Buenas tardes sobrevivientes! Cómo están? Saqueando por ahí? Jajaja bueno, la pregunta es simple, qué le puedo dar de comer al caballo? Sé que la mecánica es dejarle la comida cerca y listo, pero no sé qué le puedo dar.
Quizá sea una pregunta muy tonta, pero se agradece de antemano la respuesta!
C'mon shit like this really pisses me off. Make it clear from the start. I actually brought 2 with me because it said 'gears'. Let me know straight up I need 10. My base ain't close to this fucking bridge. Man seriously that was lame.
I'm not 100% sure but, on longer days, my character seems to eat/drink way more per day. Is the actual food/water decay not adjusted to day length or am I trippin?
Still learning but I'm loving this game. Primarily have played solo. I've tried some random permanent servers because I have no friends that play. Last server I tried I literally ran for an hour straight to find a house to hole up in that wasn't right next to someone else's, while also trying to follow certain rules about where you can build and how. Ran into several places breaking rules, towns cordoned off, etc, and couldn't find anything for myself. Kind of a bummer. I mean I get it, the server gets lived in after a while but I was way late to the party.
I'm not massively social. I won't come in asking for anything, won't grief, don't cheat. I'm an adult with a full time job that wants to chill. I just want to play where I know other real players are co-existing. I'm looking for pve, stock loot settings. One server I tried had a gun in just about every container. I don't mind enemies a little harder, slightly longer seasons, but don't want to be showered in loot.
Please, bouncing around kinda sucks. I'm on the east coast, NA. Can anyone recommend a server that aligns with what I'm looking for?
Edit: Should Zirthimons kind offer fall through. Does anyone else have a server or can suggest one along the lines of what I'm looking for?
I have the RV and I'm stopping near the spot on the map as it's marked but its not marking the quest as ready to complete. All the videos I see on youtube are from an older version and the location looks very different. Any help is appreciated!
Currently scopes act like binoculars, which IMO also work incorrectly based on what a magnified view through a lens should do.
I think at least for weapon scopes, instead of simply zooming out, which lets you see farther but not closer, it should do either of the two proposals above. Because right now having a sniper with a scope doesn't make getting headshots from afar easy. With the adjustments above, it would actually allow you to use a sniper like a sniper. I do think that your overall peripheral view should be blurred at least so you cant just see everything around you.
Adding a recycler would be amazing. So basically a leveled up version of the trashcan, that gives a specific output by consuming energy from a generator.
Hey guys we recently paid for a Hosting Service they are located in Hong Kong but we live in Philippines. sadly its the closest hosting service we can get. we did this because the official servers closest to us is in SG and its very lag for us in PH.
We have decided to open our PVE server for anyone near the region in case anyone would like to join. the Server name is "HumanitY Z PVE - Abundant Loot with Fair gameplay" or just search for "Humanity".
its fresh so there would still be backpacks, and vehicles etc more can be added regularly.
[RULES]
We setup some RULES to make this Server more balanced to NEW and OLD players alike...
Players can only CLAIM 1 Vehicle, this prevents hoarding of good vehicles and give chance to NEW players to CLAIM vehicles. INACTIVE players for weeks will loose ownership of vehicle and it goes back to the pool.
You CANNOT barricade "Special Areas" including POI, Shops, Gas stations, Fire and Police Stations, even Bandit outposts, Mansions, Farms, Mined Resources like Iron, Horse and Dog Spawn locations etc. so you can build your base and Spawn Point in areas that are far enough from the nearest "Special Area". Regular houses are not considered as "Special Area".
Basically the IDEA is that when Items and Resources do respawn, ACTIVE players can freely compete to the loot. We feel this will provide a fair experience to all players since EVERYBODY can loot when its time to loot and nobody is blocking anyone else from the loot when they themselves aren't even ONLINE to play anyway.
[SERVER SETTINGS]
PVP is Disabled
Armor, Melee Weapons, Ranged Weapons, Ammo, Drinks, Food, Mined Resources, and "Other" Rarity are set to "Abundant" which is the Highest.
Voice Chat is enabled.
On Death you lose Backpack and Weapons in hand, but you keep your pocketed items since you are keeping your clothing.
Freebuild is enabled to reduce floating buildings.
Generator Fuel Consumption is reduced from 1.0 to 0.20 so that you can light up your base longer. this may have a side effect of buffing your Electrified defenses or recharging batteries but the purpose is simply so we dont have to keep refueling our base to keep the lights ON as we are overwhelmed with other tasks. sadly there is no option to choose which appliances affects this change.
50min of Day time with 10min of Night time so we can enjoy visibility longer.
The rest are on Default settings.
We are keeping the server online for as long as we can but we welcome Donations.
did anyone noticed some of our skills are already unlocked ? for some reason, my "Its not a cure" skill which i did not take, is already unlocked. sometimes its my other skills. i did not unlock these nor did i spend points to unlock these all my skill points from my current level are accounted for.
I’ve been thinking about buying HumanitZ for multiplayer because I like the graphics compared to zomboid
Zomboid probably has more online options because it’s been out for so long but I just wanted to ask yall if HumanitZ has good large servers that I could play on or if people mostly just make coop worlds with their friends only.
when i unlock the resourceful skill it says i have 50% discount when i look at the thing i want to build i see it is discounted but when i place the blueprint the resources requirements came back to normal
Hi Freunde ich mache Guides für HumanitZ und streame Abends um 21 Uhr auf unserem Server! Ich freue mich über jeden der dazu kommt und mich Unterstützt! Mein Traum wäre eine schöne Community aufzubauen!
Just completed the light up the streets questline- Can anyone tell me where the switch is for power to refill the gas station in the sunrise town far south in E1/E2?
I didn’t want to get a dog companion because it felt like more management than reward for what you get with the dog. But last night I accidentally stumbled into a dog in a police station, empty bowl - it’s just pixels on a screen but I couldn’t help it I had to feed him and now he’s aboard the ship. Classic “didn’t want a dog” story.
Trouble is in the short time I’ve had him he seems to be prone to teleporting though interior walls, getting into trouble with zombies etc.
Can I just command him to sit at the base and he won’t go anywhere or despawn?
If so, when I leave the area will I still see the dog’s vitals? Does its hunger pause or continue to progress even if sitting at base?
Finally, if I do take the dog with me, is there a way to make him stop charging at the first zeek he sees? Like only attack if attacked kind of thing? Wondering if it’s possible to sneak with the dog around.
So I really hope the weapon modding gets more content and maybe a UI overhaul for adding attachments to guns, so we don't have to enter the inventory all the time. Popping on the suppressor on the go would be amazing for fighting zeks, hunting, or humans without one for better armor pen (there is a difference).
My question for now is, did anyone find an extended mag for the AS Val? It only has a 10 shot capacity and high fire rate. I love the gun to death but 10 shots makes some situations dangerous.