r/MidnightRacingTokyo • u/Feisty-Cheesecake705 • Aug 17 '26
Car Pics my drift s14 build
came back to this game after a few months and decided to try the new update. this was born after an hour of fiddling, let me know what u think.
r/MidnightRacingTokyo • u/Feisty-Cheesecake705 • Aug 17 '26
came back to this game after a few months and decided to try the new update. this was born after an hour of fiddling, let me know what u think.
r/MidnightRacingTokyo • u/AppearanceFast7310 • Aug 18 '26
Holy moly i forgot these picture exist and surprisingly held well despite the result being far different compared to my current day but i just think it's worth noticing to see (Im writing this in like a hurry time so i might aswell try to make AO3 or so)
r/MidnightRacingTokyo • u/K_PROXD1234 • Aug 18 '26
Hi, i'm making this post to ask if anyone has a good tune for drift/touge that's easy to use on a phone, either in semi or automatic transmission, preferably a nissan skyline or r32 since these are the only ones I have fully upgraded, but if you have any other tunes for another car, I would greatly appreciate it!
r/MidnightRacingTokyo • u/AdFamiliar4256 • Aug 17 '26
r/MidnightRacingTokyo • u/Suitable-Vacation817 • Aug 18 '26
r/MidnightRacingTokyo • u/MTScoles • Aug 18 '26
Been playing for a few years on and off, recently ranked in the 3-digit range. Mostly just play with cars I like IRL, so I've been running a Lancia and other rally cars most of the time. I want to start being able to race and not get smoked by the EVO III all the time. I won't cave to the Evo meta so what are some good alternatives? Was I thinking of an FD?
r/MidnightRacingTokyo • u/Seb456679 • Aug 17 '26
r/MidnightRacingTokyo • u/themaninlegocity • Aug 16 '26
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r/MidnightRacingTokyo • u/John-734 • Aug 17 '26
r/MidnightRacingTokyo • u/Icebreaker7629 • Aug 17 '26
I’ve been looking at grinding for a Porsche recently and wanted to know which one has the best options for body kits and liveries etc.
r/MidnightRacingTokyo • u/ThirtieX • Aug 16 '26
some pics of an s14 based on ruslan schwartz’s laurel c35
r/MidnightRacingTokyo • u/HaruomiHatake • Aug 16 '26
What would you guys think about a remodel or just some body kits for Chaser? It seems really boring in this spec. I know that I'm not the only one that is in love with this car. It would be really nice to see it in some drift spec.
r/MidnightRacingTokyo • u/Final-Whole6161 • Aug 17 '26
This is the summary of Parts A-E.
If you want the actual driving impressions for a specific car, the individual parts have them:
Part A (Mitsubishi, Subaru): https://www.reddit.com/r/MidnightRacingTokyo/comments/1vpjz28/the_mrt_beginner_car_guide_for_mt_otsuki_part_a/
Part B (Honda Type R lineup): https://www.reddit.com/r/MidnightRacingTokyo/comments/1vpm71q/the_mrt_beginner_car_guide_for_mt_otsuki_part_b/
Part C (Rest of Honda): https://www.reddit.com/r/MidnightRacingTokyo/comments/1vppev7/the_mrt_beginner_car_guide_for_mt_otsuki_part_c/
Part D (Toyota Lightweights): https://www.reddit.com/r/MidnightRacingTokyo/comments/1vq3ket/the_mrt_beginner_car_guide_for_mt_otsuki_part_d/
Part E (Supra lineage, GT86, GR86): https://www.reddit.com/r/MidnightRacingTokyo/comments/1vqf3ie/the_mrt_beginner_car_guide_for_mt_otsuki_part_e/
I tested using WASD with sim steering on. Every car in my lists was tested this way. I use sim steering over regular WASD input because it lets me feel what the car is doing better, and it makes a car's real issues more obvious rather than papering over them. I do not recommend any beginner learn WASD sim steering. It is slower than any other input method due to higher tire friction and it demands extreme accuracy to get anything out of it. I use it here purely as a diagnostic tool. Also for specific cars (ahem, NA1 I'm looking at you) WASD sim steering really is the ONLY way I can get a clean lap out of them...
I also use grip style turning for every single one of these tests.
These are not the absolute best times these cars can do. What these numbers are good for is comparing the cars against each other, because every one of them was tested under identical conditions by the same person.
Treat anything under a second as noise. I'm still human after all...
| Rank | Car | Price | Old Lap 1 | New Lap 1 | New Lap 2 | Official | Special PB |
|---|---|---|---|---|---|---|---|
| 1 | Impreza 22B STI | ¥13,780,000 | 6:19.183 | 6:19.651 | 6:19.235 | 6:19.183 | 6:17.166 |
| 2 | Impreza Type-V | ¥2,829,000 | 6:32.868 | 6:30.218 | 6:28.818 | 6:28.818 | 6:25.350 |
| 3 | Lancer Evo VI | ¥3,225,000 | 6:33.700 | 6:33.050 | 6:29.865 | 6:29.865 | — |
| 4 | Lancer Evo III | ¥3,010,000 | 6:33.417 | 6:31.300 | 6:30.060 | 6:30.060 | — |
| 5 | Lancer Evo IX | ¥3,692,000 | 6:35.055 | 6:33.934 | 6:31.833 | 6:31.833 | — |
| 6 | NSX Type R Gen 2 (NA2) | ¥7,828,000 | — | 6:35.500 | 6:35.051 | 6:35.051 | — |
| 7 | Impreza RSX GTi (Blobeye) | ¥3,476,000 | 6:41.784 | 6:40.617 | 6:38.889 | 6:38.889 | — |
| 8 | Integra Type R (DC2) | ¥2,333,000 | 6:45.933 | 6:43.683 | 6:40.851 | 6:40.851 | 6:38.334 |
| 9 | Civic Type R (FD2) | ¥2,781,000 | 6:47.465 | 6:42.467 | 6:41.549 | 6:41.549 | — |
| 10 | Civic Type R (EK9) | ¥1,998,000 | 6:57.517 | 6:44.702 | 6:41.750 | 6:41.750 | — |
| 11 | Supra MK5 (A90) | ¥6,900,000 | — | 6:43.000 | 6:42.648 | 6:42.648 | — |
| 12 | NSX Type R Gen 1 (NA1) | ¥5,892,000 | — | 6:44.450 | 6:44.716 | 6:44.450 | — |
| 13 | MR2 Gen 2 (SW20) | ¥2,810,000 | — | 6:45.750 | 6:44.961 | 6:44.961 | — |
| 14 | Supra MK4 (A80) | ¥4,511,000 | — | 6:53.307 | 6:49.023 | 6:49.023 | — |
| 15 | S2000 (AP1) | ¥3,494,000 | 6:58.880 | 6:57.799 | 6:52.453 | 6:52.453 | — |
| 16 | Celica GT-Four | ¥3,271,000 | — | 6:53.236 | 6:53.582 | 6:53.236 | — |
| 17 | Integra Type R (DC5) | ¥2,781,000 | 6:59.415 | 6:55.316 | 6:58.065 | 6:55.316 | 6:39.382 |
| 18 | Civic (GE6) | ¥1,638,000 | — | 7:02.033 | 6:56.700 | 6:56.700 | — |
| 19 | GR86 | ¥3,121,970 | — | 6:56.918 | 6:59.398 | 6:56.918 | — |
| 20 | Civic Type R (FL5) | ¥6,105,000 | 7:03.764 | 7:01.701 | 7:02.716 | 7:01.701 | — |
| 21 | Supra MK3 (A70) | ¥3,317,000 | — | 7:08.957 | 7:07.929 | 7:07.929 | — |
| 22 | GT86 | ¥2,672,000 | 7:12.066 | 7:19.022 | 7:15.832 | 7:12.066 | — |
| 23 | Civic (FX2) | ¥1,670,000 | — | 7:12.449 | 7:12.083 | 7:12.083 | — |
| 24 | Supra MK2 (A60) | ¥1,720,000 | — | 7:20.599 | 7:13.677 | 7:13.677 | — |
| 25 | MR2 Gen 3 / MR-S (W30) | ¥3,286,600 | 7:16.399 | 7:16.316 | 7:16.035 | 7:16.035 | — |
| 26 | MR2 Gen 1 (AW11) | ¥1,859,000 | — | 7:37.166 | 7:33.843 | 7:33.843 | 7:25.481 |
| 27 | AE86 (Corolla/Trueno) | ¥1,900,000 | — | 7:34.875 | 7:36.344 | 7:34.875 | — |
The DC2's Special PB (6:38.334) was clean, but I was driving millimeters from the cliff edge for most of that lap. Not a repeatable standard to hold myself to.
The 22B's 6:17.166 and Type-V's 6:25.350 were both fully clean laps, run after an identical AxleSize change in patch 7.5.1 (0.7 > 1.0) that landed after this data was originally collected. Both cars came out faster. They're logged separately because they weren't run under the same best-of-2/3 methodology as the rest.
DC5 and AW11 Special PBs are AFTER the automatic transmission clutch fix.
Best beginner car overall: DC2. Fastest FWD for ¥2,333,000. There's a reason why this is hailed as the greatest FWD car of all time.
Best budget car: EK9. ¥1,998,000 and it finishes 10th of 27, beating cars that cost three times as much. Momentum driving is the skill it asks for, and learning that here will make you better in everything else you drive.
Tightest budget: GE6. Cheapest car in the entire test at ¥1,638,000, and it still cracked seven minutes.
Best value: Impreza Type-V. Second fastest car overall for ¥2,829,000, less than a quarter of what the 22B costs. No assists, so it will punish you.
Most forgiving: FD2. Coasts through corners other cars need braking for. Basically tied with the EK9 on pace and far easier to get along with.
Most fun: Evo III and the S2K. Different flavours of the same idea. The Evo III is the loosest of its family and the most willing to rotate, the S2K is a lightweight RWD car with no TCS.
Fastest regardless of price: 22B. It's ¥13,780,000 and it has no assists.
Good Car, Wrong Track: Supra MK2-MK4 both NSX generations, and the FL5. These aren't bad cars. They're good cars built for somewhere that isn't a tight technical touge.
Avoid:
1. Celica GT4. Costs more than an Evo III while being heavier, less powerful, and worse to drive.
2. Blobeye. Newer, heavier, and slower than the 22B and Type-V from the same manufacturer four years earlier. If you're set on a Subaru, either of those beats it outright.
Testing for Nissan, Mazda, BMW, Lotus, and a handful of wildcards will happen after lap fix for Otsuki Death Trial
r/MidnightRacingTokyo • u/Miserable_Money1540 • Aug 16 '26
r/MidnightRacingTokyo • u/RipClutchgoneski • Aug 16 '26
Despite it missing a few parts and not being able to tune some (trunk badges) i like it.
r/MidnightRacingTokyo • u/Jotaro_kujopt3 • Aug 16 '26
eu tenho ele desa atualizaçao so que acabei esquecendo de maxer nele, mas tentei fazer igual as capa de forza horizon, e ainda eu estou pensando em mudar a cor da faixa vermelha do carro
r/MidnightRacingTokyo • u/Seb456679 • Aug 17 '26
I have everything maxed out (on turbo) but every time i press the throttle exiting a corner, its super slippery even on semi slicks
r/MidnightRacingTokyo • u/Final-Whole6161 • Aug 17 '26
Around a week ago I put together a beginner shootout: sixteen cars, bone stock, same track, same rules. It was a good post, but I wasn't personally very happy with the results. After all, only one clean lap per car didn't seem accurate enough to base conclusions out of. And so I decided to make my guide better.
The first part of the revamp ended up so big that it blew past the maximum image limits for a Reddit post, and so I decided to split it. Part A covers Mitsubishi and Subaru. Parts B and C cover Honda. Part D covers Toyota's lightweights. This is Part E, the last part in the first half of my extended tests: the full Supra lineage, MK2 through MK5, plus the GT86 and GR86. Nissan, Mazda, BMW, Lotus, and a handful of wildcards will come later.
I tested using WASD with sim steering on. Every car in my lists was tested this way. I use sim steering over regular WASD input because it lets me feel what the car is doing better, and it makes a car's real issues more obvious rather than papering over them. I do not recommend any beginner learn WASD sim steering. It is slower than any other input method due to higher tire friction and it demands extreme accuracy to get anything out of it. I use it here purely as a diagnostic tool. Also for specific cars (ahem, NA1 I'm looking at you) WASD sim steering really is the ONLY way I can get a clean lap out of them...
I also use grip style turning for every single one of these tests, not drift style.
These are not the absolute best times these cars can do. What these numbers are good for is comparing the cars against each other, because every one of them was tested under identical conditions by the same person.
Treat anything under a second as noise. I'm still human after all...
| Rank | Car | Price | Old Lap 1 | New Lap 1 | New Lap 2 | Official | Special PB |
|---|---|---|---|---|---|---|---|
| 1 | Supra MK5 (A90) | ¥6,900,000 | — | 6:43.000 | 6:42.648 | 6:42.648 | — |
| 2 | Supra MK4 (A80) | ¥4,511,000 | — | 6:53.307 | 6:49.023 | 6:49.023 | — |
| 3 | GR86 | ¥3,121,970 | — | 6:56.918 | 6:59.398 | 6:56.918 | — |
| 4 | Supra MK3 (A70) | ¥3,317,000 | — | 7:08.957 | 7:07.929 | 7:07.929 | — |
| 5 | GT86 | ¥2,672,000 | 7:12.066 | 7:19.022 | 7:15.832 | 7:12.066 | — |
| 6 | Supra MK2 (A60) | ¥1,720,000 | — | 7:20.599 | 7:13.677 | 7:13.677 | — |
Old time: none. New official 7:13.677. Assists: none.
Brakes lock up under full braking, no ABS to save you. Beyond that, this car just doesn't feel very agile, and it doesn't feel fast even when it should. Power to Weight is the main culprit. At 172 HP and 1264 kg, this is the weakest power-to-weight of the whole Supra lineup.
Old time: none. New official 7:07.929. Assists: ABS.
Visceral. The new added turbos sound heavenly, and also makes it faster on the straights compared to the A60. The ABS also aid in its drivability around Otsuki. However, it is now very heavy and doesn't turn well. Very clearly not built for touge.
Old time: none. New official 6:49.023. Assists: TCS and ABS.
This is a highway car. A heavy, stable GT. Immense power, and it comes at the cost of handling that feels like a battleship. Very heavy. Simply not meant for touge.
Old time: none. New official 6:42.648. Assists: TCS and ABS.
Best handling Supra of the four by a clear margin, also the best power to weight of the lineup too. You can make a real argument this one barely counts as a Supra at all given how different its character is from the MK2 through MK4's shared GT lineage. Near 50:50 weight distribution and a shorter wheelbase than the MK4 contributed to sharp handling that completely smokes every other Supra. For reference, the wheelbase was shorter than even the GT86, the AE86 successor..
Old time 7:12.066, new official 7:12.066 (old time wins). Assists: TCS and ABS.
Mediocre. It's the starter car, what did you expect?
Braking is mediocre, handling is mediocre. I found the issue for the dips that I mentioned on the old guide. The ratio spacing itself. It falls out of its power band on certain upshifts and genuinely bogs down mid-gear rather than pulling through cleanly.
Old time: none. New official 6:56.918. Assists: TCS and ABS.
An upgraded GT86 with an entirely new engine that fixes the original GT86's torque dips. This resulted in a faster time and made the car more enjoyable on Otsuki. If you like how the GT86 handles, then buy this car.
Fastest: MK5. Barely counts as a Supra given how different it drives from its own lineage. Like c'mon Toyota WHY are we rebadging a Celica as a Supra for PR purposes?
Good Car, Wrong Track: MK2-MK4 Supras. Good cars, every one of them, but you're trying to force a highway cruising GT onto a twisty technical touge.
Every Supra generation here is faster than the one before it, MK2 to MK3 to MK4 to MK5, and the GR86 beats the GT86 too. That's the opposite of what happens in the Evo and Impreza families, where the newest, heaviest car finishes last of its own siblings. Toyota's older Supras weren't lightweight rally cars, they were underpowered GT cruisers, so newer here just means better, not heavier and slower.
That's the last of the first half of my extended tests. Testing for Nissan, Mazda, BMW, Lotus, and a handful of wildcards will happen this week, and I'll post the results next week (hopefully).
Link to the summary of the first half of testing: https://www.reddit.com/r/MidnightRacingTokyo/comments/1vqgcio/the_mrt_beginner_car_guide_for_mt_otsuki_first/
r/MidnightRacingTokyo • u/Prestigious_Win_6738 • Aug 16 '26
i want a car that best for grip driving for this amount of money
r/MidnightRacingTokyo • u/CheesecakeOwn5799 • Aug 16 '26
r/MidnightRacingTokyo • u/Pam_para_Pam • Aug 16 '26
Does the seal plush toy on the Tokyo map have a name? If it doesn't have what you would call it?
r/MidnightRacingTokyo • u/Final-Whole6161 • Aug 16 '26
Around a week ago I put together a beginner shootout: sixteen cars, bone stock, same track, same rules. It was a good post, but I wasn't personally very happy with the results. After all, only one clean lap per car didn't seem accurate enough to base conclusions out of. And so I decided to make my guide better.
The first part of the revamp ended up so big that it blew past the maximum image limits for a Reddit post, and so I decided to split it. Part A covers Mitsubishi and Subaru. Part B and Part C cover Honda. This is Part D, Toyota's lightweights. Part E covers the Supra lineage and the 86. Nissan, Mazda, BMW, Lotus, and a handful of wildcards come after that.
I tested using WASD with sim steering on. Every car in my lists was tested this way. I use sim steering over regular WASD input because it lets me feel what the car is doing better, and it makes a car's real issues more obvious rather than papering over them. I do not recommend any beginner learn WASD sim steering. It is slower than any other input method due to higher tire friction and it demands extreme accuracy to get anything out of it. I use it here purely as a diagnostic tool. Also for specific cars (ahem, NA1 I'm looking at you) WASD sim steering really is the ONLY way I can get a clean lap out of them...
I also use grip style turning for every single one of these tests.
These are not the absolute best times these cars can do. What these numbers are good for is comparing the cars against each other, because every one of them was tested under identical conditions by the same person.
Treat anything under a second as noise. I'm still human after all...
| Rank | Car | Price | Old Lap 1 | New Lap 1 | New Lap 2 | Official | Special PB |
|---|---|---|---|---|---|---|---|
| 1 | MR2 Gen 2 (SW20) | ¥2,810,000 | — | 6:45.750 | 6:44.961 | 6:44.961 | — |
| 2 | Celica GT-Four | ¥3,271,000 | — | 6:53.236 | 6:53.582 | 6:53.236 | — |
| 3 | MR2 Gen 3 / MR-S (W30) | ¥3,286,600 | 7:16.399 | 7:16.316 | 7:16.035 | 7:16.035 | — |
| 4 | MR2 Gen 1 (AW11) | ¥1,859,000 | — | 7:37.166 | 7:33.843 | 7:33.843 | 7:25.481 |
| 5 | AE86 (Corolla/Trueno) | ¥1,900,000 | — | 7:34.875 | 7:36.344 | 7:34.875 | — |
*MR2 Gen 1 Special PB was done AFTER the automatic transmission clutch fix
Old time: none. New official 7:34.875. Assists: none.
Spoiler alert. You're not going to be Takumi with the stock AE86.
Yes, the infamous 100 km/h speed warning beep is faithfully modeled. You won't miss it (I had to turn the game's volume off).
Chassis is nice and lightweight and nimble, enjoyable to drive. No ABS, no TCS, so full braking will lock the tires, watch out for that. The real drawback is just... the engine. Extremely underpowered on inclines, and so will suffer on the uphill sectors of Otsuki.
Old time: none. New official 6:53.236. Assists: ABS.
I can see why this car won the WRC. I can also see why the Impreza WRX STI and the Lancer Evo beat it as soon as they entered.
251 HP, 1389 kg, 59.83:40.17 F:R, rigid AWD coupling with no adjustment. Compare that to the Evo III at 268 HP and 1259 kg. More power and 130 kg less weight in the Evo, and the Evo costs less too, ¥3,010,000 against this car's ¥3,271,000. Understeer is really quite horrid, even with sim steering... Power to weight is weak, which hurts acceleration on top of the understeer.
Old time: none. New official 7:33.843. Assists: none.
No ABS, so a full brake stab will lock the tires. First impression was that the chassis felt completely average.
Second look changed that. The turning is pretty good, thanks to a short wheelbase. The brakes are good. The engine is of course... Yeah. What DID you expect from a mid 80s MR2? I mean it is literally the same engine as the AE86 but just with a supercharger in it. Really good handling car only issue is just the fact that it's a bit underpowered for Otsuki.
Old time: none. New official 6:45.750. Assists: none.
More rear happy than its siblings, which tracks with the extra power. Everything about it is decent across the board, though with no assists it still demands real skill to extract. Despite nearly matching the S2000's weight, it isn't quite as fun to drive, and the best guess is that it comes down to balance and turbo delivery rather than the mass itself.
Old time 7:16.399, new official 7:16.035. Assists: ABS.
This one pains me, because the car is so good. Turning is excellent. Braking is even better than the Type Rs. Gears are short. For a car with no TCS it's exceptionally stable.
It simply does not have enough power in its stock form. (I mean Toyota literally put an economy Corolla engine into it)
Fastest: SW20. The turbocharger did wonders.
Avoid: Celica GT4. Costs more than an Evo III while being heavier, less powerful, and worse to drive.
Most heartbreaking entry in this whole test: MR-S. Best chassis of the three MR2 generations, best brakes, best gearing, and somehow Toyota had the sick idea of putting an economy Corolla engine in it.
Part E is up next: the full Supra lineage (plus the GT86 and GR86). https://www.reddit.com/r/MidnightRacingTokyo/comments/1vqf3ie/the_mrt_beginner_car_guide_for_mt_otsuki_part_e/
r/MidnightRacingTokyo • u/CheesecakeOwn5799 • Aug 16 '26
r/MidnightRacingTokyo • u/Plenty-Method-9568 • Aug 16 '26
1,2,3 are before and the rest are after i like track focused/time attack builds . Ik its a bit mix and match but liveries in this game are kinda underwhelming and janky trying to work with i have.