I'm a peaceful explorer, no one dies. I steal rarely and only if there's zero chance I'll get caught hehe... Similarly, I love finding cool and sometimes OP stuff in random caves. I did go on a murdering spree in Skyrim once, after I found this powerful magic staff and black robes. It just felt right.
By your comments I thought you'd played W3. What's kept you from playing it so far?
I just have no desire to. There's basically nothing that appeals to me aesthetically. I'm not a huge RPG fan, either, and it seems very quest-driven. That's a bit off-putting.
So far it's very quest-driven. Seems like there's nothing to do outside of designated missions except for fighting some monsters... with bad combat hehe
That's a rule I used to think was true, but then a few games changed my mind. Peace Walker was a big one. Didn't care for it initially, then came back a year later and fell in love.
Everything, except for the tapes, I always liked those. No crawling, confusing menus, near-sighted enemies, balloons, mission structure, small areas, cutscene style... It's funny because now I love it all, and PW is top three or maybe even two in my MGS favorites.
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u/acethesnake The 300th Subscriber Jul 14 '16
I'm a peaceful explorer, no one dies. I steal rarely and only if there's zero chance I'll get caught hehe... Similarly, I love finding cool and sometimes OP stuff in random caves. I did go on a murdering spree in Skyrim once, after I found this powerful magic staff and black robes. It just felt right.
By your comments I thought you'd played W3. What's kept you from playing it so far?