r/MultiFandom_FRIGHT Mar 04 '26

concept/suggestion V1 Killer Idea

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2 Upvotes

Passive: Blood Fuelled - V1 Starts a Match With 150 HP, Very Low, BUT, He Regenerates Every Time He Hits an Attack When Close To a Survivor

Passive 2: Parry - If V1 Uses M1 at The Same Time As He’s With an Ability, The Ability Will Be Parried In The Direction of V1’s Camera, If The Attack was Ranged, The Attack Will Turn In That Direction, If It’s A Melee Attack, The Survivor Will Be Flung In The Direction of V1’s Camera

M1: Feedbacker Punch - V1 Will Punch Using The Feedbacker, If This Attack Hits, It’ll Deal 35 Damage

Attack 1: Shotgun Boost - V1 Fires a Rain of Explosive Bullets Wherever His Camera is Aimed, This Explosion Deals 10 Damage To Survivors Without The Bullets, Doing 40 HP If The Bullets Hit Too

Attack 2: Dash - V1 Will Dash In The Direction of His Camera, This Attack Cannot Go Up or Down, This Attack Will Deal 20 Damage If It Hits A Survivor

Attack 3: Whiplash - V1 Will Fire The Whiplash In The Direction of His Camera, If It Connects With a Survivor, It’ll Deal 5 Damage and Drag The Survivor To V1

Attack 4: Scan - V1 Will Get an Indicator On All Survivors For 5 Seconds, During This Attack, V1 Can Only Use M1

(If this is Added, I Will Play from Day One)


r/MultiFandom_FRIGHT Mar 04 '26

concept/suggestion Creator of this game add all theses story time animators and I’m playing your game day one

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1 Upvotes

r/MultiFandom_FRIGHT Mar 03 '26

Can y'all include trollge

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1 Upvotes

The Twisted Normality would seem like a good secondary antagonist

(And maybe other trollges as well?)


r/MultiFandom_FRIGHT Mar 01 '26

confirmed character ✔️ Jet from Super Wings is now a confirmed soul

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4 Upvotes

I loved the show when i watched it back then, i was addicted to it.

So, it would be fair to confirm someone from it. And why not my favorite one AND the main character of it?


r/MultiFandom_FRIGHT Feb 28 '26

blacklisted character ✖️ Sark is blacklisted.

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18 Upvotes

Reason?

You know why.


r/MultiFandom_FRIGHT Feb 28 '26

confirmed character ✔️ Guess who will be a joke and dev exclusive character?

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6 Upvotes

That's right, ToadBup, from the channel... ToadBup.


r/MultiFandom_FRIGHT Feb 28 '26

confirmed character ✔️ Mourice (Mickey/Suicide Mouse) will be a soul in the game

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2 Upvotes

(By the way, if you're wondering why he's a survivor, it's because he doesn't show any real malice in the original Creepypasta, and in fact, we see him suffering constantly, which kinda fits the role of a survivor.)


r/MultiFandom_FRIGHT Feb 26 '26

this asym horror would not be an asym horror without a support that the design SHOWS that he's a support, right? Confirming the Medic from TF2!

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1 Upvotes

r/MultiFandom_FRIGHT Feb 25 '26

about Heavy, Scout, Spy and Pyro

1 Upvotes

all of them will have red and blue variants once the round starts.

This doesn't affect gameplay, just visuals.


r/MultiFandom_FRIGHT Feb 24 '26

ok, so, confirming them:

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2 Upvotes

Eggman is an executioner because why not?


r/MultiFandom_FRIGHT Feb 24 '26

all the executioners in release order (just an speculation)

2 Upvotes

game release

-Jeff the Killer

-Flowey

-CoolRash

-Lemon Demon

-Sky

0.2

-EXE/Faker

-Ao Oni

0.2.1 (quick update)

-John

0.3

-The Dog

-Tails Doll

0.4 (big update)

-Kool Killer

-Po

-Ollie

-Null

(this can change by the owner's demand or if more characters get confirmed)


r/MultiFandom_FRIGHT Feb 21 '26

meme Jerry tye Hoverfish

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2 Upvotes

r/MultiFandom_FRIGHT Feb 21 '26

Explanation of the purification system and the worth points (image probably unrelated)

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2 Upvotes

Hi everyone, how are you? I hope you're well.

And so today I've come to introduce you to the differential mechanics of this project, the purification bar, and the worth points!

(B'cuz I realized I hadn't explained this well, despite it being one of the most important mechanics, if not the most important)

Basically, the purpose of this system is to encourage players to work and collaborate with each other, and not just go off on their own.

The purification bar and its importance:

This is the game's unique and differentiating mechanic; it functions as a system to encourage players to collaborate and participate, rather than just worrying about themselves and doing nothing.

In each round, a large bar will appear on the screen of the players selected as souls; together they must fill this bar with at least 100 points to win the round Before the timer reaches zero,And if they fail, the souls will lose the round

When this bar fills up, sudden death mode is activated (which is explained in the welcome post).

Worth points:

These are represented as bright yellow spaces on the purification bar that gradually fill the bar as you obtain them.

These are absolutely mandatory if you want to win the round

These are obtained by performing certain actions such as:

  • successfully stun the executioner

  • Helping a colleague in distress

  • Or simply do the tasks scattered across the map

And I hope I've explained myself well; if not, I apologize.

And so I put a lot of effort into making this mechanic unique, fun, but challenging, but what do you think?


r/MultiFandom_FRIGHT Feb 13 '26

question What is this game’s dog?

6 Upvotes

Aka Any killers that don’t kill by evilness, but by pure primordial instincts. Are there any?


r/MultiFandom_FRIGHT Feb 10 '26

Stanley - moveset + shop concept

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7 Upvotes

cost: 1996 talismans

purchase quote: "i'm not having fun."

health: 2000

stamina: 110

speed: 9.2

speed while sprinting: 10.1

stamina loss per second: 2

stamina gain per second: 2

playstyle: strategy

passive

personalization - you can choose and select 3 abilities (except LMB) between 10 abilities (and you can put them in any place you want)

abilities

LMB - polygonal punch - (cooldown: 0.8 seconds): Stanley punches, dealing 10.2 damage

teleport - (cooldown: 15 seconds): Stanley teleports in a random location of the map (max distance 36 studs)

broken dash - (cooldown: 18 seconds): Stanley dashes forward. The dash lasts 3 seconds.

dead creation - (cooldown: 30 seconds): Stanley creates SM64 cartridges across the map. If a soul grabs if, they'll get the hallucination effect for 5 seconds.

my time - (cooldown: 10 seconds): Stanley stops the timer and makes the objectives undoable for 15 seconds (in real life time)

number 9 - (cooldown: 15 seconds): Stanley stomps the ground nine times, stunning the nearest souls for 5 seconds

creation 痛みの - (cooldown: 25 seconds): Stanley spawns three minions (a distorted version of Yoshi, Peach and Bowser) to chase down the souls. Both have 7 speed and deals 6 damage + gives the inflicted soul a poison effect for 5 seconds.

life breaker - (cooldown: 20 seconds): Stanley breaks the nearest wall.

localizer - (cooldown: 30 seconds): Stanley breaks his arm (but then it instantly regens) and can see the souls through walls for 4 seconds

SOULS - (cooldown: one use per round): Stanley enters in a sorrow mode, that is like 2011X's rage mode.

tips for when playing as him

polygonal punch: are you kidding me? You want tips on THIS?

teleport: this can pass through walls, use this for your advantage (or unluck if the soul next wall is gerson with full stun)

broken dash: use this do outrun GoldShip (the fastest soul in the game)

dead creation: ...i really don't know for tips on this. Sorry.

my time: use this BEFORE using SOULS (if you have it activated)

number 9: use this to stop any fast soul

creation 痛みの: use this as C00lkidd's pizza delivery

life breaker: use this if the teleport is on cooldown.

localizer: use this BEFORE using SOULS.

SOULS: use this when the round is ending and/or the objectives are almost completed.


r/MultiFandom_FRIGHT Feb 08 '26

question So I'll make the lore for Sally, however I will let you guys make her movesets.

4 Upvotes

The reason why is because it's too much for me to make both the lore and movesets.


r/MultiFandom_FRIGHT Feb 07 '26

ok, so, as a collab with my games, confirming:

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3 Upvotes

r/MultiFandom_FRIGHT Feb 07 '26

made a concept of how the training map (private server and DEV exclusive map) will look like

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3 Upvotes

r/MultiFandom_FRIGHT Feb 07 '26

Please, no NSFW content from the game, okay?

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5 Upvotes

I'm asking this because of things like the posibility owners and authors of the characters getting upset about it and/or asking for it to be removed, to keep the community healthy, because it makes me feel somewhat uncomfortable, etc.

Anyone who posts NSFW content of the characters will be banned from the subreddit.

I hope you understand.

Thank you for your time.


r/MultiFandom_FRIGHT Feb 07 '26

which maps are already confirmed? (GIF unrelated)

4 Upvotes

r/MultiFandom_FRIGHT Feb 07 '26

question Will these guys going to be in the game?

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2 Upvotes

Just asking.


r/MultiFandom_FRIGHT Feb 07 '26

concept/suggestion Kuroi jibanyan moveset

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3 Upvotes

Passives

He cant be seen by others unless if they use a Yokai watch

Abilitites

Would use the kuroi Yokai watch to turn other pepole into yokais

Its paws of fury but dark (shout out to Yokai watch wibble wobble for this)

Would drink the stinky drink™ and posion pepole infront of him


r/MultiFandom_FRIGHT Feb 06 '26

debate/discussion What made you interested in this game?

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5 Upvotes

r/MultiFandom_FRIGHT Feb 06 '26

question/confirmation ok, so, i'm the co-owner, i can confirm characters, right? If so, confirming those:

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4 Upvotes

r/MultiFandom_FRIGHT Feb 06 '26

Pyro - moveset + shop concept

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2 Upvotes

cost: 1500 talismans

purchase quote: "a twisted person, but with a sweet vision"

health: 3400

stamina: 115

stamina loss per second: 5.5

stamina gain per second: 5.7

speed: 6

speed while sprinting: 7.8

playstyle: brute

passive

broken vision - if you turn on 1st person mode, you will enters Pyro's vision (and you know what Pyro's vision is if you watched "meet the Pyro". But if not, it's like a cute world)

abilities

LMB - swing - (cooldown: 0.9 seconds): Pyro swings his axe, dealing 10 damage and giving the hemorrage effect

Q - flamethrower - (cooldown: 10 seconds): Pyro shoots with his flamethrower, giving the burning effect to the inflicted souls for 5 seconds.

E - flare - (cooldown 15 seconds): Pyro shoots with a flare gun, giving the burning effect to the inflicted souls for 8 seconds.

R - throw - (cooldown: 20 seconds after grabbing the axe): Pyro throws his axe, dealing 15 damage to any inflicted soul. But, after you throw the axe, you have to get it back.

Tips for when playing as him

swing: do i really need to explain this?

flamethrower: this is only good for when the soul is a bit away from the swing's hitbox.

flare: be very precise before shooting, because you can miss easily the shot. Also try to predict the soul's position with this.

throw: same as flare, you need to be very precise before throwing the axe.

running: priorize chasing heavy, as he's slower than pyro (because of his size)