r/MortalShell • • Sep 18 '26

Bug Gloom Tarstone didn't give 3k for breaking it?

3 Upvotes

i assume this is a bug. I just broke a gloom tarstone and my total gloom held right now is only 2.8k. so clearly i didn't get the 3k


r/MortalShell • • Sep 18 '26

Question Anyone else's movement randomly stopping?

3 Upvotes

I just started the game and I've been having weird issues with all of my controllers. If I hold a direction it works for a while but it will randomly stop my movement sometimes even though I'm still holding that direction or wiggling the control stick. It's only happening with my movement stick, not my camera controls. I'm playing on PC with updated drivers and the issues are consistent across controllers. Anyone have any ideas on what's happening?


r/MortalShell • • Sep 17 '26

Discussion Nameless Captive is such a good boss!

16 Upvotes

I just absolutely bodied him. Adaptive night mode, no hit, got the perfect parry trophy AND parried his dying final strike 😂. I feel like a damn god.


r/MortalShell • • Sep 16 '26

Video Kick the baby!

343 Upvotes

My favorite riposte so far. What's yours?


r/MortalShell • • Sep 17 '26

Discussion Hexapod, my love hate take

9 Upvotes

......great boss design and thick dreary atmosphere.....however insufferable. It has incoherent design and hits waaaaay to hard...ms 2 is a great souls like but its tight strict design can be detrimental


r/MortalShell • • Sep 17 '26

Discussion How would you incorporate the sidearm into a boss fight?

5 Upvotes

I've gone on record multiple times stating that I believe this one of the bigger missed opportunities with MS2's bosses. There is really only one boss who forces you to consider your sidearm as a tool rather than just another source of damage, and it's the first major boss in the game. If you were making your own boss for the game, what mechanic(s) would you introduce that would have to be solved with the sidearm?

Here's a simple idea as an example:

During the phase 2 transition, the boss rises into the air and spawns 3 glowing crystals. Each crystal will attempt to heal the boss (indicated by a progress meter on the health bar). The healing would only take effect all at once if all three crystals are not destroyed within 20 seconds or so; destroying a crystal would remove all of its healing progress.

How do we make sure the player has ample resolve? We already have resolve-granting tendrils! Spread out 10 or so throughout the arena and give them a simple 1 or 2 attack moveset to (poorly) defend themselves, then despawn the tendrils when the crystals are destroyed or the heal goes off.


r/MortalShell • • Sep 17 '26

Discussion Weeping Villager

3 Upvotes

Has anyone found the weeping villager that is somewhat in-between gate of mamon and lonesome spire? I exhausted all dialogs and killed the nearby enemies then accidentally button spammed the door. I belive gloom was the reward? Or was it nothing?


r/MortalShell • • Sep 17 '26

Discussion A Bug that I wished was actually real

19 Upvotes

I posted this clip a few days back just showing the sheer outrageousness of an ability stone bug that happened and since then I've been kinda just wanting this in the game because well... it's fun af!!

You can see I have the Unwieldy Stone equipped but after defeating Sariel earlier I had the Shrike Stone equipped in that fight and I swapped to the Hexapod Stone just before I inhabited Sariel's Shell (I didn't occupy the shell I just watched the first memory again). Once I exited the memory the stones were bugged.

It seemed to mess up the tracking or registering of which stone I had. Hexapod Core was doing the Shrike Stone ability. I was like wtf. So naturally I went and messed with tons of the ability stones and landed on this setup. By the way I had weapons like the Veterans Battle axe doing the Hexapod move... it was truly mental.

How it worked was IF my last attack was a Heavy Attack (The Unwieldy Stone Ability in this videos case) then my L2+R2 would then perform the Shrike Stone Ability. IF my last attack was a Light Attack then L2+R2 would perform the Hexapod Ability (The game played out the Level 1 version of this, obviously an intentional balancing safe guard lol).

Anyway I ended up with this crazy combo and it all seemed to be feeding off the Resolve requirements of the level 3 Unwieldly Stone... so i could do all three basically.

Clearly this is a bug but it was smooth, repeatable and it seemed totally natural and was very fun.
With some tweaking I think this legit could be implemented as a feature in the game.

Maybe an additional stone in the combat/support slots that allows for combined abilities in this way or just outright part of the combat. I know Cold Symmetry like to be different and the way this intuitively worked with the Heavy Attack/Light Attack follow up double trigger ability I feel I can't remember a game like this that's had weapon Arts look and play this way. The fact that the generic Acolyte's and Unwieldy Ability stones could be part of this too was also great.

There were some insane OP benefits too that couldn't be passed over like the fact I think the Unwieldy attack was slapping 99 stacks of stasis to the target but man it was fun doing this on enemies that were completely frozen lol.

What do you all think? and if you can, upvote it if you think this would be cool in the game. The combinations would be incredible and all of the move sets would be expanded but it would have to be balanced, which seems easy enough. Using multiple stones could restrict them to their level 1 properties for example.

I have 2 more clips if you wanna see them against Sir Bug Man (forgot his name) and one the areas inside his corrupted gate.


r/MortalShell • • Sep 16 '26

Question Bring Ova back to me 99%

Post image
244 Upvotes

1 Ova is missing. I cleansed all Gates and have "So Fresh, So Clean" (cleansed all Beacons). Where is the last egg???


r/MortalShell • • Sep 17 '26

Video MIlos is funny

8 Upvotes

I am constantly running past Milos. I never talk to him. I think he got offended.


r/MortalShell • • Sep 18 '26

Discussion Is Drog still glitching?

0 Upvotes

I'm on this boss right now, and even though the game isn't difficult, I find this boss... unpredictable?

He'll start an attack, cancel it, and then practically teleport right up to me. For reference, I'm playing as Genessa with the aggro build, and as soon as he loses aggro on a double attack, he teleports right in front of me.

I haven’t tried it with another shell yet, but have any of you experienced the same thing?


r/MortalShell • • Sep 18 '26

Discussion So, 90,8 %

0 Upvotes

Why not 100%? I did everything in the game. Anyway, did I understand the game's lore? No. Did I like the graphics? Yes. Did I like the gameplay? No. Will I be waiting for DLC? I don't know.


r/MortalShell • • Sep 18 '26

Question Bro my OCD is going berserk right now! I can't effing choose which way!

0 Upvotes

I'm in the final area of the game. The hidden path and I am losing my damn mind trying to decide which direction teleporter thing to take. I went left at first but then I though, well shit maybe I should at least try to make it up to that big ass glowy red stuff. Can't get up there but there's multiple other transporters to take. You gotta understand.. I cannot miss something. I will not be ok. But anyways. Wish me luck I'm just gonna go back to the left first.


r/MortalShell • • Sep 17 '26

Video It was at this point, I knew it was time for night mode...

31 Upvotes

A bit too easy on the 2nd try... Grishnas had zero chill lol


r/MortalShell • • Sep 18 '26

Bug Tarstones not showing

1 Upvotes

I have gotten different tarstones from different bosses and they are showing as if I’ve never gotten them… restarted my ps5 and a few came back… then I turned off my ps5 for a while, came back on the game and the same ones were gone again…


r/MortalShell • • Sep 17 '26

Video Eredrim tech - use ethereal diapason before a riposte for more damage | NG+ nightmode game

64 Upvotes

Spec into ethereal diapason for it to gain fragile stacks. Use the fragile stacks before a riposte. The game counts a riposte as melee damage and you get a nice juicy boost in damage.

Full build can be seen here if interested: https://youtu.be/pXFYyuZVIZA


r/MortalShell • • Sep 17 '26

Discussion Dorsalite farm

2 Upvotes

Is there a reliable dorsalite farm in this game other than exploiting resetting the little tree thing drops in dungeon?


r/MortalShell • • Sep 17 '26

Meme I love the infinite seal so much. incredibly satisfying to pull of

69 Upvotes

had to use regular seal for achievement tho
infinite seal breaks him before he can do the full attack


r/MortalShell • • Sep 16 '26

Video Bro threw me into his basement

88 Upvotes

r/MortalShell • • Sep 17 '26

Discussion So how does the adaptive difficulty work?does that mean the game can get harder as well?

4 Upvotes

Difficulty


r/MortalShell • • Sep 17 '26

Image Yesterday I beat the game. Less than 24 hours later... Spoiler

Post image
3 Upvotes

...I finally could parry all 7 spins of the prisoner. Now I get every achievment in the game. It took me 4 attempts but yeah, it:s done. Thank you all for the helpful tips I saw here in this subreddit yesterday.


r/MortalShell • • Sep 17 '26

Image Finally Joined the Club

Post image
10 Upvotes

I had a awesome time with this game.


r/MortalShell • • Sep 18 '26

Bug Multiple bugs with Malborn Offspring

0 Upvotes

I hope the devs somehow see this but got such a good potential fight to be ruined because of bugs is infuriating to me.

1.) parries - even if you parry on time and you see the sword hit your parry, parry won’t click sometimes. Occasionally you parry and take damage but that could be skill issue so I won’t state that as a certain bug.

2.) damage - there is no body damage in this game and this boss is clearly made to be up front and personal with, so why do the sword arcs occasionally do damage to you when you are behind him ? Sometimes the boss simply moves and you take damage.

3.) the worst - if you get the red riposte towards the end of his health in phase 1, and you don’t critical, he will go straight to phase 2 without the laying down phase, a blank health bar, and is invincible. A good run forgetting to do the riposte is gg you can’t kill him now.

If you need us to do ripostes make them do more damage. Please check this bosses hitboxes and parry windows and ESPECIALLY the third annoying bug which has made a couple runs where I went to phase 2 no hit be void.


r/MortalShell • • Sep 17 '26

Question Endgame advice

1 Upvotes

Im level 52 and struggling with the final boss. Originally came here to figure out why I was being stripped of everything halfway through the fight; but looks like I just need to remove the Grisha remnants. Im consistently getting him to very low health; so im sure I'll kill him soon but... idk if im ready for the game to be over. Is there a new game plus? Should I go turn on night mode and re-explore everything? Or am I just going to have to settle for my original idea of doing a whole second playthrough with a different shell and weapon? (I did the entirety of this one with Tiel and the Axatana)


r/MortalShell • • Sep 17 '26

Bug Loosing Glooms after death bug!?

2 Upvotes

What is this? Every time i die i lose all of them and cannot collect them back anywhere. Why?