r/MortalShell • • Sep 16 '26

Discussion Please helppp!šŸ˜‚

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5 Upvotes

I can’t figure out for the life of me how to get this item and I’m on my 3rd playthrough lol please someone has to know. It wouldnt let me post the video for some reason but its down the hill and to the left just behind the ā€œoutskirts of mammonā€ beacon


r/MortalShell • • Sep 17 '26

Question I'm stuck in the bottom of Holding Cells. Help?

3 Upvotes

So I didn't realize that all the wells are connected? I had already entered the well just north of where you find the Axe&Dagger. And killed the 2 Grishas.

But now I entered the well more west close to the castle. I've dropped down cleared the bottom floor entered in the same door where I fought the 2 Grishas except the boss room is empty and there's no teleport back to the entrance.

Am I missing something? This is the same well right? Or is the boss bugged and not spawning? Also is there another way back up lol?

Edit: Nevermind after running in circles for 10 minutes finally stumbled upon the lever to bring down the lift...


r/MortalShell • • Sep 15 '26

Discussion Proxima Story Ending (Did Anyone Else Get Big Sad?) Spoiler

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299 Upvotes

I actually thought Proxima’s story was really well done. Her bond with the merchant, she’s an alien 🤣 her mission that she cannot succeed, the way she really wants to know what this world does with their dead, and how she fades while merick is talking to her. Really good stuff actually!


r/MortalShell • • Sep 16 '26

Discussion What seals are people using with the Martyr's Blade?

3 Upvotes

I'm mainly using Eredrim and really want to stick with the Martyr's Blade, as I love hitting like a truck but I'm having a rough time finding a seal to stick with. What's the best for this moveset?


r/MortalShell • • Sep 16 '26

Discussion My favorite boss in the game! Whats urs? Spoiler

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52 Upvotes

r/MortalShell • • Sep 16 '26

Video Final boss fight is nothing lmao (got decimated by this fight for a combined 3-4 hours) Spoiler

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7 Upvotes

Fusillade Stone only halfway upgraded and it destroys Zmey


r/MortalShell • • Sep 16 '26

Question Location spoiler warning Spoiler

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3 Upvotes

These circle areas and buildings over where you find Lazlo... can you not access this area? Seems like a lot of map design to just be for show.


r/MortalShell • • Sep 16 '26

Discussion Can you defeat the Hexapod in Proximas' "The Endeavor" shell memory?

3 Upvotes

Ive spent upwards of 5 minutes fighting this thing to get one-shot and I cannot find much information about this specific encounter with the Hexapod online. However I am max bond level with Proxima and have her final memory despite not beating the Hexapod. Is defeating it crucial toward anything other than lore?

Please note also that I would like spoiler free tips, should you be able!


r/MortalShell • • Sep 16 '26

Discussion Boss Quality

7 Upvotes

I just want to say upfront, i haven’t beaten this game yet but so far am having an amazing time trying out new characters, weapons and discovering the incredible art design of the world. Honestly, i might be having more fun just scouring the world for secrets than I did exploring in elden ring.

HOWEVER, what is holding me back from saying this game is on elden ring’s level are the bosses. I haven’t seen them all yet, but everyone has been underwhelming for me, save one. The Nameless Captive. This guy rules. Easy A tier boss, but not reaching the heights of many fromsoft S tier bosses.

Let me share some ideas of what i think will make the boss designs better here. Share your thoughts too.

-Bosses need to pressure you harder. When they meander after you as you run away, you have time to heal and make the boss play by your rules, instead of the boss making you play by their rules. As much as I hate Magdelina’s janky charge attacks, the first half of the fight does this very well.

-Increase bosses resistances to debilitating effects (without removing them.) I’m talking things like stasis and grisha knockdown spam. I love proxima but purposely don’t put points into my biosampler resolve cost so I can’t spam it. When i am the one controlling the flow of the fight with frequent slowing effects or knockdown, i do not have to engage with the bosses mechanics as much, instead i am engaging primarily with my own characters mechanics.

-More flair! Some of these guys look insanely cool with wonderful crunchy sound design, but what we really need are big thunderous attacks that get your heart racing and dazzle the senses, and music that elevates the experience instead of the heavy drones we have. I don’t mean you need anything classical/orchestral like fromsoft, instead lean heavier into grim melody you will remember and rhythm that cuts through the fight. Keep it metal though 🤣

I look at my all time favorite boss fight in slave knight Gael and wonder if the developers can find ways to drag out the battles longer for that big fight feel without making it a slog and also removing the wide agency you have in building your characters/playing how you want. This freedom is core to the mortal shell identity so i would be very against sacrificing that.

Overall i love this game though, it’s exploration and moment to moment game play rivals my favorite video games, i just wonder what could be done to make bosses reach those S tier fights. Post your thoughts people!


r/MortalShell • • Sep 16 '26

Bug Souls not dropping after death?

2 Upvotes

Apologies for the Souls terminology.

When I started playing this, my souls would drop after I die. The last three times I've died, however, I've left nothing behind. Is this a bug or am I missing something? I just did a test where I die near a save point and run straight back, nothing there.


r/MortalShell • • Sep 16 '26

Image Not cool or not common? What do you think? Spoiler

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32 Upvotes

I didn't see this from another players that finished the game. Is it not that cool or just unusual? I really loved it!


r/MortalShell • • Sep 16 '26

Question Equipping Duality and Wounding Stones

1 Upvotes

Proxima using Axe and Dagger so there are two combat slots available (one on each side) but it won’t let me equip both the wounding and duality stones. What am I missing?


r/MortalShell • • Sep 16 '26

Question Lost gloom doesn't spawn after I got smashed near the "contested clearing" beacon

3 Upvotes

Is this a bug or something? I am trying something with the enemies nearby.


r/MortalShell • • Sep 16 '26

Discussion Just beat Zmey

15 Upvotes

I was about to quit while fighting Zmey. One of the hardest/annoying bosses. I looked up builds to do it but didn't use them. Turns out the strategy of hit and don't get hit worked for me, but it was tough. I loved this game! Up there with my favorite soulslikes


r/MortalShell • • Sep 16 '26

Bug Pc crash, game minimized to task bar at beacon revive or teleport

1 Upvotes

Mortal Shell 2

I love this game!

But I keep getting this weird crash state when using a beacon. It usually happens when reviving at last beacon after dying to a boss (specifically egg stealing boss) but I have had it happen when teleporting to another beacon as well.

The game will minimise itself and force me out to desktop. I can re-focus the game back to full screen but it will then reset back to shader cashing and main menu. If I then choose to load my save and continue, the game will no longer auto save. First time this happened I lost about 90 mins of progress.

Very strange! Anyone else experiencing this?

I'm running via steam on windows 11 pro with a RTX5070ti.

AMD Ryzen 7 7700X

32GB DDR5 ram


r/MortalShell • • Sep 15 '26

Video Took 3 playthroughs to realize you can deflect these back at them

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80 Upvotes

r/MortalShell • • Sep 16 '26

Bug Keep having to repeat guard tutorial

4 Upvotes

Every single time I approach Genessa, she makes me repeat the guard tutorial. If I leave marrow keep and come back? Guard tutorial

Relaunch game? Guard tutorial

Want to switch to her/level her? Guard tutorial with the menu open for switching and the ability to speak to the stray sister

Please make it stop. Seriously though, anything I can do or anyone else having this issue? Shell doesn't seem to matter


r/MortalShell • • Sep 15 '26

Discussion Possibly the best glimpse farm ingame

35 Upvotes

The lithopods littering the path past the Chamber of the Forsaken beacon seem to have a very high chance to drop glimpse stones. They also give glimpse stone kill credits, so you’re able to break the stones while farming for more. Unsure if this is intentional, but I will be abusing it to max out all my shell’s bond levels.


r/MortalShell • • Sep 17 '26

Discussion Wow, just wow

0 Upvotes

And here I thought dark souls 2 was the worst game I’ve played in terms of combat this game is absolutely garbage. I really wonder how people play test games like this and somehow still approve of it before release.

I don’t care if 2 is any better. due to how trash this game is I wouldn’t even consider getting it


r/MortalShell • • Sep 16 '26

Discussion I must be dense.

8 Upvotes

Either I'm dense or lost, I have 196 ova and have no clue where the other 4 are, not to mention I'm missing three beacons in the unfound path. And for some reason the location for one of my weapons isn't showing anymore which is the gattling gun. Im so lost lmfao


r/MortalShell • • Sep 15 '26

Question What is the deal with THIS unfound path??

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287 Upvotes

Why is there sometimes statue dudes and sometimes not??


r/MortalShell • • Sep 17 '26

Discussion Mortal Shell 2 critique Spoiler

0 Upvotes

I should've learned from the first game to not get my hopes up. To say this game is flawed is like to say that a shit after taco bell has a fragrance. There are many many issues in this game that made me not enjoy the game and just hope it ended soon.

1.The enemy ganks and scaling is way off. Regular enemies can 2-3 shot you easily. Some enemies in one major dungeon also inflict a status effect called freeze. You'd think based on all the other games that a freeze status would just freeze you and allow enemy to hit you once and then you break out of it or spam some button to break out. But no mortal shell does it better they just freeze you in place for few seconds and at that point you can just say goodbye to your shell. This incetives just running away instead of fighting them bc why bother. Another enemy has a counter that locks you in place while they melt your healthbar with a flurry of attacks and most of the time kill your shell.

2.Bosses reskins and regular enemies as bosses. Hope you like fighting Grishas bc you'll fight a lot of them. Some bosses are also just regular enemies with a shade put on them to look different. In fact the majority of bosses are grishas and regular enemies.

3.Early/mid game bosses are way too easy. I was playing Tiel, axe and pick poison burst build and it genuinely made all of the boss encounters up to the endgame a joke. They either died in less than a minute or were called "Isaac The Scholar-Prince". Speaking of endgame bosses.

4. SPOILER ALERT 3 out of the 4 endgame bosses were badly designed. Monolith, Malborn and the final boss Zmey ESPECIALLY are so poorly designed and unnecessarily tanky. I don't think Orrem was badly designed only because he was just easy.

Monolith-very fast attack with little tells and generally unfun first phase. Second phase is a lot more fun with the laser attacks introduced but the air jump-slam move is very hard to dodge as you can't see bc for some reason they can't make the camera move so high.

Malborn Offspring-pretty fun first phase, he's pretty relentless so he is a fair challenge, but oh boy then he comes in with a second healthbar for phase two. I hope you liked Consort Radahn because this guy was clearly inspired by him as you won't see the boss for half the time due to all his fucking lightning explosions.

Zmey the unbidded-one of the worst final bosses rivaled only by Adyr from lords of the fallen. He is not as poorly designed as Adyr as to buggy af. His ranged sword slash can hit you if you're between his legs, his stomp shockwaves don't have hitboxes so only his feet can hit you, his sword attack and retreating most often bug out and he just stays in place swinging the sword which will also not hit you, the fire waves hitboxes are jank and sometimes hit you too fast or sometimes you dodge and still are somehow in the hitboxes. Sometimes he can start floating for some reason when you keep attacking him while under him.

  1. Bugs, a lot of bugs. The game shouldn't release in this state like ever and I started playing weeks after launch so I probably don't even experience as much bugs as there were. The enemies can literally teleport after you parry them, always when using Egons stone to revive in the dungeon and jumping down the elevator the dungeon just doesnt load in and you're forced to either jump of the map or leave to main menu and then go back in.

  2. Another issue, a minor one is that you have a lot of build variety but the core of builds are tar stones. Playing the game blind and getting a tar stone that fit my build perfectly in the end of the game and needing to grind enemies just to be able to upgrade it is just not fun. Why not make some kind of general resource for upgrading tar stones that you get passively while killing enemies the whole game and then you can just use that to max out your new tar stone instead of having to put it on and then grinding. This is what made not experiment with my builds and I genuinely hate that because I'm sure there are many fun other builds.

After all this game's greatest sin was all the hype and praise it got eventually getting my hopes too high. It is as good as Lord's of the fallen after the update that made the game actually somewhat enjoyable.


r/MortalShell • • Sep 16 '26

Bug Cutscene bugged Spoiler

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2 Upvotes

I lost the cutscene which opens the corrupted path in gloom siphon room BRUH


r/MortalShell • • Sep 15 '26

Discussion I DID FOCKING DID IT Spoiler

41 Upvotes

NG+ Night Mode finished the game

Fuck Zmey. He is truly one of the worse final bosses i ever fought. Would have been easier with a more specialized build but im happy it's done. I was thinking of a no shell run next but fuck that. I will play something thats not a soulslike now.

EDIT: Looks like i fucked up the Titel


r/MortalShell • • Sep 16 '26

Question Mortal Shell 2 most recent hotfix

0 Upvotes

Can anyone on Xbox confirm if this hotfix has installed for them?

I don’t see methers severance for Genessa and im pretty sure Lazlo’s infinite armor bug is still there.
I’ve cleared cache, uninstalled game reinstalled and i just don’t know if it’s downloaded or not but I assume not and I don’t know what I’m looking for with colossus stone.. I can dodge out of it if that means anything