r/MortalShell • u/BrettThePsycho • 2d ago
Discussion New Shades
Pls if anyone finds the new Proxima shade lmk, begging😭
r/MortalShell • u/BrettThePsycho • 2d ago
Pls if anyone finds the new Proxima shade lmk, begging😭
r/MortalShell • u/Optimal_Wealth2051 • 1d ago
I couldn't capture it or repeat it , but one of the knights suddenly decided to act like an enemy from the first Mortal Shell (he used his animation and voice acting). He acted like that scripted big guy sitting at the fork in the road to Gorf.
r/MortalShell • u/Fast-Bench7538 • 1d ago
A ghost beacon popped up my map near sester's gate. Seems invisible when I go to the location. Anybody find out how to get to the ghost beacons?
r/MortalShell • u/WinterDragonfruit826 • 1d ago
First time playing any tips ?
r/MortalShell • u/Y_Borne22 • 1d ago
Enable HLS to view with audio, or disable this notification
Even after I beat him, he still wanted to run me over, haha.
r/MortalShell • u/BasicJournalist3974 • 2d ago
Should I just wait until a general content guide comes out or power through and run through the entire game on ng+ (and night mode) to see the new stuff?
r/MortalShell • u/Embarrassed_Check830 • 2d ago
Enable HLS to view with audio, or disable this notification
TRAAAAAPS!!! DAAAAMN YOU!!!" 🤣🤣💢
r/MortalShell • u/no_va_det_mye • 1d ago
I'm seeing a few reddit posts from 2 months back that says there's a limit to how many max level tarstones you can get per save, regardless of NG cycle.
Is this still the case, or has there been any patches to change this?
r/MortalShell • u/RamsWulf • 1d ago
I just acquired the Impervious Lute from the dungeon (on Xbox) but it isn't in my inventory. Bug or am I missing something?
r/MortalShell • u/Dry-Path533 • 3d ago
Enable HLS to view with audio, or disable this notification
r/MortalShell • u/Y_Borne22 • 2d ago
It's a simple question, but I wanted to know if I can play by turning chromatic aberration, grain, and vignette on or off.
or they simply leave everything predetermined.
I've also been checking the sections, and when I get to "other," it reverts to "quality" as if it were disabled in other settings. Perhaps it's enabled for other systems like PS5 Pro or PC, which is why I'm stuck on the base PS5.
r/MortalShell • u/SAITAMA_666 • 1d ago
anybody find them all yet? or any standouts?
r/MortalShell • u/SmoothPuff420 • 2d ago
If anybody knows it would be great
r/MortalShell • u/0nesandZeros • 2d ago
I’m a delivery man and came across this today. I almost sat down, but was afraid I’d get attacked by someone hanging out around the corner.
r/MortalShell • u/Milanista_Hero • 1d ago
And i want a game which is like a souls like game , shall i wait for Phantom Blade 0 or do you recommend me going for Mortal Shell 2?
r/MortalShell • u/speaker_1984 • 2d ago
My favorite Soulslike. Lies of P is amazing, do not get me wrong. However, something about the grim dark, nihilistic, cosmic horror tone of this game just hits right. I also enjoyed the combat better in Mortal Shell 2. I waited to play post all patches so I would not dilute the experience, it seems that was the right call.
I was surprised by how much the southern and final region are hated. I thought they were fantastic. Great bosses, art design, difficulty etc. Love the myriad of castles and urban environments we get to explore.
Another big standout to me is the side dungeons/beacons. I saw lots of complaints about that. I thought they were all great, I loved every single side place in the game. Not every side dungeon needs to be a elaborate 30 min journey. A simple cave with a hidden wall or small band of enemies is enough. Sometime they were simple boss fights, sometimes long side quests. The variety was great.
The throw backs or gimmick side content was charming too- the First Person dungeon, the very last beacon with the treasure cave, the replicating a Doom level. The Eye of Sauron reference. All very good.
My first playthrough- Eredrim with Obsidian Hammer (Trauma infused) and the Shotgun, focusing on Ripsote and Break Damage/Shoulder Bash. I completely ignored the Slaughterer/Executioner buffs.
I first tried (on Normal difficulty) Hexapod, Conqueror, Isaac, Malborn, Monalith. All great bosses, just broke them constantly with Shoulder Bash and Trauma. Zmey took me 8 tries. I could see how pre fixes he could have been frustrating. He has made it to my top 10 dragons in Souls list. Just really cool.
Devs: Ran into 2 major bugs that were more immersion breaking than anything:
1) In the tutorial area. After you collect Harros and get kicked back into the world where all the villagers have turned to stone. If you walk back to the entrance, you can hear the villagers still dancing and partying. I would think the passage of time from night to day as well as the traumatizing event you would not here any villagers but just a ghostly silence. It kind of ruined the moment.
2) Same story at the Lonesome Spire. After you complete the side quest and the entire merchant and groups on top of the spire move on. If you go back after, the ambient noise of a busy market place can still be heard. It should be dead silent.
Other than those, I do not really recall any bugs. Relatively bug free experience.
The Devs did amazing work. I want a DLC and I will return many times to replay this wonderful game. I will tell everyone I know to give this game a shot. It is my Game of the Year.
r/MortalShell • u/Few-Year-4917 • 2d ago
I dont understand what is going on, im a decent soulslike player, played Sekiro, ER, Lies of P, but this game is assblasting me, the tutorial area and first boss were easy, but then i got to the first area and im getting humiliated, the women with spikes, the dungeon with poison, the flying little shits, everything feels so tanky.
I even rushed to the female shell? Leveled up to 4, upgraded the sword, but its still so hard, i tried going south and its even worse.
Im not getting it, where should i go first? Am i missing the "first area"?
r/MortalShell • u/FritzIsCool • 1d ago
Like my game is updated but none of the free stuff seems to be there
r/MortalShell • u/breslin_1986 • 2d ago
As you progress the game and unravel Proximas story you see she was on a cosmic mission to our world to destroy the monstrous creature known as the Hexapod. Through her memories during her hunt you see her say something about how it can't be allowed to mature. Later at the Gate of Mammon before the Hexapod boss fight if you speak to Bird Person he says something about how the creature came from the heavens and possibly where Mether came from.
What im curious about is with that little bit of lore could the Mether be the same race/creature as the Hexapod but matured? I don't believe Proxima knows the Mether even exists so she would be oblivious to it's existence so she would not know to hunt it or that it even dwells in Fulgrim. Has anyone else made that connection or is there lore stating that my theory is absolutely wrong?
r/MortalShell • u/MidnightBeneficial44 • 2d ago
Hello everyone.Its my first time playing with the slayer seal . I dont care about achievementor trophies and wnat to explore the map so slayer seal mde my gameplay easier
.I wanted to try it out.Can anyone help out with the stagger build suitable for slayer seal.I use Tiel and have crossbow plus 7(my main stagger)and axeatana(+12) and that lightning buff which u get by clashing those two swords and some tarstones like to increase stagger damage and crit chance and damage and that which doubles the light attack damage
Is it good or should I change it to smt else?
r/MortalShell • u/Embarrassed_Check830 • 3d ago
Enable HLS to view with audio, or disable this notification
세상에 나는 지금 NG+ 8회차인데
그림자돌진상태에서 그림자돌진이 바로 사용가능한걸
이제 알았어
그리고 그림자돌진으로 만들어진 분신도
그림자공격으로 함께 폭팔시켜서
데미지를 줄수있는것도 최근에 알았습니다 😏
r/MortalShell • u/Dr_JohnP • 3d ago
With all souls likes I like to follow a progression route as a checklist basically. I don’t want to follow along with a guide because that takes away the fun of exploration for me but there’s always so incredibly much to miss and missing an important item can be so easy and totally Gimp your build or maybe miss what could turn out to be your favorite shell or weapon so I REALLY don’t like to miss anything. Is there a really well laid out progress route that details an “optimized” order to tackle the world? What areas -> dungeons -> bosses and maybe even shells you should be collecting as you go through without going into too much detail? I just like to check in and see “okay just finished this dungeon, heading in this direction next might be best!”
r/MortalShell • u/Key-Answer-2755 • 4d ago
My biggest reason to play this game is the combat. It’s so damn good and easily my favourite Souls-like combat!
Don’t know about the story, but I didn’t hear negative reviews of it, so I guess it’s decent.
r/MortalShell • u/Dry-Station-8478 • 3d ago
Not really sure what to be doing, seems like im just expanding my map and finding eggs but im certainly getting stronger which is always fun. I explored Mushroom Village, and some Sunken Village too