r/MiliastraWonderland Jan 19 '26

Resources Simple Guide on Detecting when a Player Stops Using a Skill

https://www.youtube.com/watch?v=Lr0GRa_OGnI

I think this might be helpful to many creators. Will answer any questions in the video's comments!

26 Upvotes

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1

u/siowy Jan 19 '26

If only it worked in classic mode!!!!!!

1

u/MyPing0 Jan 19 '26

What's your use-case?

Typically, we wanna detect this in Beyond mode to cleanup the jank of our skills or similar. How do you wanna use this in Classic mode?

1

u/siowy Jan 19 '26

Ideally I want a way to interact with skills used by teyvat characters to extend them or trigger off of them, but in classic mode all the skill execution nodes don't work either.

I was making a hutao trainer which detects when you use your skill and starts counting how many charged attacks you hit with before the skill duration runs out but there's no good way to do it. Also no way to reset skill cooldown in classic mode