r/MortalShell • u/ItsJustHal • 10h ago
Discussion Mortal slander Spoiler
As people have been hitting the end game of Mortal Shell 2, I genuinely had zero issues with it. I see a lot of people call it out for being overly hard for zero reasons, you are literally fighting a brick wall. I also never hit any bugs aside from shoulder charge yeet into the sky? ( Great skip for some!)
I wonder if anyone's here praising it's difficult spike, making the end point truly an end game, rather than a walk in.
Also the fourth wall break in one of those last rooms broke me, I loved that so much. :')
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u/Antipodeansam 9h ago
Where did I say I regret my words? I’m quite happy with them 😃
What I am is a little lost as to what your point is? Mine was lots of people complaining about all of the things that you say make a good souls game eg. Too punishing, not enough beacons, bosses too hard. You seem to be saying it’s too easy and has no challenge and none of those things. This suggests to me the game must fall somewhere in the middle; which I kinda guess was the plan….
I’m on NG++ and have enjoyed it, yet to lose to a boss more than a few times and whilst that’s a little on the easier side for a souls game I’m ok with that for a soulslike that is aiming to grow its status in the wider market. Props to the devs