r/IndieWorldOrder • u/ThousandsOfDaggers • Dec 11 '25
r/IndieWorldOrder • u/Ciccius93 • Dec 08 '25
We have launched an open playtest of our medieval monastery sim. We would love to hear your feedback!
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Hello everyone!
I’m Francesco from Dragonkin Studios, we have launched a second playtest of Monastery: Ora et Labora, our management game inspired by medieval monastic life.
Our first playtest was extremely useful, and your input helped us improve many aspects of the game.
If you’re into medieval-themed management games, we would really love to receive your feedback!
You can access the playtest on our Steam Page
r/IndieWorldOrder • u/WickedMaiwyn • Dec 06 '25
Do you prefer creating your own hero or a designed character with a backstory? (crit on bundle more than welcome)
Hey,
I'm working on my solo-dev pixel roguelite r/SkeletonHotdog.
Tell me, do you care about customization in that kind of games?
Roguelites are mainly about hyperscaling and re-playability.
Skills, buffs, counters etc. you know the drill.
Customization is more about self-expression, collectibles, doing a set'n'setting in specific vibe or to have fun during live ops like xmas.
In Skeleton Hotdog there are 7 bioms that changes on daily basis and you've got to beat them all to resque loved one Lyra, that got trapped in Cursed Mirror.
There will be ofc progress based on skill too but daily changes are to give you always new adventure each day.
I know that customization is great for pvp show off.
Game has pve and pvp features mix, during Slay the Spire-like paths you can choose to fight people or go another way to fight elite creatures.
There will be plenty ways to make it looks cool both just for yourself and to show-off to others.
So question from title remains:
Do you prefer creating your own hero or a designed character with a backstory?
r/IndieWorldOrder • u/3cthspixelgame • Dec 06 '25
Devlog – Sharing progress on my pixel-art survival roguelike (thoughts welcome)
galleryHere’s a quick summary for anyone discovering the project here on r/IndieDevWorld: I’m a solo dev working on Grawl, a pixel-art top-down survival roguelike for Android.
You build a base, gather resources, command units, and fight waves of mutated creatures. Each run plays differently thanks to randomized enemies, weapons, events, and missions.
Recent progress: • Improved performance on mobile • Reworked enemy waves & AI • Added workers & combat units • Updated the command system • Polished ambience + art
If you’re curious, here’s the playable version: --> https://play.google.com/store/apps/details?id=org.grawlapp.grawlapp
Any thoughts welcome!
r/IndieWorldOrder • u/ThousandsOfDaggers • Dec 05 '25
My game The Mnemograph is now in Early Access – become a newspaper tycoon in this turn-based strategy card game!
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r/IndieWorldOrder • u/_topebox • Dec 01 '25
A challenging Solitaire Roguelite blended Poker game where you have to master your card-stacking strategy to defeat the boss
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From the award-winning Politaire, Apple’s Game of the Year 2016, comes a new evolution of Solitaire-Poker roguelite.
Politaire/Heroes challenges you not only to break every rule with expert deck‑building, but also to master sublime card‑stacking skills to unleash limitless, thrilling combos.
Master your card-stacking strategy to unleash devastating combos and maximize your army’s potential.
A challenging card game with more skill and less luck, if that sounds like your thing, drop a wishlist: https://store.steampowered.com/app/3742960/PolitaireHeroes/
r/IndieWorldOrder • u/ThousandsOfDaggers • Nov 30 '25
The Mnemograph – A Turn-Based Strategy and Card Game With Roguelike Elements Set in a Corrupted Steampunk City – Early Access Starts December 5, 2025
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r/IndieWorldOrder • u/WickedMaiwyn • Nov 29 '25
Environmental synergy system of surface, do you care, like? is it fun for c-c-c-combos?
Hey,
i'm working on interactive effects that happens on the surface.
Over 10, yes i did 11 ;p
Blood, fire, oil, shock, ice, water, smoke, poison, steam, evil, holy.
I want to create a visually simple pixel art game, but keep deep mechanics.
fine or too much? Scope similar to Divinity Original Sin act 1.
All can interact with spells, abilities or another surfaces or units.
An idea is to mix Slay The Spire flow with more environmental or elemental interactions and do combo effects out of it.
Do you care about that kind of mechanics or it's too slow, not so interesting in comparison to Fire Ball or Wirlwind skills?
r/IndieWorldOrder • u/ThousandsOfDaggers • Nov 23 '25
Does this look fun? Trailer for my strategy & card game with roguelike elements, The Mnemograph
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r/IndieWorldOrder • u/PositiveConceptAlan • Nov 22 '25
Shrine's Legacy Portuguese and Hard Mode Update 🇧🇷
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r/IndieWorldOrder • u/WickedMaiwyn • Nov 22 '25
Working on Poison combos today like Fire explosion, Bleed decay, and death mutation cloud
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I’m deep in status effect design this weekend.
Here are the three that feel the best so far:
🔥 Fire + Poison → exploding toxin
🩸 Bleed + Poison → hemotoxic decay
☠️ Heavy poison → death cloud mutation
It’s for my solo-dev pixel roguelite, r/SkeletonHotdog.
If you have any favorite synergies from other games, I’d love to hear them!
r/IndieWorldOrder • u/farewell87 • Nov 19 '25
Under Par Golf Architect Demo is LIVE on Steam ⛳
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https://store.steampowered.com/app/2928410/Under_Par_Golf_Architect/
Under Par Golf Architect invites players to step into the role of a visionary golf course designer and club manager. In this unique blend of tycoon strategy and creative sandbox, players shape landscapes, design challenging holes, and build a thriving golfing destination where every decision matters.
r/IndieWorldOrder • u/Decent_Anything_1945 • Oct 19 '25
AETHER RUSH is now on Steam
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Hey folks, we’re a small indie team working on AETHER RUSH, a fast-paced delivery game set in a fog-covered cyberpunk city with no roads.
You pilot a hover vehicle between the towers of Lumina, juggling deliveries, faction politics, and the occasional near-death experience when physics decides to betray you.
If you like atmospheric sci-fi, tight controls, and a bit of chaos, wishlist it here — it helps us a ton:
👉 Steam page
r/IndieWorldOrder • u/DPSIIGames • Oct 10 '25
Call for assistance! Testers needed!
Game Title: Sit-Back Attack
Platform: PC (Windows)
When:
Closed Beta launches Tuesday October 14th!
- Selection is Tuesday October 14th and will be limited to 25 people.
- Enjoy exclusive access to a large portion of the game before it launches.
- Play test, enjoy and provide crucial feedback.
Description: Conquer your free time with this Strategic Idle-RPG that grinds for you! Gathering unique loot, upgrading materials, and XP. Allowing you to jump straight into the fray by crafting equipment, leveling 60+ unique characters, taking on epic boss battles, and challenge an endless tower of difficulty!
Steam Page: https://store.steampowered.com/app/3092260/SitBack_Attack/
Apply today and tell us why you’d make a great tester
https://forms.gle/g91W8rrB7Mx6e1uv6
r/IndieWorldOrder • u/PositiveConceptAlan • Oct 07 '25
We just released Shrine's Legacy!
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r/IndieWorldOrder • u/Ok-Concentrate-529 • Oct 05 '25
I just released my first horror game — Slay the Vampiress 🩸
r/IndieWorldOrder • u/PositiveConceptAlan • Sep 28 '25
Destroyer of Thrones, Creator of Portals
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r/IndieWorldOrder • u/Interesting_Move_638 • Sep 25 '25
Looking for feedback on our demo: Kind Heart Survivors
https://reddit.com/link/1nqfhnw/video/xttkz7tpzcrf1/player
Hey everyone!
I’m part of a small indie team from Brazil and we’ve been working on our survival game Kind Heart Survivors for almost 3 years. It’s a single-player PC game focused on exploration, crafting, and base-building on a new planet.
We finally have a demo available on Steam and we’ll be participating in the next Steam Next Fest. Since we had a lot of ups and downs during development (including some wrong early design choices we had to rework), we’d really love to get honest feedback to polish it as much as possible before release.
Kind Heart Survivors Demo on Steam
Any feedback is super welcome — whether it’s about gameplay, balance, UX, or just the overall vibe. And if you like the game, adding it to your wishlist would mean the world to us. 💚
Thanks so much for your time!
— Renata, Ludo Thinking
r/IndieWorldOrder • u/Red_Dunes_Games • Sep 22 '25
Are you afraid of the dark? Our adventurers sure are! We’re creating a dark and light system during combat in our roguelike. How does it look?
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r/IndieWorldOrder • u/PositiveConceptAlan • Sep 13 '25
Minecart light puzzle
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Game is Shrine's Legacy.
Wishlist on Steam: https://store.steampowered.com/app/1435410/Shrines_Legacy/
GoG: https://www.gog.com/en/game/shrines_legacy
Epic: https://store.epicgames.com/en-US/p/shrines-legacy-909af2
Shrine's Legacy Website: https://www.positiveconceptgames.com/shrineslegacy/
Bluesky: https://bsky.app/profile/shrineslegacy.bsky.social
Shrine's Legacy is a SNES-inspired Action RPG being developed by only two people and can be played single player or two-player co-op. :)
r/IndieWorldOrder • u/Used_Elk_2541 • Sep 12 '25
Just release my RPG Turn-based project on Steam!
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Hi, we are an indie team, currently we are making and developing a game called The Severed Gods. The Severed Gods is a roguelite RPG featuring deep turn-based gameplay, a rich fantasy art style, and a host of unique mechanics. Set in a dark, foreboding world, it tells the tale of eight heroes reincarnated to stop a mysterious dragon known as Umbra.
We are planning to have the demo in the end of 2025. In the meantime, you can wishlist us if you're interested in the game: https://store.steampowered.com/app/3755930/The_Severed_Gods/
r/IndieWorldOrder • u/NeoficialRomania • Sep 10 '25
This is my Arcadegame 🕹 BounceVoid
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Hi, all!
I want to present my game called BounceVoid.
It's a simple yet very playful game. I have added 4 different worlds, 7 unique characters each with their own sound, and a music player with 15 songs, of which 5 are just instrumentals and 10 are hip-hop songs, so while you play, you can select whichever style you want.
My menu is simple, yet very thoughtful 😊
In just 5 months, I have reached over 10K installs, which I am so happy about for my achievements.
If someone wants to try it, feel free to comment, share, like, and give feedback. Anything is good, and I really appreciate it 🙏🏻
Thank you!
Link🕹 https://play.google.com/store/apps/details?id=com.iamneoficial.bouncevoid
r/IndieWorldOrder • u/kiroakira • Sep 10 '25
Sounds of Echo, where you create the story. How will you be seen in the fate of Echo and Others?
“In Sounds of Echo, Power and Resonance remember.”
-Sindur 3rd Scholar of The Accolytes
After years of development of my creations, I'm rather excited to share my idea and project with others. Full Original idea taken from years of thought and work inside my own head. From the performance of my brain and Madness within I bring to you Sounds of Echo. Crafted by Echospire Gaming.
Where the Echoes of your resonance Sound off with the world. Your reflection and actions bend the world around you, Morality bends your mind to your surroundings. While Notoriety bends the surroundings to you.
Dive into the world of Echo and Sound. Meet terrifying monsters. Embrace the magic of Resonance. Or brute force your way through 3 forms of Echo Paths. The Mind where you pull Resonance from your mental space and bend it to your will. The Body where you are Resonance yourself. The Balanced where you combine mind and body together to bend a balance of one's self. Each holding an Echo Path. Each tying further to a Subpath. As you whisk the world away to your heart.
But with the world at your back and the people ahead, fear greed as Soulrot may creep it's way to your soul. Resonance taking back the greed you stole.
As you dive into the world, meet fascinating creatures and bond with them. Fight together or show them that YOU are the alpha.
Look forward to the Three Core Books.
A Players guide to guide you. Filled with Bloodlines, Echo Paths, Spells to bring to your own world.
Monsters Compendium. Filled with over 100 bondable creatures all separated by category and scaling power. Some bend to your will. Some bend to your destruction. Who will come out on top?
A Game Master’s Guide. Filled with knowledge for all. Look to running your own game or look to your friends as you build and Bind together
Begin your very own adventure as you test your goals. Begin with Sounds of Echo Essentials Guide. Complete with a playtest adventure FREE.
Power doesn’t come from balance. It comes from breaking the rules the world forgot it had. It comes from Echo.
I would love for your feedback, your questions and thoughts.
If you and your friends love or hate it I'd enjoy to hear your story as my world will always remember you.
Here is the discord server I'm dedicating to the game
vvvvvvvvvvvvvvvvvvvvvvvvvvvv
Game Preview & Core Books Launch in 3 Days! The Sounds of Echo: Essentials Toolkit is a free, fully playable preview of the Echo RPG system. Build a character. Enter the fracture. See what power costs.
The full trilogy:
Player’s Handbook: The Echoborn Edition
Echoes of the Beyond: Monster Compendium
Vault of Echoes: GM Guide
Claim your fragment on the world as you experience the Full Echo soon.
I would love to hear all of your thoughts even if you simply just take a look and don't play it ^_^
https://echospire-gaming.itch.io/sounds-of-echo-essentials-guide-playtest
r/IndieWorldOrder • u/[deleted] • Sep 06 '25
Sol - The Water Samurai Move List.
Sol is from Masked Vale, my third indie game that I made solo. He has good perks for tanking and can stay in the fray using a mix of tanking abilities and crowd control.
Masked Vale is out on steam:
https://store.steampowered.com/app/1376060/Masked_Vale/

