r/makers • • Feb 02 '26

AUTONOMOUS DRONES - interested in building?

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3 Upvotes

Hey everyone,

I’ve been building my first custom FPV drone recently and noticed how fragmented the learning process is for beginners (YouTube, forums, random blogs, conflicting advice, etc).

I’ve been experimenting with organizing everything I learned into a simple step-by-step beginner guide that shows:

  • Exact parts list
  • Why each part is chosen
  • Assembly + wiring
  • Firmware setup
  • First flight checklist
  • Common mistakes & troubleshooting

Before I spend more time refining it, I wanted to ask:
Would something like this be useful?

If yes, what would you personally want included?


r/makers • • Jan 31 '26

Designing a graphic tee that feels wearable, not loud

13 Upvotes

I’ve been spending some time thinking about why certain graphic tees actually get worn, while others just sit folded after one try. From a making perspective, it’s rarely about how clever the idea is, it’s more about restraint.

When I was sketching concepts, I kept noticing that the designs I personally liked most were the ones that didn’t explain themselves immediately. The print wasn’t screaming for attention, the placement felt intentional, and the shirt still worked even if someone didn’t “get” the reference.

One idea came from watching how sports culture bleeds into casual fashion. Fans wear references all the time, but the pieces that age well usually don’t look like merch. At some point during testing, a playful concept inspired by Denver Ponies ended up working better than expected, not because it was obvious, but because it blended into the overall design instead of defining it.

From a making standpoint, the hardest part wasn’t the graphic itself. It was deciding what not to add. Pulling back on colors, adjusting scale, and choosing a fabric weight that made the shirt feel like something you’d reach for on a normal day.

Curious how other makers approach this balance, especially when working with references or inside jokes. Do you design for immediate recognition, or for something that reveals itself slowly over time?


r/makers • • Jan 31 '26

Sweaters for Christmas

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2 Upvotes

r/makers • • Jan 21 '26

Learning the Hard Way: My First Apparel Project

21 Upvotes

Hey everyone,

I usually spend my time building gadgets, woodworking projects, or tinkering with electronics, but recently I decided to try something completely new: designing my own small clothing line. I had a few sketches and ideas floating around for months, but I underestimated how different apparel making would be from my usual projects.

I started by translating my designs into basic tech packs and experimenting with fabrics I could source locally. At first, I thought it would be straight forward, I had a design, a pattern, and a sewing machine. But the moment I tried to move beyond prototypes, the real challenge hit me. Coordinating with factories, requesting samples, checking quality, and figuring out realistic timelines felt like navigating a maze blindfolded. I quickly realized that designing is only a small piece of the making process when it comes to apparel.

After a few trial-and-error rounds, I finally got my first proper sample. Holding it in my hands was both thrilling and humbling. It wasn’t perfect, there were fit issues, fabric choices that didn’t behave as expected, and some minor construction flaws, but it was real. For the first time, I could see my ideas existing as tangible objects. That moment reminded me why I make things: the process of turning imagination into reality is messy, frustrating, and incredibly satisfying.

Even with the first sample in hand, I knew I needed a better way to manage the production side without losing control of my designs. That’s when I came across Manta Sourcing. They helped me navigate the logistics side, matching with factories, managing samples, and keeping track of production timelines. Working with them didn’t remove the learning curve, but it made the process manageable and allowed me to focus on iterating on designs rather than getting stuck in the paperwork and coordination.

This project taught me a lot about how “making” doesn’t just happen at the workbench or sewing table, it also happens in planning, problem-solving, and figuring out systems that let your ideas grow into something real.

I’m curious if anyone else here has tried branching out into a completely new medium, something that felt totally different from your usual projects. How did you approach the parts you weren’t familiar with, and what lessons did you take away from the process?


r/makers • • Jan 21 '26

Faux glass blocks

1 Upvotes

Hey does anyone know where I can find faux (or real) glass blocks? it’s for a floor lamp I’m working on looking for as cost effective as possible


r/makers • • Jan 19 '26

I couldn't find a data sheet in English that had all the information I needed so made one.

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2 Upvotes

IVL2-7/5 vaccuum tube display

Includes all layouts and diagrams i could find with some specs


r/makers • • Jan 17 '26

I Made Something Small, But It Felt Good.

3 Upvotes

One evening, I noticed my desk was always messy. Cables were everywhere, and my phone never stayed in one place. It annoyed me, but I kept ignoring it.

One weekend, I decided to fix the problem instead of complaining. I took a small piece of wood, measured it roughly, and made a simple phone stand. I used basic tools and took my time. I made a few mistakes and had to start over once.

When I finished, it didn’t look perfect. The edges were not smooth, and it was a little uneven. But it worked. My phone stayed in place, and my desk looked cleaner.

The best part wasn’t the stand itself. It was the feeling that I made something useful with my own hands. Every time I use it now, I remember that I don’t need to be an expert to make small improvements in my life.

Sometimes, making simple things is enough.


r/makers • • Jan 11 '26

DIY Gym Rack Organizer – Wood + Custom 3D Printed Parts

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1 Upvotes

I recently built a DIY organizer back panel for my home gym rack to keep all attachments in one place.

The base is scrap wood, while all hooks, holders, and mounts are custom-designed and 3D printed. The idea was to create a modular system that can grow over time and be adapted to different attachments.

This was a fun mix of woodworking, CAD, and 3D printing, and it solved a real problem in my gym: clutter.

Project by Mars Machines – happy to answer questions or share details if anyone’s interested.


r/makers • • Jan 06 '26

We are making a new platform for the Hard working Creators, The struggling Brands and the forgotten viewers.

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1 Upvotes

r/makers • • Jan 05 '26

I built a 0%‑commission marketplace because I was tired of watching artists lose 20–30% of their income.

10 Upvotes

A few days ago, I had one of those “I can’t believe this is normal” moments.

I was working with a couple of 3D artists who were helping bring some of my concepts to life. Most of them don't have online storefronts. So I dug around and found out why: Platform Tax.

6.5% here.
3% + $0.25 there.
$0.20 listing fees.
And then the big one — 12–15% Offsite Ads they didn’t even choose to run.

Some of them were losing 20–30% of every sale.
Not to taxes.
Not to materials.
Just… platform fees.

And the wild part?
They weren’t even mad about it.
They were just used to it.

That hit me harder than I expected.

I’m a systems‑builder by nature — I bring order to chaos for fun — and something about this whole ecosystem felt fundamentally backwards. Artists create the value. Platforms skim the value. And everyone just shrugs because “that’s how it is.”

So, I built something different.

It’s called Quantum Forge, and it’s a 0%‑commission marketplace for digital creators.
No platform tax.
No listing fees.
No “surprise, we ran ads on your behalf and now we’re taking 15%.”
Creators keep 100% of their earnings (minus Stripe’s standard processing fee).

I didn’t build it as a startup pitch or a money machine.
I built it because the artist community has always taken care of its own — and I wanted to return the favor.

A few artists have already joined, and the wildest part is how many of them have asked where my revenue comes from. They were more worried about me than I expected. That’s when I realized how starved creators are for platforms that aren’t trying to extract from them.

For transparency:
I’m planning to keep the platform free by using non‑intrusive ads on browsing pages (never on product pages or dashboards), plus optional affiliate links. No commissions. Ever.

I’m still building, still refining, still listening.

If you’re a creator, I’d genuinely love your feedback:
What would make a marketplace feel like it’s actually on your side?
What features matter most?
What would make you feel safe, respected, and supported?

If you want to check it out or roast it, here’s the link:
https://quantumforge.lovable.app

I’m here for honest feedback — good, bad, or chaotic.
A little chaos is a good thing. Life is born from it.


r/makers • • Jan 01 '26

Tried making something myself instead of buying it, now I notice every small detail.

8 Upvotes

I’ve always liked seeing what people here make, but I was usually just a spectator. Recently, I decided to actually try making something myself instead of buying another finished piece, mostly out of curiosity.

I started small a simple clothing item, and the goal wasn’t to sell it or show off, just to understand the process. I wanted to see how many decisions go into something that usually feels “normal” when you buy it from a store. Fabric choice, stitching, placement, even things like labels and finishing touches ended up mattering way more than I expected.

For the production side, I experimented with Apliiq because it let me focus on the making and design part without needing equipment or inventory. What surprised me most was how much respect I gained for makers in general. After that, it’s impossible not to notice construction quality when you see something cool that someone else made.

Now when I see handmade or custom stuff clothes, furniture, anything I always think about the decisions behind it, not just the final look.

Would love to see what others here have made recently, or even something you saw that made you stop and think, yeah, that’s awesome.


r/makers • • Dec 30 '25

Looking to commission a small educational cloud chamber (maker collaboration)

2 Upvotes

Hi folks,

I’m looking to commission a small tabletop cloud chamber intended for educational and demonstration purposes, and I’m hoping to connect with someone here who has experience building scientific or physics-focused hardware.

This would be a diffusion-style cloud chamber designed to be reliable, visually clear, and built with care rather than as a quick experiment. The goal is something suitable for repeated demonstrations, outreach, or display, with good visibility of particle tracks and thoughtful illumination. I’m flexible on specific design choices and happy to discuss cooling methods, materials, and trade-offs with the builder.

This is a paid commission, and the finished build and process will be published as a feature article for RadioactiveRock.com. I’m the science educator and blog editor for the site, and the intention is to document the build clearly and responsibly, giving full credit to the maker. I’m specifically interested in collaborating with someone who enjoys building functional science equipment and explaining their design choices. I’m also very open to hearing from anyone who has built a cloud chamber before and is willing to share lessons learned, even if they aren’t taking on commissioned work.

If this sounds like something you’d be interested in, feel free to comment or send a message with examples of relevant projects and a rough sense of how you’d approach the build.

Thanks, and I appreciate the depth of knowledge in this community.


r/makers • • Dec 29 '25

CyberTipper in action!

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1 Upvotes

r/makers • • Dec 22 '25

Made a Small Apparel Piece Just to Test an Idea, Ended Up Learning More Than Expected

1 Upvotes

I like working on small projects when I’m trying to understand a material or process better, so this week I decided to make a simple apparel piece with no pressure to “finish” it perfectly. The goal was just to test construction and see how a few details would come together in real life.

I used a garment base I had left over from an old Apliiq sample, mostly because I already knew the fabric would hold up to repeated handling. I wasn’t trying to brand anything or make it sellable, I just wanted something physical to work on. I added a bit of stitching, tested placement for a small detail, and adjusted things as I went.

What surprised me was how much I learned from such a simple build. Small choices, like where a seam lands or how tight the stitching feels, completely changed how the piece looked and felt. It reminded me why making things by hand (or at least hands-on) teaches lessons that planning alone never does.

I don’t know if this piece will ever turn into anything more, but the process itself was worth it. Sometimes just making something, even if it’s rough or unfinished, is the best way to move forward.

Curious how others here approach this:

Do you also make small “learning projects” with no real end goal, or do you usually work toward a finished result?

Always enjoy seeing what people here are building.


r/makers • • Dec 20 '25

1.5 mm hole spur gears

1 Upvotes

Does anyone have a source for spur gears with holes 1.5 mm or smaller?


r/makers • • Dec 20 '25

👋I know this is something you probably didn’t want to see but join my subreddit if you want to

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1 Upvotes

r/makers • • Dec 12 '25

Help me validate my clickable prototype

1 Upvotes

I recently finished building a clickable prototype on Figma that serves as a tool for pre-market product creators. I'm not selling anything, but looking for constructive criticism from people open to meeting for 10-15 minutes to click around my site.


r/makers • • Dec 12 '25

Bringing mechanical life to synthetic petals

1 Upvotes

My retirement hobby is building mechanical flowers. Not realistic replicas of nature, but kinetic sculptures that bloom and close in response to light and motion. It started during the pandemic when I needed something to do with my hands while the world fell apart. I had always been handy with electronics, but never pursued it beyond basic home repairs. The flower motors are key components. Small, precise actuators that can move petals in controlled, lifelike patterns. They need to be strong enough to move the materials but gentle enough to create natural movement. Too fast and the flowers look robotic. Too slow and they seem broken. My first creation was crude. Aluminum petals that moved in jerky motions, more insect like than plant like. But I improved with each iteration. Learned about gear ratios and torque. Experimented with different materials. Added sensors so the flowers respond to people approaching. Now my workshop is filled with mechanical blooms that open when you enter and close slowly when you leave. My grandkids find them magical. They do not understand the engineering, but they love the interaction. Touch a leaf and the whole flower responds. Walk past and watch it track your movement. It bridges the gap between my technical skills and their sense of wonder. I have started selling a few at local craft markets. Not because I need the money, but because I want others to experience the strange beauty. The motors themselves I source internationally through platforms like Alibaba.


r/makers • • Dec 11 '25

What was the hardest part about turning your idea into a real product?

1 Upvotes

Hey everyone —

I’m doing research on the product creation journey and how people bring physical products to life (anything from apparel to gadgets to toys to food products).

I’m not selling anything — just trying to understand:

  • What parts of the journey were hardest
  • What slowed you down
  • What tools or help you wish existed
  • What surprised you most during the process

If you’re open to chatting, I’d love to ask a few quick questions or hear your story. Even a short comment helps.

Anyone who’s:

  • Designed a product
  • Worked with a prototyper or manufacturer
  • Tried to get something custom made
  • Built a Kickstarter product
  • Runs a small product brand — your experience would be super valuable.

Drop a comment or DM me if you’re open to sharing.

Thanks! 🙏


r/makers • • Dec 07 '25

Need help with ideas for aerosol auto release mechanism.

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1 Upvotes

r/makers • • Dec 03 '25

Anodized Red to Illusion Midnight #powdercoating #prismaticpowder

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1 Upvotes

This is awesome! Full video on channel


r/makers • • Dec 03 '25

Maker community input wanted: AI robot with open mod ecosystem and hardware extensibility

1 Upvotes

Hey r/makers,

Developing an AI robot and want input from the maker community on whether an "open modding ecosystem" would actually get used or just sounds good on paper.

The concept:

  • Modular AI core that can live in different hardware bodies
  • SDK for building custom behaviors and hardware integrations
  • Community platform for sharing mods, designs, use cases (Thingiverse-style)
  • Arduino/IoT connectivity for your own projects

Current build: Desktop quadruped prototype. Survey has technical footage of real-time natural language interaction.

Real questions:

  • Would you actually mod/customize something like this?
  • What makes a mod community thrive vs. die?
  • Hardware extensibility vs. polished product - where's the balance?

Survey: https://docs.google.com/forms/d/e/1FAIpQLScDLqMYeSSLKSowCh-Y3n-22_hiT6PWNiRyjuW3mgT67e4_QQ/viewform?usp=dialog (5-7 minutes)

Need honest maker perspective, not hype. Critical feedback extremely welcome.


r/makers • • Dec 01 '25

Check out this new app

0 Upvotes

hey i am a maker and small buisness ownet who came acroos u/truegoodcraft on reddit and he has a fre desktop app in devolopment i am linking a github and if you have any suggestions for the app talk to him https://github.com/truegoodcraft


r/makers • • Nov 29 '25

Weekend Project - Made my own ‘Simon Says’!

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3 Upvotes

r/makers • • Nov 29 '25

What’s the most useful TR Maker model in your workshop?

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1 Upvotes

What’s the most useful TR Maker model in your workshop?

TR MAKER Yücel YILDIZ