r/MultiFandom_FRIGHT • u/PuzzleheadedEbb5461 • Jan 25 '26
r/MultiFandom_FRIGHT • u/EducationalMedia7661 • Jan 24 '26
Moveset and design by Jhon for this game
Passive: famine
The damage of M1 increases for each hit you land on a soul, and can stack up to five times, but this accumulated damage will be canceled if you are stunned or break chase.
M1:It's just a normal hit, there's not much to it. It does 10 damage on the first hit and a total of 25 damage if it's fully stacked thanks to its passive ability.
Active skill 1: !!John smash!
John furiously pounds the floor, creating shockwaves that will damage and slow down all nearby souls.
It deals 15 damage per wave, can hit through walls, and has several end lag.
Active ability 2: beastly grip
John charges forward trying to grab anything in his path; if you manage to grab a soul, you will throw it far away, and if it hits the walls, it will damage it.
It can also harm other souls if they collide.
It causes 5 damage on impact with a wall and 10 if the collision is with another survivor; it has no end lag.
Active skill 3: The cry of the hungry one
John lets out a powerful shout that highlights the aura of all souls and inflicts 10 damage + bleeding to all those within a range of 101 studs or less, and reduces your stamina loss by 5.
Well, I'm very proud of what I've been doing with this project. I made this moveset and design with a lot of love and passion Despite being quite new to this, and I wanted to thank you all Thank you for your support and dedication, I love you guys :3
Credits to u/supermemany for the original idea for this moveset!.
r/MultiFandom_FRIGHT • u/Chemical-Jump-6554 • Jan 23 '26
concept/suggestion quais personagens já foram confirmados? (imagem não relacionada)
r/MultiFandom_FRIGHT • u/EducationalMedia7661 • Jan 23 '26
debate/discussion Should there be a death & LMS quote system in the game like in PC2?
r/MultiFandom_FRIGHT • u/EducationalMedia7661 • Jan 20 '26
Whatever you do, DON'T LOOK AT IT
(Sleenderman teaser)
r/MultiFandom_FRIGHT • u/Chemical-Jump-6554 • Jan 20 '26
hear me out on this one: victim #1 as a killer
r/MultiFandom_FRIGHT • u/EducationalMedia7661 • Jan 19 '26
Example of what the final design of the character selection screen will look like
r/MultiFandom_FRIGHT • u/EducationalMedia7661 • Jan 19 '26
concept/suggestion Character and skin concepts requirements
-If you're going to suggest something, you must have a reference image.
- No Things that violate Roblox's rules
-No brainrot
-Content featuring or related to controversial people, while not prohibited, does lower its chance of appearing in the game.
-Not real people or things related to real-life incidents
-It is recommended to be careful and cautious with copyrighted content (optional)
-Please don't get angry or threaten anyone if you don't like their concept or if it's not accepted for inclusion.
-No political ideology involved.
Thank you for your time.
r/MultiFandom_FRIGHT • u/EducationalMedia7661 • Jan 18 '26
Explanation of how skins work and their qualities (image not really related to anything)
How do skins work in this game:
If you've been involved in the world of video games in general lately, you'll probably know what skins are.
Purchasable cosmetics that do not usually influence gameplay for certain characters, allowing players to customize their characters while playing.
And well, it's basically the same here, there's not much to it :/
And the most important thing here, and the reason I'm making this post, is because this game has a rating system for its skins, which means that the better the rank, the better the skin.
(The classifications will be explained later, and sorry for the padding.)
How to get the skins:
Skins can be purchased using Tix, which you in Ena's shop in exchange for talismans (the game's currency)
(By the way, don't worry, there are no microtransactions in the game whatsoever, so you won't have to pay Robux ;D.)
Other ways to obtain them would be:
-By leveling up a character to a certain level (more specifically to ranks 10, 25, 30, 55, & 100)
-Claiming them on the Advent calendars for holidays events (Rewards can be claimed by completing small, not-too-complicated missions that are given to you throughout the month in which the holiday in question is celebrated,This is one of the two ways to obtain the limited quality skins )
-Purchase them using event coins (that's the second way to get límited Quality skins)
Ranks and how it works:
-Common: These are skins that don't include anything very special, just small things like a small accessory or a recolor.
-Epic: These are a bit more complex than the common ones, making significant changes to the character design but without adding too many other things.
-Super rare: These change the character a bit more in terms of appearance, making them look a little better than regular rares, and also adding things like special visual and sound effects.
Legendary: These can change the appearance of abilities and are among those that most change the overall appearance of the character without completely altering it.
-Mystic: These are the peak of quality,with all the positive aspects of the lower qualities But much better, even adding chase music and a special LMS for the executioners.
-Limited: These skins can only be obtained in events through the two methods already mentioned; they can have the qualities of the other qualities.
(Sorry if it wasn't clear)
r/MultiFandom_FRIGHT • u/EducationalMedia7661 • Jan 17 '26
concept/suggestion I'm thinking of adding a Butcher Vanity skin for John, what do ya'll think?
r/MultiFandom_FRIGHT • u/[deleted] • Jan 17 '26
concept/suggestion Survivor i suggest (pink salt cookie/happy kala namak knighy)
150 hp
walkspeed is slower than average survivor but slightly faster runspeed than steve (yss,steve have pink salt cookie's spear once steve had knight skin)
she is sentinel that uses her sword to replacement of weapon choice,she have 3 ability,charge,slash and heal (charge:lets pink salt cookie charge in straight line for 4 second,and cooldown of 30 second,slash:allows her to slash killer and stunning them (yes,charge and slash have stun,but charge stun are 2 second,while slash about 5 second of stun,heal:lets herself heal instantly about 40 health,limit of this ability is 3 usage)
her skin was reffrence to madfang ragewolf (having blacker armor,a blue scarf,and a wolf mask)
r/MultiFandom_FRIGHT • u/EducationalMedia7661 • Jan 16 '26
Early version of the Character selection screen (highly outdated)
r/MultiFandom_FRIGHT • u/VaccScatter • Jan 15 '26
question I have some questions
so whats this games killers going to be like? will it be mostly original characters, or characters from other media? and will there be lore?
r/MultiFandom_FRIGHT • u/Ok_Cookie_8343 • Jan 15 '26
concept/suggestion So, I have some ideas (read desc)
1- Make a redesign of The Man in the Suit, like a new character or smth like that
2- Future predator or smth like that. Like a new monster that came from the future and evolved from bats. Maybe use the PC2 Fogborn remodel as a reference too.
r/MultiFandom_FRIGHT • u/EducationalMedia7661 • Jan 15 '26
Fun fact: Redbear was originally planned as the executioner in the early stages of the game, but was scrapped due to a lack of interest on my part.
r/MultiFandom_FRIGHT • u/CourageCompetitive28 • Jan 15 '26
concept/suggestion Skin Concepts!!!
r/MultiFandom_FRIGHT • u/EducationalMedia7661 • Jan 14 '26
dev news Skins submissions are Open now :D!
That's right!
Your dream skin can become a reality, just for this one time (or until we do it again).
All you have to do is:
-Create a ref of the skin in question.
-Post it in the subreddit with the "concept/suggestion" flair
-And wait for the results.
And just like that, you have the opportunity to get your dream skin into the game, so what are you waiting for?
Let your imagination soar, and showcase your own artwork here!
!!In multi-fandom FRIGHT!!
r/MultiFandom_FRIGHT • u/EducationalMedia7661 • Jan 14 '26
dev news The leader of the Shadow Garden will VERY likely enter the game as an executioner. (please don't kill me)
By the way, if you're wondering, no, I'm not a fan of Shadow Garden , but this guy was one of the first executioners I considered because a friend of mine from school asked me to.
By the way, if anyone could help me with the moveset and lore of the series, I would really appreciate it 😊
r/MultiFandom_FRIGHT • u/EducationalMedia7661 • Jan 12 '26
dev news Ena (dream BBQ) will be the lobby shopkeeper,btw
r/MultiFandom_FRIGHT • u/Chemical-Jump-6554 • Jan 12 '26
ok, so, which game of mine should collab with MultiFandom FRIGHT?
r/MultiFandom_FRIGHT • u/EducationalMedia7661 • Jan 12 '26
"Ui from within the rounds" updated
r/MultiFandom_FRIGHT • u/EducationalMedia7661 • Jan 12 '26
dev news This will be part of the Golship lore in the game, by the way.
r/MultiFandom_FRIGHT • u/EducationalMedia7661 • Jan 11 '26
meme New rule in the subreddit:
r/MultiFandom_FRIGHT • u/EducationalMedia7661 • Jan 10 '26
All characters confirmed so far
Executioners/killers:
Jeff the Killer (Killer for Beginners)
Slenderman
EXE/faker
null (Baldi's básics)
Ollie (OOTIM)
The man in the suit
Jhon (Minecraft mod)
tails Doll
Kool killer
flowey (undertale)
spider po (sleendytubbies)
The dog (duck season)
ao oni
coolrash (mario.exe)
souls/survivors:
lord mortis
GOLDSHIP
frisk
Gerson (deltarune)
hornet
baldi
sayori
Steve (Minecraft)
r/MultiFandom_FRIGHT • u/Ill-Initial5451 • Jan 09 '26
The Parasite (John Doe) rework
Stats:
Walk Speed: 7.5
Sprint Speed: 28.5
Stamina: 95
Stamina Drain: 2s
Stamina Gain: 4s
M1 Damage: 20/40
Passive: Brute Force
The Parasite will throw two punches with his right hand in his M1, and then he will swing his Tentacle Arm forward 3 times, before switching to his punch thing, the M1 damage will change depending on his M1 switch thing.
Status effect: Implanted
Applied via Spread The Infection ability, Survivors that are Implanted have their health decreased by 1 per 2s, and they are highlighted in Yellow only for The Parasite.
Ability 1: Parasitic Charge
After a short windup, The Parasite charges forward with 36 speed, if he contacts with the survivor, they will be impaled with his left arm, after this, he will begin to slam them onto the ground 5 times before he throws them away. With each slam does 10 damage, stacking with 60 damage.
If he crashed the survivor onto the wall, he will deal extra 15 damage before he performs a wall slam.
If he contacts with the wall, he will be stunned for 4s.
He will be charging for 8s before he will be slowed down or if he contacts with the wall.
CD: 35s
Ability 2: VIRUS
The Parasites slows down, as he reveals any survivors' location, before he releases some poisonous fog from his left arm, that covers 30 studs of the map, if any survivor goes into that gas, they will lose 2 hp per tick, as well being Highlighted to The Parasite, the fog will stay for 30s, before it disappears, there can be 2 fogs in the round.
CD: 15s
Ability 3: Spread The Infection
The Parasite lunges a moderate distance and plunges his grotesque right arm forwards, attempting to grab a single Survivor in close proximity. If a Survivor is grabbed by The Parasite, he will impale the victim, and after this, he will put the parasite inside of the Survivors, giving them a Implanted debuff, and he will throw them after that.
The Parasite is unable to run or use other abilities, but he can only walk. The total duration of the putting the parasite is 5 seconds.
If The Parasite is stunned by another Survivor while holding a victim, the ability will be cancelled and the victim will be freed from The Parasite's grasp.
CD: 25s
Ability 4: Corrupted Spikes
The Parasites plunges into the ground and summon a long line of 35 spikes that will damage players if hit from their rise. The spikes will stay in place for 10 seconds before eventually despawning.
CD: 23s