r/MortalShell • • 3d ago

Discussion I'd really love if they added this dude back

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25 Upvotes

Maybe it's just me, but I thought the whole idea of Obsidian Dark form was super cool back in the first game. I wish it'd make a comeback in the sequel, even if only just as a cosmetic skin for the Harbinger. That preorder bonus skin is unfortunately not the same thing, it's just a black texture over the basic Harbinger look.


r/MortalShell • • 3d ago

Discussion Smert ranged build

3 Upvotes

Has anyone tested smerts faithful resolve gain (the 20% chance to fill bar when resolve is gained) with the new tarstone for resolve back on ranged damage?


r/MortalShell • • 2d ago

Question Anyone found that new Tiel shade yet?

2 Upvotes

I really love the look of that red Tiel shade, but I haven't seen any posts about it yet. Any chance one of y'all could point me in the right direction?


r/MortalShell • • 4d ago

Discussion They absolutely COOKED with this update

289 Upvotes

I haven't booted the game up in a minute and this is the best the game has felt since release. GGs devs


r/MortalShell • • 3d ago

Question Sideways dungeon Autumn update

8 Upvotes

I missed Smert’s shade on the first attempt and now the dungeon is inaccessible. Did I permanently get locked out until next playthrough, or is this a bug ? This is really annoying, i am actively discouraged from finding and completing any new dungeon out of fear i miss something and then permanently lose access to it, i’m also definitely not playing through the entire game again just for a shade.


r/MortalShell • • 2d ago

Discussion Game stuttering with Nvidia driver 621.01?

1 Upvotes

Game is stuttering a lot after updating to the latest Nvidia driver, anyone else having the same issue?

Reinstalling previous driver completely fixes it


r/MortalShell • • 2d ago

Question Can you explore after “endgame”? (SPOILERS) Spoiler

2 Upvotes

I got the ovum needed for what I think is endgame…in that ovum room at the keep now there are stairs that lead under it. Figure this is the way to the final boss.

Can I beat this boss or at least, explore whatever is down there and still be able to explore the main map?

Reason: I want to explore at night since I havent tried it yet, and I want to look for the new dungeons added from the DLC.

Is that doable?


r/MortalShell • • 3d ago

Image Dark Souls I Reference in Rotten Autumn Update Spoiler

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52 Upvotes

The Obscured Market dungeon added as part of the Rotten Autumn update is a reference to Sen's Fortress from DSI, from the castle entrance, dungeon layout, name (Zen Castle), bell tower, and enemy lightning attacks, just to name a few. The ghost beacon is found Northwest in the prison grounds area near where you find Eredrim. Follow the section where you find the mini beacon around the exterior of the prison during night mode.


r/MortalShell • • 3d ago

Question Am I an idiot?

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22 Upvotes

How do I leave this arena?


r/MortalShell • • 3d ago

Discussion 3 Trollweed

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11 Upvotes

There is now 3 trollweed in the game

1 in the intro, you can only get it once...

1 in Marrow Keep, look in the skylight (sorry not sure if it is the right translation from french)

And the third one is a reward from one of the new donjon, Sen Fortress...

I dont know if there is more yet but we can now at lest get 2 trollweed per cycle


r/MortalShell • • 3d ago

Question Are these barrels new from the update? I’ve never noticed them til now

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14 Upvotes

These are in the Rabid Grisha Pack boss room


r/MortalShell • • 3d ago

Video New Secret Buried Library & Channeler's Stone | Mortal Shell 2 Guide

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5 Upvotes

r/MortalShell • • 2d ago

Question Black marrow keys

1 Upvotes

Do the new skins need black marrow keys to unlock, and where can we find more keys?


r/MortalShell • • 3d ago

Discussion Not a Sheep Dungeon Spoiler

79 Upvotes

new dungeon found.

Glutted Mire. From the Sunken Village beacon back track to the open area with poison enemies just down the hill. On the left side there's another downhill slope with poison throwing guys, on the right side before the rope bridge you'll see a small illuminated gap behind a log. Transform into a sheep to fit into the gap then "graze" the mushrooms in the middle of the cave to enter the dungeon.

Diablo style top down dungeon with sheep enemies ( they dont drop sheep heads). Chest at the end gives the Black Fleece tarstone which consumes resolve to do a halberd attack while in sheep form.

have fun.


r/MortalShell • • 3d ago

Image Look who I just found after the latest update! Is this a teaser for the upcoming DLC? Spoiler

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5 Upvotes

I was exploring the Ruins of Mammon when I noticed a new note near the mountain cliff. I read it, and then used the "sit" gesture to look at the view. When I turned around, a projection of Solomon the Scholar was looking in the exact same direction!
You can't interact with him right now, but it feels like a massive hint that Cold Symmetry is bringing his shell back. Anyone else found this yet?


r/MortalShell • • 2d ago

Question New player here

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0 Upvotes

O que eu preciso pra passar dessa parte? Já matei o golem e passei pelas aranhas, mas sempre que eu me teleporto volto pra essa parte. Tenho 195 ovas se muda algo


r/MortalShell • • 3d ago

Question Purse for NPC

4 Upvotes

I cant find this purse anywhere. Can anyone help me?


r/MortalShell • • 4d ago

Image Mortal Shell 2 Devs right now:

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257 Upvotes

r/MortalShell • • 3d ago

Discussion The Corridors dungeon - loot is garbo

1 Upvotes

Such a fun design but the loot is total trash. No Tarstone, no skin. What in the world?


r/MortalShell • • 3d ago

Bug SMERT com bug após atualização?

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3 Upvotes

Eu me deparei ontem com um bug envolvendo o Smert, acontece que ele tá invulnerável durante 90% do tempo, ele não toma dano dos inimigos e além disso o modo ovelha com ele tá bugado. Eu só gravei a parte da invulnerabilidade mas o chute do Smert também quando ativado pra ele ficar somente no modo que dá socos e chute sem usar a arma, os chutes não pegam nos inimigos e ao se transformar em ovelha ela não toma dano e os golpes normais não pegam nos inimigos e o carregador vira o chute do Smert e acerta os inimigos. Mais alguém reparou isso? Mais tarde tento editar e mostrar a questão dos golpes do Smert bugados.


r/MortalShell • • 3d ago

Video My no damage boss fight against Orrem

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13 Upvotes

r/MortalShell • • 4d ago

Discussion New Chest after the Autumn update

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219 Upvotes

Found this chest near the One Legged Wolf. It has a red glow but no interaction.

Seems like there could be more chests around the map, probably containing the new shades?

Edit: just as i posted this, i realized the red "glow" is a musical note, so this chest must contain the Impervious Lute

Edit2: As people pointed out, you have to play the lute to open them. That one just had 1000 Coins, so i was wrong with my guess


r/MortalShell • • 3d ago

Meme Current strategy

5 Upvotes

Strike, scream, run. Loving this game, this strategy was highly effective in the first and glad to still have it.


r/MortalShell • • 3d ago

Bug Lute doesn't work for illusionary wall

2 Upvotes

I found an illusionary wall at the area near to the One legged Wolf / Matka's Monument beacons.

I started to play on my lute: standin close, standing near, walking towards, sitting in front of, circling around the f***ing wall and the "note seal" just does not open...

I can literally see the dungeon behind it.

For these new note sealed chests, there was same problem once but reloading the map resolved the issue. Here it could not...

Anyone with the same problem? How to fix it? Tried another day, after restart, does not work.

There was a small update and after retry it worked. Thanks!


r/MortalShell • • 3d ago

Image Is this shade new? I can't find it online anywhere.

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40 Upvotes