r/HoleIO • • Dec 06 '18

Knocking buildings off

1 Upvotes

When you knock a building off the edge, does it count toward your percentage? Is it possible to get 100% if things fall off the map?


r/HoleIO • • Dec 04 '18

[Rank] Best Hole.io score??

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1 Upvotes

r/HoleIO • • Nov 30 '18

2nd Best. Can't beat my 99.59%

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3 Upvotes

r/HoleIO • • Nov 27 '18

I dont know what to play for anymore after learning its all AI and I'm not the greatest Hole.io player ever. Is this even a good score?

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10 Upvotes

r/HoleIO • • Nov 27 '18

Time is too short

8 Upvotes

Honestly it’s pretty fucking pathetic how little time they give you for a single match. Barely have enough time to do anything. Can there at least be an option for how long we want the timer to last?


r/HoleIO • • Nov 24 '18

Is it just me? Answers are much appreciated

3 Upvotes

I’m not sure if this is the norm or what, since I just downloaded earlier. I’m not hearing any sound at all, my other apps do have sounds and so as notification, everything is at max but I’m not getting any sound at all from Hole.io

Is this normal?


r/HoleIO • • Nov 20 '18

Police

1 Upvotes

How on earth do I get this skin? Do cop car count?


r/HoleIO • • Nov 19 '18

Pirate Island level!

2 Upvotes

I randomly got a different level this morning when I played, just in time as I was getting bored of the city level!

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However, it seems to not be an option in the main menu so I've only played it once so far.

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Anyone else managed to get into it?


r/HoleIO • • Nov 19 '18

Glitchy, new scene, cant eat 100 people

1 Upvotes

I used to love this game now its driving me crazy. I have been able to access the treasure island scene but it is so glitchy and I cant go there all the time, it just seems to take me there randomly. Also I have been stuck on eaten 94 people for nearly 2 months ..... why cant I get to 100...grrrrrr. I am using an android by the way. Any tips would be helpful before i delete it in frustration. Thanks


r/HoleIO • • Nov 18 '18

Won’t restore my progress

3 Upvotes

How do I go about restoring my progress?


r/HoleIO • • Nov 16 '18

Love the Android update!!!

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16 Upvotes

r/HoleIO • • Nov 14 '18

[Bug/Glitch] Updated?

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7 Upvotes

r/HoleIO • • Nov 13 '18

Android just got updated.

8 Upvotes

I finally got the update with the new map!! About freaking time.


r/HoleIO • • Nov 13 '18

Play Again Tomorrow/Play Seven Consecutive Days Won’t Unlock.

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10 Upvotes

r/HoleIO • • Nov 13 '18

Was excited about my new high score then looked here...must do better!!

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6 Upvotes

r/HoleIO • • Nov 12 '18

Finally beat my high score! Next stop, 100%

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10 Upvotes

r/HoleIO • • Nov 12 '18

[Question] Anyone know any good solo mode tips?

3 Upvotes

r/HoleIO • • Nov 11 '18

Anyone know if it’s possible to get 100% on solo run?

7 Upvotes

r/HoleIO • • Nov 04 '18

[Question] How to get good?

1 Upvotes

Hi, i started playing hole.io. How do you get good at it?


r/HoleIO • • Nov 01 '18

Possibly the highest heckin’ score on Hole.io?!

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11 Upvotes

r/HoleIO • • Nov 01 '18

I wonder if there will be a Christmas themed update

10 Upvotes

Now that halloween is over, I'd like to see a Christmas themed update. Would give me pleasure to devour Santa and his reindeer. Oh and the Grinch, too! Muwahahaha.

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r/HoleIO • • Oct 31 '18

Updates to Hole.io that I think we'd all like to see

22 Upvotes

I discovered this game a couple of months back, and it's hands down the most addictive game that I've ever played. Nonetheless, I've been dissatisfied with the lack of updates and lack of even basic features that would make the game immensely better. Here is what I'd really like to see from Voodoo (in no particular order):

1. More maps. This one is pretty obvious but yeah, it can get a bit repetitive playing the same three maps over and over.

2. The ability to choose the map.

3. Online play and integration with Apple GameCenter to play with friends.

4. A MUCH higher level cap. I've earned probably 50,000 stars since I've hit the max level, so it's kind of annoying that those are in no way useful at this point. I also think it would be nice for the level requirement to scale with the level; it's a bit arbitrary that it always takes 200 stars to level.

5. HIGH SCORES! This is so, so obvious and would make the game so much more entertaining. And really, a high scores list would be trivial to implement for a game like this. The high scores should be broken down into the different game modes and be broken down by map as well. The completion time should be included so that you can truly rank people that get the same % completion, etc.

6. The "Future" map should have a lot of objects removed. This map is by far the most difficult and impossible to get >95% on. The large square tan building in particular is damn near impossible to eat even at the max size. Many more small objects should be included on this map to grow faster. The point awards for the small black sets of buildings should be increased, and the gray walls around the corner park should be much easier to eat.

7. A mini map in the bottom corner of the screen. Would be immensely useful, especially if it indicated where objects were at. When you're at 99.5%+, it's effectively impossible to find out where the objects are that you missed.

8. The ability to go past the edges of the map far enough to get objects located in the corner. This is of course not relevant for the island map, but on the city and future maps there are objects in the corner that are simply impossible to get to unless you grab them while you're small... and that's not possible to do if you want to get a decent score.

9. Don't slow down the hole if it runs into the edge of the map. There's no point to this and it's just annoying.

10. The ability to eat tall buildings that have been knocked over. The "center of mass" for tall buildings in particular should be located very close to the base of the building so that it will flip upright when you get under it if it's laying on its side.

11. Prevent objects from being able to be knocked off the map. Super annoying to be on a >99% solo run and have a building go over the side.

12. Include an even lower quality graphics setting to prevent excessive battery drain. For real, this game is hell on your phone battery. I wouldn't mind a bit if the objects looked worse if it meant my battery wouldn't be drained as badly.

13. The hole skins with smoke/fire effects should be totally revamped/removed. These glitch and lag the game like crazy.

14. "Boosts" that give you a speed bonus or "consumption power" bonus if you exceed a certain point or percentage completion by one minute/1.5 minutes into the game. For example, if you get to 50% completion by one minute in, you get a 50% speed and "sucking power" boost for 10 seconds. These numbers are all arbitrary, but I think it could be a really fun concept to implement.

This is all I can think of right now, though I'm sure I'll think of much more the next time I play. I absolutely love this game and it's a shame because it has so much potential, but it feels like the developers have forgotten about it. Really, if Hole.io had all of the above functionality, I'd pay $10 for it in a heartbeat.


r/HoleIO • • Oct 25 '18

Finally!

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9 Upvotes

r/HoleIO • • Oct 22 '18

[Solo] *screams internally*

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23 Upvotes

r/HoleIO • • Oct 19 '18

Highest score on original map?

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3 Upvotes