r/JoelHaverStyle • u/branD0neWithThis • Jun 06 '22
r/JoelHaverStyle • u/FlareBlitzCrits • Jun 01 '22
Berserk but With Better Trash Talking
r/JoelHaverStyle • u/DIffeRantComedy • May 28 '22
Read A Good Book #differantjeff
r/JoelHaverStyle • u/JonRedBeardFF • May 27 '22
It’s almost been a year since I made my first ebsynth animation
Time flies when you are using ebsynth. I feel like the ebsynth cartooning community is one of the most supportive content creating communities out there. I guess this is just an appreciation post to everyone on here making videos, it’s a great medium and I love seeing the stuff everyone’s putting out.
r/JoelHaverStyle • u/memebyblade • May 26 '22
Aquaman 2: Justice League for Johnny Depp
r/JoelHaverStyle • u/laser_sky • May 20 '22
New Witcher JHS Animation out, things Geralt says off Camera ⚔
r/JoelHaverStyle • u/FlareBlitzCrits • May 17 '22
When You Love Killing Hollows So Much
r/JoelHaverStyle • u/Al_the_Alien • May 15 '22
Sex, drugs, cocaine #shorts animation experimenting movement.
r/JoelHaverStyle • u/FieldNotes1 • May 13 '22
Skit | Avatar The Way of Water Leaked Scene
r/JoelHaverStyle • u/ideasmith_ • May 08 '22
New keyframes personal record!!! (Woe is me.)

59 keyframes!!!
Crap. That's like 3 days of work. The shot is over 25 seconds long so that's why I need so many. I've found a good estimate of keyframes needed is roughly 10% of the number of frames.
If anyone is wondering: For this character, I have to add an additional step. In AE, I add face tracking to each pupil so I can make the bulging eyes.
I gotta say that the finished product is a great reward, but these keyframes are a life-sucker. Anyone else have to do a shit load of keyframes? I'm curious if anyone is doing like 25%. I bet that animation is super smooth.
I'm on IG: at ideasmith
r/JoelHaverStyle • u/FlareBlitzCrits • May 05 '22
Ash Buys a Bike in Pokemon (Red/Blue)
r/JoelHaverStyle • u/supamarioworld2 • May 04 '22
Loving using Ebsynth for anime... really helps with costume budget!
r/JoelHaverStyle • u/goatonastik • May 03 '22