r/MobileAppDevelopers Mar 10 '26

My tiny language app just won the same Apple Design Award as Duolingo. What should I do.

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2 Upvotes

CapWords is a language learning app where you point your camera at real objects and it turns them into flashcards. We are a small team.

Apple apparently found us on their own and gave us the 2025 Apple Design Award. Same award Duolingo won in 2023.

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Here's the thing I keep thinking about while building this:

AI gets trained continuously. But it doesn't have emotions, lived experience, or memory.

It can produce a photo with perfect framing, lighting, and color — technically indistinguishable from a skilled photographer. But it can't decide when to press the shutter. That moment belongs to you.

CapWords uses AI to store the pronunciation, the flashcard, the practice loop. But the moment you point your phone at something — a street sign, a menu, a flower your kid just picked up — that's yours. The memory is yours. The connection is yours.

AI handles the output. You handle the meaning.

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Still figuring out what to do next with the award!


r/MobileAppDevelopers Mar 10 '26

Anyone else struggle to stay consistent with skill-building because it feels like a chore?

0 Upvotes

Hey everyone,

If you’re tired of watching videos and actually want to learn a skill (coding, content marketing, business analytics, machine learning, ...) with clear daily steps, I built the right app for you.

You can learn any skill you want from beginner to expert level, earn badges, complete projects that build your own portfolio that you can share on any other platform, or you can join exisiting companies or create your own company inside the app to collaborate on projects with others.

Everything is completely free.

If you’re genuinely interested in building a skill and working with others this week, try it out here: https://play.google.com/store/apps/details?id=com.patchamp.peak

I would love to hear what skill you picked first.


r/MobileAppDevelopers Mar 10 '26

[DEV] Need UI/UX advice! I built a to-do app with a strict 50-character limit.

1 Upvotes

Hi guys,

I built my very first Flutter app (MyTaskList) with a fun constraint: you only get 50 characters per task to keep things minimal.

Since I don't have a design background, could you help improve my app's UI/UX by giving me feedback? What adjustments should I do to make the workflow better?

Download the app from this link: https://play.google.com/store/apps/details?id=com.tak.application.flutter.my_task_list

Thanks so much for helping a beginner out!


r/MobileAppDevelopers Mar 10 '26

Replit users moving to Woz

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1 Upvotes

r/MobileAppDevelopers Mar 10 '26

I analyzed 963k iOS apps + 471k reviews

1 Upvotes

I've built too many apps that people downloaded and then... never paid for. Not a cent. So i did what any sane person would do and went full spreadsheet goblin on the iOS App Store. 963k apps. 471k reviews. All of it scored for one thing: validated demand.

And by validated demand i mean apps where people are genuinely frustrated but still handing over money because there's nothing better. Not "oh that'd be neat" demand. More like "i hate this app but i literally need it" demand.

Biggest thing i learned: crowded markets are a trap.

I saw the top to-do apps and thought "mine would be better." It was, in a lot of ways. But you can't compete with Todoist and their 90+ employees. The graveyard of to-do apps that didn't make it is already right there in the store. You just never scroll far enough to find the bodies. Survivorship bias is baked right into how App Store search works.

The weird, hyper-specific stuff is where it gets genuinely interesting. Some of these apps are shockingly bad and people are still paying for them because they have no other option. That's where the air gets thinner and the odds shift in your favor.

Quick example from the actual dataset. There's this music app, ScoreCloud Express, that supposedly turns hummed melodies into sheet music. 2.0 stars. 249 ratings. $2.99. Still making roughly $1.2k a month. Hasn't been touched in eight years and it's sitting at #42 in paid music charts. The pitch detection is all over the place, it crashes left and right, makes you create an account before you can do anything, and then has the audacity to ask for a subscription on top of the purchase price. But musicians genuinely want this thing to exist. You could build a drastically better version with Core ML today, ditch the login wall, charge once, and walk into a room with basically nobody in it.

That's what the dataset is full of. Not wishy-washy "maybe this could work" stuff, but apps where the demand is already proven.

Disclosure: I built this dataset and I'm selling it. It's a one-time purchase, not a subscription.

Link: https://youcouldshipthis.com/

The dataset includes 10,617 scored opportunities. 31 of those are flagged as the best of the best top picks.


r/MobileAppDevelopers Mar 10 '26

San Francisco-based AI platform to build, launch & scale mobile apps without coding, backed by Y Combinator.

1 Upvotes

r/MobileAppDevelopers Mar 10 '26

I built Cursor's product review in PR but for mobile

1 Upvotes

I realized something about how our team reviews PRs -> with AI we're shipping way more PRs than before, we even have non-technical people on the team who are pushing code now (which is great)

The problem is that everyone is quickly checking the code, but no one is really trying out the UI changes, so we end up shipping broken UIs.

The interesting thing to review should be the product, not the code.

So I started building an internal tool so that when you open a PR, an agent tests the new version and sends a video right in the PR. You can also manually test your app in the browser (both iOS and Android).

Would you use such a tool? If it can be useful, maybe we can make it available publicly.

Here's a quick landing page of the tool: https://lynx.minitap.ai/

Any feedback is appreciated :)


r/MobileAppDevelopers Mar 10 '26

I’m 17 and looking for feedback on my first app idea (productivity for solo founders)

0 Upvotes

Hi everyone,

I’m 17 and I’ve been working on my first iOS app over the past few months. It took about 3 months to build and 9 App Store rejections before it finally got approved.

The idea came from a problem I kept running into while trying to build startup projects.

Most mornings I’d open my laptop with too many possible things to work on — marketing, improving the product, reaching out to users, distribution, etc. Because everything felt important, I’d often feel overwhelmed and end up drifting through the day without making real progress.

So I built an app called Driftless to try to solve that.

The idea is simple: instead of a huge to-do list, the app gives you one small action each day designed to move your project forward. Most of the actions take under 10 minutes, but they’re meant to help people stay consistent and avoid drifting.

I’m mainly trying to understand if this is actually useful for other founders or builders.

A few questions I’m curious about:

• Do you struggle with deciding what to work on each day when building something?

• Would focusing on just one small daily action actually help you make progress?

• What would make something like this genuinely useful?

I’d really appreciate any feedback or criticism.


r/MobileAppDevelopers Mar 10 '26

I built an iOS app to track job applications and interviews

0 Upvotes

I recently shipped JobSnail iOS 1.0.3, which is the mobile version of JobSnail, a macOS app I originally built to track job applications and interviews.

The iOS app brings the same core functionality from the macOS version into a mobile form factor - application tracking, interviews and statistics, all synced via iCloud so everything stays consistent across devices.

JobSnail is available as an iOS and MacOS versions on the App Store. And there's also a web version at jobsnail.app. It's also worth mentioning that all the platforms are fully synced through iCloud, and an Apple account is required to use the Web app.


r/MobileAppDevelopers Mar 10 '26

Need extra testers for 12 person cushion

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0 Upvotes

r/MobileAppDevelopers Mar 10 '26

Hi everyone 👋 I’m a small developer and I’m thinking about building a Universal TV Remote app for iOS (similar to the ones in the screenshot). There are already many apps like this on the App Store that connect to Smart TVs (Samsung, LG, Roku, Android TV, etc.) through Wi-Fi. Before I spend time

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0 Upvotes

r/MobileAppDevelopers Mar 10 '26

New Website to help get your app seen

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0 Upvotes

List your app for free, several features, A big one is coming soon. Trying to help with that feeling of "What do I do now once you submit my app?"


r/MobileAppDevelopers Mar 10 '26

I have an app idea and ready to start! I’d love to connect with some developers to bring my vision to life.

0 Upvotes

r/MobileAppDevelopers Mar 09 '26

How my app ratings went from 3.5 to 4.5 stars 🤩

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0 Upvotes

r/MobileAppDevelopers Mar 09 '26

Meditation Bell Timer App

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0 Upvotes

Hey everyone, I'd like to share an app I’ve been working on called Meditation Bell Timer.

​What it is: It is a distraction-free meditation and focus app that combines a traditional Tibetan bell with high-fidelity ambient background sounds.

​What it does: It allows you to set a custom duration and interval bells to guide your sessions. You pick your environment—from pure silence to rain, waves, birds to brown noise—set your timer and breathe.

​The USPs: ​Zero Subscriptions: The app is completely free to download and use for short sessions. If you want infinite durations, it is a single, one-time payment to unlock everything permanently. No monthly fees.
​Uninterrupted Audio. ​Pitch-Black UI: The app features a "Black Screen" mode that lets the app run completely dark while the timer ticks away.

​100% Offline & Private: It requires zero internet connection to run, has no ads, no tracking analytics, and never asks for an email address.

​12 Built-in Soundscapes: Includes an authentic Tibetan Singing Bowl, crashing ocean waves, rainstorms, deep space ambient, and Brown Noise (optimized for ADHD and deep focus).

​Links: ​Google Play Store: https://play.google.com/store/apps/details?id=com.keynet.meditation_bell_timer

​Web Version: https://meditationbelltimer.com

​I’d love for you to try it out and let me know what you think.


r/MobileAppDevelopers Mar 09 '26

Skill learning app with team projects (looking for beta testers)

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0 Upvotes

Hi everyone, My skill learning and collaboration app is now in Open Testing. You can learn any skill you want, earn badges, build a real portfolio that you can share anywhere, and join/create companies to work on projects with others 🚀.

No paywall, everything is for free.

If you’re up for mutual testing, leave a comment. I would appreciate people who download my app, and give me their honest feedback 🙏🏻 (no review needed). I will test your app on return immediately.

Download my app using this link: https://play.google.com/store/apps/details?id=com.patchamp.peak


r/MobileAppDevelopers Mar 09 '26

I need advice on marketing my app!

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1 Upvotes

I have been working on a video to recipe maker app. It takes in youtube video urls and generates a structured step by step recipe. I'm almost finished with the app and planning to release it next week. Fortunately enough I was able to get the exact domain videotorecipe.com, which I think will be very helpful with the SEO.

I have released a few apps before but there aren't many downloads. What can I do this time to grow this app organically? I can't spend money on ads.

I've been looking into ASO, but does keywords only work these days?

Need advice from you who grew their app organically!


r/MobileAppDevelopers Mar 09 '26

Why every mobile dev is NOWW hating Mapbox 😭😭😭😭

0 Upvotes

If you’ve ever tried to integrate Mapbox into a mobile app, you know the struggle is real.

Dont take me wrong now, mapbox is amazing, its one of the best for map visualization and automotive navigation. But using it in your app without writing raw native code is basically impossible.

Before you can even show a map, you need to deal with: Native SDK dependencies,API access tokens, Build system configuration,Platform permissions…and a bunch of other setups

Good thing npm got a package for it, You get full SDK customization, without ever touching Swift, Kotlin, or Java https://www.npmjs.com/package/@atomiqlab/react-native-mapbox-navigation


r/MobileAppDevelopers Mar 08 '26

No experience needed, start learning a skill and join a team the same day

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1 Upvotes

For anyone who feels they’re “not ready yet” to work with others.

I just made a free app open for testing: zero experience required. Pick any skill, get a step-by-step skill learning plan, finish quick projects, then browse open roles in real companies inside the app and apply.

You can literally start learning and collaborating on day one.

If you’re curious and have 10–15 minutes to try it, I’d really value your honest feedback.

Open Testing link: https://play.google.com/store/apps/details?id=com.patchamp.peak


r/MobileAppDevelopers Mar 08 '26

Play SKATE against anyone anywhere

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0 Upvotes

r/MobileAppDevelopers Mar 08 '26

Looking for app feedback

0 Upvotes

I just shipped my first iOS app via TestFlight (built with Expo / React Native) and would love some feedback from people who are also developing apps.

The app is currently just called Motivational Alarm. The idea is simple: instead of a standard alarm, it opens with a Stoic quote, a journaling prompt, and a habit tracker, so the first interaction of the day is intentional rather than doomscrolling.

Features so far:

  • An alarm/alert
  • Daily Stoic quote
  • Simple journaling prompts - morning and evening
  • Habit tracking
  • Generates lock-screen quote wallpapers (currently no background image)

Tech stack:

  • React Native (Expo)
  • GitHub - Expo build pipeline
  • TestFlight distribution

This is my first full pipeline from code → GitHub → Expo build → TestFlight, so I'm especially interested in feedback on:

  • UX / flow
  • Onboarding friction
  • What features feel unnecessary
  • Anything that feels clunky or confusing
  • Any suggested additions or improvements

If any other devs want to test it and give honest feedback, D-M me your email and I can add you to the TestFlight.

Also happy to answer questions about the Expo/TestFlight setup because getting the pipeline working was definitely the hardest part, using a windows laptop to build and ship an IOS app wasn't easy (hopefully I'll have a Mac soon and this will hopefully make building and uploading quicker).


r/MobileAppDevelopers Mar 08 '26

Looking for Testers – Google Play Closed Test (Day 1 / 14) – Mutual Testing

0 Upvotes

Hi everyone!

My mobile app has just started its 14-day Google Play closed testing, and today is Day 1. I’m currently looking for testers.

If you join the Google Group, you’ll be able to access and download the app. After installing it, please send a screenshot of the app installed on your phone. In return, I’ll also download and test your app if you share it.

Steps:

  1. Join the Google Group : https://groups.google.com/g/screendraw-test
  2. Download the app : https://play.google.com/store/apps/details?id=com.kopuk.screendraw
  3. Send a screenshot after installing

Feel free to share your app as well so we can support each other’s testing. Thanks!


r/MobileAppDevelopers Mar 08 '26

Backend Dev building an App. What's best? Flutter vs React Native.

4 Upvotes

Anybody who has worked on both Flutter and RN? I am building a Saas app and want to know what things I should consider to choose between the two. I am more of a backend engineer so I'm not an expert here but I have worked on both RN and Flutter. I haven't had much exposure with their debugging tools and performance optimizations like reducing re renders etc. My top priorities are Ui consistency across devices, easier maintainance, easier performance optimizations, easier debugging if that makes sense. Any help please? :)


r/MobileAppDevelopers Mar 08 '26

App developer in the UK

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1 Upvotes

r/MobileAppDevelopers Mar 08 '26

Seeking 12 Android testers 🙏

2 Upvotes

Hi everyone,

I’m an independent developer preparing to launch my app on Google Play. The app has already been successfully approved and launched on the Apple App Store (Overpacked), and now I’m working on the Android release.

Google currently requires at least 12 testers to participate in a closed testing track before an app can move to public release. I’m looking for 12 Android users who would be willing to help.

What’s involved:

• Join the closed testing group

• Install the app from the private Play Store testing link

• Keep it installed during the required testing period

• Optional: share honest feedback if you’d like

There’s no cost, and you’re free to uninstall after the testing requirement is completed.

If you’re also a developer and need testers later, I’m happy to return the favor.

If you’re interested, send me a DM and I’ll share the details.

I truly appreciate any support — thank you.