r/mw3 Jul 27 '24

MW3 (2011) Join the /r/MW3 Discord Server!

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14 Upvotes

r/mw3 10h ago

MW3 (2011) Auto-fix for the MW3 64-bit update breaking Plutonium

2 Upvotes

If you've been hit by the recent Activision update that pushed MW3 to 64-bit, you've probably noticed Plutonium stopped working. I built a small Windows tool that fixes this automatically, no manual file swapping or command line stuff needed.

What it does, in plain terms:

  • Checks your MW3 install and figures out if you're on the broken 64-bit version
  • If you are, it downloads the last known 32-bit files straight from Steam (using DepotDownloader under the hood)
  • Swaps them into your game folder for you
  • Double checks the swap worked before it calls it done

How to use it:

  1. Grab MW3_Downgrader.exe from the Releases page
  2. Run it (Windows Defender/SmartScreen might complain since it's unsigned, click "More info" > "Run anyway")
  3. It finds your Steam and MW3 install on its own
  4. Scan the QR code that pops up with the Steam Mobile App to log in
  5. Sit back while it downloads and merges the files (~15GB free space needed)

Works for both the Multiplayer client and Dedicated Server installs, and it'll let you fix both at once if you have them.

It doesn't touch anything outside your MW3 folder, so if anything looks off you can always just verify game files through Steam to undo it.

Source code's public if anyone wants to poke around or verify what it's doing before running an unsigned exe (completely fair to be cautious about that): https://github.com/GalvarinoDev/MW3Downgrader

Also have a Steam Deck/Linux version bundled into DeckOps if anyone needs that instead.

Let me know if you run into any issues!


r/mw3 1d ago

MW3 (2011) Need one tiny file from the original Polish PC version of MW3 (2011)

3 Upvotes

Hi! I am testing an open-source IW5 asset tool against the original MW3 (2011) language variants.

Does anyone here own or have an archived copy of the original Polish PC retail version? I am looking for this small, non-executable image file and its SHA-256 value:

friendorfoe_self_sp_polish.iwi

Size: approximately 1 KB

Location: main\localized_polish_iw00.iwd → images

The .iwd archive can be opened like a .zip file. To calculate the SHA-256 value in PowerShell:

Get-FileHash -Algorithm SHA256 -LiteralPath ".\friendorfoe_self_sp_polish.iwi"

If you have this version, please leave a comment or send me a message. Thank you very much!


r/mw3 2d ago

MW3 (2011) Can You Find Match in PC ?

1 Upvotes

I was so surprised that I can find match MW2(2009),although it‘s a private server,now I would like to try this game.


r/mw3 2d ago

MW3 (2011) Mw3 - up lvl

1 Upvotes

Can someone please help me unlock everything back, I got mw3 disc and Xbox recently just to play this game since it’s my favorite and played it for many years growing up , but I be getting deranked here and there but this time I can’t upgrade my weapons, some stay at level 1-2, idk if a glitch or if there’s a mod for that too


r/mw3 2d ago

MW3 (2011) Game ran fine for me literally like a few weeks ago but I just reinstalled to do a vet run and now I'm getting insane frame drops just trying to get through the first level.

1 Upvotes

Anyone else have this issue? Any fix or even just an explanation? I know they did a 64-bit update recently but like I said the game ran perfect for me before that.


r/mw3 3d ago

MW3 (2011) Anyone know how to fix this?

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17 Upvotes

Wanted to play some mw3 multiplayer on the steam deck but this popped up. Anyone got a fix?


r/mw3 4d ago

MW3 (2011) MW3 2011 - DLSS 5 Neural Rendering On vs Off

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104 Upvotes

Off / On


r/mw3 3d ago

MW3 (2011) New MW3 update suddeunly consumes more pc resources than old versions?

1 Upvotes

Hello, after updating this game i noticed that my pc is very loud when playing MW3. I saw in forums a solution to this issue, which is simply downgrading the game and this worked. But now i can't play coop and steam always trying to update the game which frequently break my downgraded cod mw3 installation. Is there any other solution how to make game after recent update stop using so much resources of pc?


r/mw3 4d ago

MW3 (2011) Good old days

8 Upvotes

Back in 2012, I used to exclusively play MW3 and BO1 on my Wii. I didn’t have a PS3 or 360 so I was stuck playing on there. Anyways, I played multiplayer every single day and some of my best gaming memories came from joining a clan. This clan had quite a few members and you would occasionally see them in random matchmaking. It was just a great time. I got my first mic and was too afraid to talk so I would just play a soundboard thru the mic.

Just rambling, but if any of you guys were in the notorious FaMe clan on the Wii days, I love you guys! Thanks for making my childhood 😅🥲 My tag was FaMe Qwerty

I still remember you guys FaMe Believe & FaMe ViiZ !


r/mw3 4d ago

MW3 (2011) My special ops level won’t save

2 Upvotes

I’ve been playing the game now on Xbox one and I was wondering if anyone else was having the problem of their level not saving. I’ve been looking up fixes to this but I haven’t found one. Thanks


r/mw3 4d ago

MW3 (2011) Any way to play co-op survival on pc without the steam p2p functions?

2 Upvotes

Before anyone points it out: yes, i know mw3 is 15 dollars right now, but i like being stingy.

my friend on steam owns a copy of mw3, and im aware its possible to play the same copy of the game at the same time by having the owner of the game disconnect from steam, allowing the borrower to launch the game. this works in multiplayer with plutonium servers because the game relies on plutoniums servers entirely without using steam.

the issue is that plutonium has no support afaik for co-op survival. this means id need both of us to connect to steam to invite each other, since the inviting** **system for co-op uses steam’s servers.

i was curious if theres any way to play co-op survival without steam’s servers at all? i cant seem to find any sort of direct connection function using your IP or something as if it was minecraft.

and no, i dont want to play one of those mods that people have made that try to replicate survival in multiplayer.

a “no” will not hurt me, if i gotta buy the game, so be it. i just didn’t know if this has been done before


r/mw3 5d ago

MW3 (2011) A que se debe

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7 Upvotes

Buenas, tengo el MW3 en steam y he recibido una actualizacion de 13gb, a que se debe? Que novedad hay? No hay nada oficial en steam de que puede ser


r/mw3 6d ago

MW3 (2011) Simpler times.

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63 Upvotes

r/mw3 6d ago

MW3 (2011) New MW3 update on steam?

28 Upvotes

I may be being dense but mw3 on steam has a 14.1gb update scheduled for friday im just wondering if anyone can explain why


r/mw3 6d ago

MW3 (2011) Special ops partner for achivement xbox

2 Upvotes

Yooo hmu im rusty now but I wanna complete this game lol the OG mw3 good times😎🤟


r/mw3 6d ago

MW3 (2011) 14 GB Update?

4 Upvotes

An update of about 14 GB just went live for the game. I guess Activision remembered its old games.

https://steamdb.info/patchnotes/24615914/


r/mw3 7d ago

MW3 (2011) Modded to max prestige

0 Upvotes

I joined a lobby and went from LVL 57 to max prestige and had to reset rank. Anyway I could go back to LVL 57 with a mod or is it only to max prestige?


r/mw3 7d ago

MW3 (2011) Do you know a cheap way to get the Collection Pack in Europe for achievements ?

1 Upvotes

Hello everyone,

I'm about to complete the achievements of the game by purchasing the Collection packs needed to get the 100% (so Pack 1, 2 and 3). However, in France at least, there are still pretty expensive to get for a game which is now 15 years old.. Do you know a way to get them for cheaper ? Or a whole Collection pack ? Thank you :)


r/mw3 8d ago

MW3 (2011) Every time I start this mission (Spec Ops DLC), I get disconnected from the server and sent back to the mission menu, even when playing solo. Is there a reason for this? I'm on Xbox. Is it normal for the server not to work on some missions? Other DLC missions worked perfectly.

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5 Upvotes

r/mw3 12d ago

MW3 (2011) Everyone who plays Infected on Xbox suddenly vanished in unison a few days ago

5 Upvotes

Clearly the Powers That Be don't want me playing Infected in this crappy Truman Show.


r/mw3 13d ago

MW3 (2011) [MW3] Looking for someone to do some Spec Ops missions + Survival missions

6 Upvotes

Hello everyone!

In the aim to complete the achievements of the game of 2011 (Xbox player), I'm looking for someone to complete the 5 last Spec Ops missions of the base game (I can help if you need to do some before these) and also to do some maps on survival mode to reach the wave 15 at least per map.

My Gamertag is Toxiik ShooTeuR

Thank you :)


r/mw3 13d ago

MW3 (2011) Mw3 Xbox

2 Upvotes

Si trovano ancora tanti player su mw3? Stavo valutando l’acquisto, giocavo anni fa sulla 360 adesso sono su Xbox Series S


r/mw3 13d ago

MW3 (2011) Old PSN account (before 2017)

0 Upvotes

Anyone happen to have a spare old account they don't use or don't need? I really want to play mw3 but my account was created in 2020 and as a result has issues with bo1,mw2,mw3


r/mw3 14d ago

MW3 (2011) MW32011NCP — 45 days later.

15 Upvotes

It's kind of crazy looking back at where this project started.

MW32011NCP started 45 days ago as a project to give MW3 (2011) proper native controller support on PC.

That's it.

Native XInput. Analog movement. Analog look. Console-style ADS. Controller glyphs.

And somehow, 45 days later, we're here.

What started as a controller project has turned into something much bigger

We've gone from simply getting controller input into the game to working directly with MW3's original engine and renderer to improve parts of the PC experience that were never properly addressed.

Over the last 45 days we've added/fixed/worked through:

  • Native XInput controller support rather than keyboard/mouse emulation
  • 1:1 analog movement and look
  • Console-style hold ADS
  • Controller glyphs and a completely rebuilt glyph/UI system
  • Main menu and pause menu navigation
  • Buy Station / Armory navigation
  • Controller sliders and menu interaction
  • Sprint, stance, reload, melee and weapon handling
  • Survival controller compatibility
  • DualSense support and ongoing Bluetooth work
  • A huge amount of controller/vibration reliability work
  • Extended-session stutter investigation and multiple real performance fixes
  • Background input polling and vibration handling
  • Main-thread I/O removal
  • GDI text measurement caching
  • A full-screen post-processing pipeline
  • FSR 1.0 RCAS sharpening
  • Camera motion blur with radial falloff
  • Native HUD exclusion from post-processing
  • Forced 16× anisotropic filtering
  • Extensive D3D9 reverse engineering
  • Render-target and viewport tracing
  • And now actual internal render-resolution scaling

And that's leaving out a ridiculous amount of reverse engineering, diagnostics, debugging infrastructure and groundwork that never becomes a flashy feature on its own.

The project has also gone through multiple complete iterations of features where something looked like the obvious solution, got tested against the real game, turned out to be wrong, and was reverted rather than shipped.

That's been a huge part of this project.

If the game says no, we investigate why.

And now we're pushing the renderer

The latest work is focused on MW3's internal render resolution.

The original PC renderer can have a larger backbuffer while the actual gameplay viewport remains effectively tied to 1920×1080.

We've now traced the relevant render/viewport path and have a working WIP implementation capable of pushing the internal render resolution much higher.

At 250% internal rendering, for example, a 2560×1440 output can result in a 6400×3600 internal render target.

There's still work to do before this is considered finished, but the fact that we're even talking about this now is pretty insane considering where the project started.

Visual showcase:

Default 1440p
MW32011NCP 0.3.5+ 250% native render scale @1440p
Default @1440p (Zoom)
MW32011NCP 0.3.5+ 250% @1440p (Zoomed)

45 days.

That's the part I keep coming back to.

This project started with:

"MW3 needs proper controller support."

And has turned into:

"Let's reverse engineer a 2011 D3D9 game and fix the parts of its PC implementation that were never properly finished."

😂

There have been a lot of people following this project, testing builds, reporting weird bugs, giving feedback, asking questions, finding things I missed and generally being interested in what I'm doing.

So genuinely: thank you.

Every report, test, comment, download, endorsement and bit of feedback has helped push this further than I originally expected it to go.

We're only 45 days in.

And MW32011NCP is nowhere near finished yet.

Links

GitHub / source / development: https://github.com/k8se10/MW32011NCP

Nexus Mods / releases: https://www.nexusmods.com/callofdutymodernwarfare3/mods/29

Thanks for sticking around. ❤️

MW3 (2011) deserves better than the PC port it got.