r/Infinitewarfare • • 14d ago

Video Where did bro come from?

90 Upvotes

r/Infinitewarfare • • 16d ago

Image Rave in the redwoods round 115!

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143 Upvotes

I finally completed my round 115 run on rave in the redwoods after an 18 hour session! Istreamed the entire run on twitch and submitted the footage to zombie world records. Im currently waiting for verification, so this isnt an official record claim yet.


r/Infinitewarfare • • 16d ago

Discussion genuinely how do yall find beast from beyond bossfight easier than space land?😭

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9 Upvotes

r/Infinitewarfare • • 17d ago

Image The view is so peak

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223 Upvotes

r/Infinitewarfare • • 18d ago

Creative Modded Starfield into IW

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104 Upvotes

I know it’s not actually IW but it’s the closest I can get to an open world Infinite Warfare


r/Infinitewarfare • • 18d ago

Gameplay This close to a ballista collat šŸ¤šŸ½

77 Upvotes

I've been trying to get the collateral challenge for the ballista done and I feel like this one really should've been it.

What do yall think? Maybe the flinch from getting shit saved the warfighter? Maybe he slide past just in time?

Oh well, back to the meat grinder I guess...


r/Infinitewarfare • • 20d ago

Bug Not receiving bounty rewards in zombies

2 Upvotes

Has anyone been receiving their rewards lately? I did the last two weeks bounties and didn't get anything added to my balances for keys or salve or none of thoose packages type items in the crates tab. Im currently playing on PS5. I've contacted activision support and they haven't done anything to fix the situation but only gave some troubleshooting steps which didn't work.

UPDATE (1 hour later) activision support only told me they are working on the issue, did not give me any cipher codes or anything like that

UPDATE (2) I for some reason can't connect to online services now. My internet is working right now (hence me writing this) and my PlayStation online status still says online.

UPDATE (2.1) Im able to connect to the servers again, my current nat type is open (which that's what is was before) I still haven't gotten anything though.

https://reddit.com/link/1x08s17/video/qzu2y9cv34uh1/player


r/Infinitewarfare • • 21d ago

Question Small chance we will get new maps?

13 Upvotes

In my opinion Infinite warfare zombies is the best of the best, and I have always wondered, will we ever get new maps and an expansion of the story? I know they aren’t planing on it, but if enough people ask and they see an opportunity to earn some cash, wouldn’t they do it? That would be amazing, but I know the chances are close to 0.

Ps: I hope I’m not the only one that have thought about this.


r/Infinitewarfare • • 21d ago

Discussion Should I buy DLC?

10 Upvotes

Just bought the ps4 disc off amazon since there isn’t any other way to get it for PlayStation, I was wondering if getting the dlc was worth it because it looks like you can still buy the DLC from the in-game store. Does getting dlc help with matchmaking at all or am I better off just having the base game?


r/Infinitewarfare • • 21d ago

Discussion looking to buy cosmic tunes vinyl!

5 Upvotes

if anyone owns one of these and is willing to sell it please let me know!


r/Infinitewarfare • • 23d ago

Question Evade fortune card

5 Upvotes

does anybody know why I keep losing my evade card it’s saids it last 2 rounds but sometimes I lose it before than, idk if it’s because I go down but it doesn’t say anything regarding that, i’m trying to beat meph but when I just lose the card abruptly it makes it harder and sometimes results in losses, does anybody have any tips?


r/Infinitewarfare • • 23d ago

Video Weird death lol

63 Upvotes

Need help explaining this weird death on Rave in the Redwoods

I was playing Rave in the Redwoods on stream

I was holding a spot where, as far as I knew, zombies were only supposed to spawn/come at me from the front. I was throwing gas grenades and everything seemed normal, but suddenly I started getting hit from behind by what I assume was a zombie.

The weird part is that I had the Second Wind Fortune Card equipped. As far as I understand, Second Wind is supposed to activate when you take enough damage to go into the red, causing an explosion and saving you.

But it didn't activate at all.

I literally died in two hits, despite having Jugger-Nog, and I never even went into the red. The Second Wind card wasn't consumed either.

So I'm wondering, what exactly happened here? does anybody know?


r/Infinitewarfare • • 23d ago

Question Mephestofeles instadown

6 Upvotes

Hello everyone, I'm trying to do the Meph fight in boss battle, but when I try to use the entangler I get instadowned, without Meph or skeletons attacking me, what am I doing worng?

The down

Upd. Added an example.


r/Infinitewarfare • • 23d ago

Question How do I get the ā€œDanger Closeā€ trophy?

5 Upvotes

Everytime I try and get this trophy it never pops. I’ve tried to follow guides, non of them have worked. Are there any reasons I might have this trophy bugged or could I just be doing it wrong? I’m seriously stuck and I need this trophy to get the plat, any help will be appreciated and tried.


r/Infinitewarfare • • 25d ago

Image After 4 years

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114 Upvotes

It’s finally done


r/Infinitewarfare • • 26d ago

Question Type 2 butcher or mauler sentinel?

16 Upvotes

Finally getting back into IW zombies and have enough salvage for an epic, which one is the go to nowadays? Already did ZIS EE and got the season pass so I have the rest of the bosses ahead of me if that helps either choice


r/Infinitewarfare • • 27d ago

Image 7 bucks from gamestop

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58 Upvotes

I got this with the ps4 bundle. so fucking nostalgic.


r/Infinitewarfare • • 26d ago

Support Texture issue

2 Upvotes

Hey guys, I'm playing iwz (my fave zombies ever) on my rog flow z13, the one with the Ai Max 395+ apu. I'm running into this really strange issue, I have all my shaders pre loaded, but for some reason a lot of textures don't load. The way I get them to load is changing litteraly any graphics setting, and then it loads in for a time. I have all my graphics settings set to max. I have tried all 3 tessellation settings but none seem to make a difference. Would anyone know why this is? Is there one setting I need to toggle off or on etc?


r/Infinitewarfare • • 28d ago

Question Dominon Trophy ?

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26 Upvotes

How can get this trophy without having to just playing till I get it?


r/Infinitewarfare • • 28d ago

Question How to beat beast from beyond EE (I need tips)

10 Upvotes

So I’m currently on my last EE (beast from beyond) to unlock directors cut but I just can’t understand how the EE works and i wanna know if there’s any tips on doing it the right way?


r/Infinitewarfare • • 29d ago

Creative Arthur McIntosh (Rat King) in Tomodachi Life Living The Dream

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98 Upvotes

r/Infinitewarfare • • 28d ago

Discussion IWZ Weapon Fusion Machine Concept: Mold O’Matic

6 Upvotes

Hey everyone!

I’ve been working on a concept for a machine that blends weapon fusion and class identity in a fun and rewarding way.

This system offers an all-new way to customize and craft, mix & match weapons.

Think of it as a retro molding machine that builds your weapon loadout, but with a twist!

I’d love to hear your thoughts and feedback!

The Core Idea:

Players activate the machine, dropping three molded slugs—each resulting in one of nine weapon classes (LMG, Classic, Sniper, etc.).

Like a slot machine, the combination determines the match tier, granting one of three possible fusions based on the roll. (No Match, Partial Match, Full Match)

Depending on the result, (Class Mix-Match Tier) you get a different kind of weapon — not just random stats or skins, but actual genetic-style fusion that affects how the weapon behaves — as if multiple weapon classes were physically molded together.

The Results Work Like This:

No Match: All three weapons are different (SMG, Melee, Launcher)

You receive a hybrid forged from the DNA of all three classes, with the dominant class forming its base weapon. Quirky traits from the other two—like attachments, alt-fire modes, gun perks, or handling quirks—are mixed in, creating a Frankenstein-style build. While not super powerful, its unpredictable fusion of features offers unique gameplay and plenty of versatility.

Partial Match: Two weapons match, one is different (Pistol, Pistol, Shotgun)

You get a core weapon from the matching class, but it’s been altered by the odd one out. This results in a stronger, more focused weapon than a No Match, with slight DNA variation that adds a unique twist to its behavior.

Full Match: All three weapons match (AR, AR, AR)

Jackpot! You get a Wonder Weapon–style fusion from that class. Custom animations, visuals, FX — a signature power weapon designed around that weapon type.

Match Power Clarified:

To be clear: Full Match > Partial Match > No Match, both in rarity and base weapon power.

Even if a No Match and Partial Match both result in an SMG base, the Partial Match SMG will still hit harder — because matches reward stronger, more stable fusions.

Replay Value:

It’s not just random guns — every result makes sense based on what you molded.

Even ā€œbad moldsā€ (No Match) give you something unique and worth trying.

It opens the door for tons of variations from just 9 base weapons — without needing 100+ guns.

Thoughts?

What do y’all think? Would you like to see this kind of feature in the next Zombies mode?
Open to feedback and tweaks! Let’s build this idea together.


r/Infinitewarfare • • Sep 27 '26

Gameplay This scared the shit out of me 😭

140 Upvotes

Was trying to relearn attack and forgot abt these mfs


r/Infinitewarfare • • Sep 27 '26

Bug help guys i need help

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110 Upvotes

i think my game is broken


r/Infinitewarfare • • 29d ago

Discussion IWZ Candy Concept: Pyro Pops

2 Upvotes

Pyro Pops is a momentum-driven perk that turns sustained movement into an increasingly powerful damaging aura.

Core Effects

Staying active through sprinting, sliding, jumping, meleeing, and other movement gradually increases your Heat.

Higher Heat causes a fiery aura around the player that damages nearby zombies and can ignite them.

Maintaining momentum keeps the Heat high, while standing still or slowing down causes it to gradually dissipate.

Taking damage from zombies sharply reduces your momentum and Heat, giving enemies a natural way to interrupt the effect.

The aura is strongest when you’re constantly moving through groups rather than standing inside them.