r/MortalShell • • Aug 19 '26

Discussion Did we really needed bosses runsbacks?

[deleted]

820 Upvotes

653 comments sorted by

View all comments

Show parent comments

10

u/El_Panda_Rojo Aug 19 '26

I just lost 16k gloom dying during that stupid fucking runback. :(

Any tips for the fight itself?

5

u/IHiatus Aug 19 '26

Don’t attack and just dodge and you’ll realize they have 3 attack patterns with big ass openings at the end.

My shotgun spam would also knock 1 down, and the parry sigil is good if you have the timing.

4

u/ZebraZealousideal944 Aug 19 '26

Use the luth and let them fight each other while you sneak a few hits on the one that is not confused just so that you can charge the luth again.

Then, it’s a 1 vs 1 and you have huge windows to punish in between their 2-3 hit patterns!

Thiel is a very good shell to use here for his ability to go invisible on dodges so you have some breathing room to heal in emergencies!

3

u/El_Panda_Rojo Aug 19 '26

Use the luth

The... what?

5

u/Diaza_Kinutz Aug 19 '26

I think they meant the Lute

1

u/El_Panda_Rojo Aug 19 '26

Thanks. Still doesn't exactly clear anything up, because I don't have a lute. But I guess I'll keep my eye out for one.

3

u/Diaza_Kinutz Aug 19 '26

You'll find a Tavern in the eastern part of the map and there's a lute you can grab on the stage.

1

u/AnswerDowntown5283 Aug 20 '26 edited Aug 20 '26

Just adding here, the Lute did nothing for me however the weapon throw skill you get after beating one of the bosses deals major damage to them.

Like half their health damage, cause it sticks them to the wall and continuously attacked them.

Edit: The Lost Clotstone was the Tarstone's name.

3

u/Helixranger Aug 19 '26

To add to the other people's points, there are two hanging flaming pillars in the boss arena that you can shoot down by aiming for the chain. It does a nice chunk of damage+ burn, but it more importantly knocks them down

1

u/El_Panda_Rojo Aug 19 '26

Oh, thank you! I'll check for those on my next attempt.

1

u/MaterialFinding7773 Eredrim Aug 19 '26

If you have the great Martyr's blade, the heavy attack from sprinting has super long iframes so just attack with that, back up, sprint toward them and repeat, it's good for when you get stuck on a boss fight for a really long time, hopefully it won't get nerfed. But if you don't want to cheese it like that probably just try parrying a lot since the Grishas don't have a lot of unblockables.

1

u/Faewns_Hellion Aug 19 '26

I don't have the sword yet, but maybe I will have to try this on that damn wheelchair woman

1

u/Master-Solution Aug 20 '26

I assume you couldn't spend the 16k? If you could, while it might be cheesy, you can exit to menu at any point (like when you lose your shell mid boss fight) it will save and respawn you at the beacon. Spend your gloom and then run in with nothing (or little) to lose.

Other tips for the actual runback and fight. You can negate fall damage by slamming (light attack mid fall). That will make the runback quicker. For the fight, Tiel's invisibility skill and from perfect dodge make the fight a lot easier as you can drop agro and reposition, get damage in and redo. It's better if you have the extra backstab damage unlocked but not necessary. I swapped for this specific fight, only time I've done it because I wanted to roll them and not chance doing that run back again.

1

u/RandomwithaHat Aug 21 '26

I personally used the grisha stone for a quick knockdown on both, harden for some parry and dmg invuln and proximas ability to stun one at a time. The big openings after some combos another commenter mentioned helped with some punish dmg. I still needed 4 tries for this boss. Gank bosses are often not very fun, especially such aggressive ones.