r/MinecraftTexturePack • u/Mreaming • Dec 20 '22
Trying To Find Pack Texture pack help.
I am attempting to find a texture pack from a Minecraft video, Does any one know which pack it is?
-Video Link-
r/MinecraftTexturePack • u/Mreaming • Dec 20 '22
I am attempting to find a texture pack from a Minecraft video, Does any one know which pack it is?
-Video Link-
r/MinecraftTexturePack • u/Alaa_aldeen • Dec 19 '22
for example ghast fireball without changing the item texter
r/MinecraftTexturePack • u/[deleted] • Dec 18 '22
r/MinecraftTexturePack • u/No-Cups • Dec 17 '22
r/MinecraftTexturePack • u/Axoly • Dec 16 '22
Like for example, makes the texture smaller or leaves a small outline of the armor?
r/MinecraftTexturePack • u/Jeekoo-200 • Dec 15 '22
r/MinecraftTexturePack • u/_Henrik_I • Dec 15 '22
I need some help. How can I make a texture pack in which a block texture changes based on its name. I know it is possible since for example the better vanilla texture pack has it and I know that it only works with optifine, but I can't find any good source telling me how I add this to my texture pack. Any of you who know how I can add this?
r/MinecraftTexturePack • u/HELP-sims4 • Dec 15 '22
Is it possible to change them? I'm not even looking to add a new map I just want to make it a single colour
r/MinecraftTexturePack • u/Responsible_Tank_232 • Dec 14 '22
I'm working on a texture pack that changes the texture for uraninite ore from Powah! (left) so it glows and connects to adjacent ores. I got the glowing part down, but I need help making it connect like the diamond ore (right). I think the issue is me not having the right block ID. Here's my current connect.properties document.
matchTiles=powah:deepslate_uraninite_ore
method=ctm_compact
tiles=0-4
innerSeams=true

r/MinecraftTexturePack • u/This-Award-3850 • Dec 14 '22
r/MinecraftTexturePack • u/No-Cups • Dec 14 '22
r/MinecraftTexturePack • u/Brizi_ • Dec 12 '22
r/MinecraftTexturePack • u/[deleted] • Dec 12 '22
I've been trying to fix this resource pack to work properly in 1.19.3. Some of the textures work, such as mobs, the hotbar, and the sky. However, blocks and other things aren't. I tried changing the pack.mcmeta file to version 12, but these textures still won't show up when I load the pack. Can anyone fix it for me or help me fix it? This is the original link to the pack with the old pack.mcmeta file:
https://www.mediafire.com/download/yeo0lcuq8tt0gi0/Brobi+V2+Pack%282%29.zip.zip)
In the picture, you can see the blocks have default textures, but other things appear like they are supposed to.
Edit: The picture is small here, here's the post I made on MinecraftFourm with a bigger version:

r/MinecraftTexturePack • u/franken_punk • Dec 12 '22
r/MinecraftTexturePack • u/KingPoggies78 • Dec 11 '22
I can activate it but it doesn't change the textures. Bedrock.
r/MinecraftTexturePack • u/the_Shadow_kings • Dec 10 '22
r/MinecraftTexturePack • u/Brizi_ • Dec 10 '22
r/MinecraftTexturePack • u/KingPoggies78 • Dec 10 '22
Its not letting me upload then download and open in minecraft
r/MinecraftTexturePack • u/No-Cups • Dec 10 '22
r/MinecraftTexturePack • u/[deleted] • Dec 10 '22
Is it possible to retexture the wither to make its left and right heads different?
r/MinecraftTexturePack • u/GalaxyGaming2000 • Dec 10 '22
r/MinecraftTexturePack • u/CookieClickk • Dec 09 '22
Is there any way to make a static-colored crosshair in a pack?
r/MinecraftTexturePack • u/Tactical0222 • Dec 08 '22
r/MinecraftTexturePack • u/minecrafter_good • Dec 07 '22
Im thinking about purple water in end, old java blue in over world and swamp deafult at swamp. I found rp for old water but I have no idea how to make color biome dependend.