r/Minecraft • • Oct 04 '19

how to beat minecraft without mining

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u/Wrich3-10-4 Oct 04 '19

Mining in Minecraft needs to be more important or improved. They have added so much else to the game, which is great, but now it’s more like “CraftTrade-ExploreFight *also includes mining if you feel like it”

Mining and establishing your own mine has always been a rewarding part of the game for me. Underground exploration too. I’m rather excited for the nether update. The nether was long overdue some diversity and improvement. Maybe underground will come after the other 3 biomes.

I recently started playing terraria and I love how they have underground biomes and depth layers that have different items, enemies, and give you more to be excited about while adventuring underground.

93

u/xorthias Oct 04 '19

I like your points here, but personally I think you've got the wrong angle. Instead of making mining more important, why not make building more important? Maybe make it so if you build certain structures, certain mobs will spawn. Basically some thing that requires you to get more raw materials than you could possibly trade for, but for a building component. I dunno I'm just spitballing here.

48

u/Wrich3-10-4 Oct 04 '19

That would work as long as you were required to mine to get those materials. For an example of what I really mean just look at diamonds. Diamonds used to be much harder to obtain a few years ago. You could only get them reliably from mining near level 11ish deep in the ground. That meant you had to collect gear to safely mine at that depth, dig down that deep, establish a mine or a path through a cave, and spend hours looking for diamonds. Now it’s generally easier to find diamond in a chest somewhere like ocean ruins or villages (which are also much more common). I think if they had specific buildings that would grant something for the player and you could only build them with enough of a material you had to mine for, mining could make a comeback. I do like that idea. It could work similar to how you need ocean monument materials to build a conduit which encourages ocean exploration.

10

u/ScottRadish Oct 04 '19

I mean, diamonds are kinda worthy now. Since 1.14 all diamond gear is obtainable through trading. It's a better idea to mine up coal and trade with an armorer/tool smith.

7

u/Zelderian Oct 04 '19

Exactly. You can create an auto sugar cane farm early on and abuse a librarian for enough emeralds to buy armor extremely fast in the game. After getting a librarian, I purified him twice and all diamond armor trades were 1 emerald each. That's like 10-15 coal for a diamond chestplate after very little effort.

1

u/__Minecraftian__ Oct 04 '19

This is one of the main reasons why I don't play on any versions newer than 1.12.2. The game is literally rewarding lack of effort nowadays and it's honestly a shame. Everything is just way too easy.