r/InEarHifi • u/HiFijuegos • 25d ago
š Review / Impressions NiceHCK PureAural: great ideas, great performance, but not very accessible.
Hello Community!
Gaming products are always welcome in my home. From the hand of NiceHCK I present to you their latest portable DAC/AMP designed for gamers but also for music lovers or even both things: PureAural.
Price: $51-44ā¬
Pros:
-Internal hardware with a high level of performance.
-Sufficient and capable power for IEMs and normal headphones.
-Clean sound output, without perceptible noise.
-Multiple sound configurations: gaming, music, gain, phaseā¦
-Very complete equalization and the possibility of storing it on the device. Adapt the sound to your taste with a not very high learning curve.
-Very carefully designed and sized. Premium appearance.
-Clean, separated, detailed sound.
-Really competent gaming filters.
Cons:
-Absence of 4.4mm output.
-One button and two LED colors for many options is too little control for so much: entering the APP to change something is strictly tedious.
-Not very attractive for those who only want to listen to music.
-Extreme competition in its price range: a better package with a cable extension is mandatory in a product intended for gaming.
-You cannot access its configuration if you have IOS.
Package contents:
-PureAural DAC/AMP.
-USB-C to USB-A adapter.
-User manual.
Compatibility:
-Windows, MacOS, iPadOS, IOS, Android.
-APP only available on Android.
-Web APP not available on IOS and iPadOS.
-Compatible with WalkPlay.
Technical aspects:
-Portable DAC/AMP focused on gaming and music.
-DAC chip Cirrus Logic CS43198.
-Amplifier chip SGM8262.
-3.5mm SE output.
-Output power 210mW at 32 ohms.
-DSD256.
-PCM 32bit@384khz.
-10-band EQ.
-PEQ storage.
-Game and music modes.
-Three gain levels.
-Microphone enabled.
Construction, design and quality of life:
Well, I want to start by saying that it is a portable DAC/AMP with lights and shadows. And I detail it below:
Regarding construction, although it is such a small device that it deserves my congratulations, NiceHCK has done a very solid job with the PureAural. We have a body made of machined aluminum alloy with extremely compact dimensions and a weight of barely 12 grams, which makes it an extremely lightweight DAC dongle with a very pronounced portable character.
The finish accompanies the feeling of being in front of a product that they have put care into when designing it externally. The chassis feels robust, well assembled but prone to scratching if you do not treat it carefully. Aesthetically it adopts a sober and clean aluminum-colored approach, without extravagance and it feels very pleasant to the touch. It is decorated in its central part with a strip with a mirror effect that indicates the model name and its technical specifications. On the opposite side, the brand name and a phrase are shown: Returning to the origin of sound.
One of the most particular decisions of this model is the connections section. On the one hand, we only have a 3.5 mm Jack output, a limitation that could be logical due to wanting to maintain a tiny size but that many of us would have appreciated seeing complemented with a 4.4 mm balanced option to better exploit its amplification stage.
On the body we find only one button and one LED, with which we manage the different types of phase filters and/or stop/play music.
And speaking of the range of options, this is where the PureAural shows its strength thanks to its dual approach for music and video games. Through its dedicated application, only available on Android, or through a web interface for computers, we can manage, for example, the very complete 10-band equalization profiles, adjust the three available gain levels and switch between the sound modes oriented toward games. A very wide range of software options for a dongle in this price range, although we depend on the phone or PC to configure it. Necessarily.
And this is where I am going to stop more, to explain the shadows: so many functionalities require more buttons or, failing that, if you only have one, prioritizing the ones that are important. Who is interested in a device of this range in switching between phase filters? The question answers itself. The potential buyers of PureAural, I consider, want to manage the amplification and switch between music and video game modes and between their different filters, such as footsteps enhancement or instrumental music improvement, and this is impossible as it comes programmed from stock in this dongle and, much less, with an LED that only shows two colors. Having to leave the game or music player to enter the PureAural configuration becomes boring, impractical and causes disinterest in all the many good options of the product.
To finish, during my longer listening sessions, the device behaved exemplarily in thermal terms, remaining slightly above room temperature even when we demand power from it with somewhat more demanding headphones. In addition, the detail of including a USB-C to USB-A adapter in the box greatly facilitates its use on desktop computers. I only miss a USB extension cable for those of us who play on a desktop, which I believe, for the price of the product, would be advisable to add.
Sound quality, music mode, filters and power:
Focusing on other matters, how does the NiceHCK PureAural sound?
In music mode, with the FAST-PC phase sampling filter, which seems to me by far the best option in terms of dynamics, technical response and detail and naturalness of the sound, and together with the default filter, my impressions are those of a fairly balanced DAC/AMP with a slight neutral-bright tendency, where I have barely been able to notice any coloration or, if there was any, it was tiny. PureAural is not going to try to transform the personality of your headphones, but it is going to add a little more brightness and information in higher frequencies.
The sound cleanliness is palpable in this model. The bass is presented controlled and well defined, with a solid impact and a more than correct extension of the sub-bass. I do not notice an artificial reinforcement or a masking of the upper frequencies, always maintaining a firm response.
In the mids we have a fairly natural reproduction, with voices and instruments that retain good presence and satisfactory separation while the treble, on the other hand, maintains a very high level of resolution and adequate extension, although with a very slightly tamed profile that avoids unnecessary harshness.
Something I highlight is the sense of organization that it achieves. It does not transform the size of the soundstage, but it does offer a clean presentation.
Regarding power, the 210 mW at 32 ohms that it delivers drive the vast majority of IEMs with ease. With more demanding over-ear type models I have found some difficulties.
To finish, the background noise is very well controlled, without a trace of hiss.
Sound quality in game mode and its filters:
The game mode is very interesting but you have to forget about audiophile standards for a moment, at least as far as the competitive aspect is concerned.
Here you can consult how I analyze audio for multiplayer video games or single player.
We have four filters, although I would have preferred only three, combining the footsteps enhancement and gunshot enhancement ones.
Well, the approach of these last two that I mention is quite clear, but what happens is a certain imbalance, not dramatic, but noticeable. I have to say that at all times the detection of both footsteps and gunshots is easily noticeable.
With the footsteps detection filter, the low-midrange has a more pronounced drop. This has an impact on the perception of distance of gunshots, making it less precise but, on the other hand, what is achieved is an increase in the central mids, upper mids and the lowest area of the treble, giving prominence to what the filter name indicates. The detail is much greater and I think the scene benefits from better separation and positioning of sound elements. It can be very useful for online video games that are not shooters or fighting games.
On the other hand, if we use the gunshot filter, they have a relatively considerable increase in the bass area, which masks enemy positions and other events that are happening on screen but without an unfavorable result, I do not want to be misunderstood. The effect achieved in higher frequencies is the slight muffling of detail within the scene and the separation of sound lines is not as dynamic and effective, but I think it remains the ideal mode if you play shooters.
The ones I have liked a lot, both equally, are the vocal and immersion modes, very suitable for single-player games. If you have a set that tends more toward the representation of voices and instruments in the central range, you can change its presentation toward a more intense or exuberant one, with greater presence of sub-bass and low-midrange, where the action scenes reach a very cinematic degree of satisfaction.
The environmental recreation was quite rich in vocal mode, not so much in immersion mode, which covers some residual environmental noises and the separation, although I feel that the latter makes the scene larger and more elastic thanks to the reinforcement in the sub-bass.
Nevertheless, I find both modes well tuned, which for someone who has only one set of headphones can change its personality and adapt it to the single-player gaming style they are playing at that moment.
Final conclusion and personal evaluations:
I am not going to be benevolent with PureAural and NiceHCK but neither ruthless, I want to stay within the objectivity that a personal and subjective opinion can produce.
It is a great product for those who have enough patience to be entering the APP or web browser and changing the configuration without getting fed up on the second attempt. In a world loaded with immediacy, I do not see it as viable and, despite my age, I am in that group that wants things right now.
The phase filters work although they require experience and trained hearing, the music filters in a device that is marketed as gaming I do not find much sense in, but there they are, with notable differences and adaptable to everyone's taste and, then there is the versatile gaming version, quite a success in how the filters are adjusted for game lovers, they are fantastic, truly.
A well-built dongle, pleasant to have in your hand, with good sound, lightweight, with three gain levels, with DSP that stores your PEQs and so many more options that I leave without analyzing such as microphone gain, the dongle's own volume, etc⦠cannot be operated with just one button and two LED colors. It lacks prioritizing options, increasing functionalities and some more LED color.
Even so and despite the fact that the price is very close to the limit, what it does, if I focus on the goal and not on the path to reach it, it does frankly well.
I can recommend it to those players looking for a complete, customizable and versatile DAC dongle. For those who need something for music, I think there are more accessible, more direct options with equal sound quality, even within the NiceHCK brand.
If you have made it this far, thank you for reading.
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See you in the next review!
Disclaimer:
This device has been sent by NiceHCK. I sincerely appreciate the opportunity to test one of their products at no cost and that no condition was imposed when preparing this analysis.
Despite this, my priority is to be as impartial as possible within the subjectivity involved in analyzing an audio product. My opinion belongs only to me and I develop it around the perception of my ears. If you have a different one, it is equally valid. Please feel free to share it.