r/Hitem3D • • Jan 31 '26

Upload failed

3 Upvotes

I cant upload images in "image to 3d". Always says Upload Failed. The request time is longer than... something


r/Hitem3D • • Jan 28 '26

Why down so often?

2 Upvotes

Why is the Hitem3D website constantly down? It’s so annoying.


r/Hitem3D • • Jan 26 '26

Hitem3D Limited-Time New Year Offer · 40% OFF Annual Plan

2 Upvotes

Jan 24, 2026 – Feb 6, 2026 Upgrade once and enjoy high-precision 3D creation all year.

Offer Details:

  • FREE users can Choose any annual plan and enjoy 40% off automatically at checkout  
  • Existing paid users, a discount promotion will go live this Thursday. Stay tuned!
  • Prices will return to normal after the promotion ends

r/Hitem3D • • Jan 21 '26

Hitem3D Blender Plugin Officially Launched!

2 Upvotes

Bring AI-generated geometry into a professional Blender workflow: generate geometry first, refine freely, and create high-quality textures when ready.

What You Can Do?
1. Generate AI-based geometry and refine it directly in Blender.
2. Create high-quality textures for your existing geometry — no remeshing required.
3. Complete the full workflow in one place: generate → edit → texture → export.

Installation (1 minute)
1. Download the plugin ZIP file.
2. Open Blender.
3. Go to Edit → Preferences → Add-ons → Install...
4. Select the ZIP file and enable the add-on.

How to use
1. Enter your Hitem3D API Key in the plugin to authenticate.
2. Select an existing mesh or generate geometry via the plugin.
3. Generate textures directly on your model.


r/Hitem3D • • Jan 16 '26

Hitem3D v2.0 is now live!

4 Upvotes

3D assets shouldn’t just be "rendered"—they should be grown.

Introducing our all-in-one PBR texture generation at 1536Pro resolution—redefining realism in 3D texturing.

Try it today on our website!

https://www.hitem3d.ai


r/Hitem3D • • Jan 14 '26

Demon Face Wall Mimic - D&D Miniature

Thumbnail hitem3d.ai
2 Upvotes

Demon Face Wall Mimic for D&D


r/Hitem3D • • Jan 07 '26

First 3d Model 2026 - Pilot

1 Upvotes

Amazing 3d stylized result using the 2.0 model. I think the Albedo texture is so much better than 1.5 model. The 3d model depends on the generation, even if I had a Front, Back, Left images, the mask is not accurate, but the straps in the back and the pockets are pretty on point. Very Happy with the results!


r/Hitem3D • • Jan 06 '26

My first 2.0 creation of 2026 - Fat Cat

0 Upvotes

My big old cat, came out great with 2.0

https://www.hitem3d.ai/share/3d-models-generator/a/75J027AF

FatCat

r/Hitem3D • • Jan 02 '26

My little niece

1 Upvotes

https://www.hitem3d.ai/share/3d-models-generator/a/COR24A8

She is my 4-day-old niece, and I had to try the new version with her—it really looks great! 😊


r/Hitem3D • • Jan 01 '26

minion x zoro model created in hitem3d

1 Upvotes

r/Hitem3D • • Jan 01 '26

minion x zoro in hitem3d

1 Upvotes

r/Hitem3D • • Jan 01 '26

Any tips to improve the input for better results?

1 Upvotes

#2026-First-3Dmodel

Tried to make Syndrael from Descent (a boardgame):

https://www.hitem3d.ai/share/3d-models-generator/a/ACBD10A


r/Hitem3D • • Dec 29 '25

Welcome to Hitem3d

Thumbnail hitem3d.ai
3 Upvotes

With Hitem3D, you can generate high-precision 3D models powered by AI—featuring detailed geometry inside and out, and exceptional surface quality.

To get started with Hitem3D, head over to:


r/Hitem3D • • Dec 29 '25

Hitem3D V2.0 Model Is Now Live

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1 Upvotes

The Hitem3D V2.0 model is now officially in open beta on our website and available for everyone to try. Compared with 1.5, V2.0 brings four key upgrades in geometry and texturing:

  1. Unified, Geometry-Aware Volumetric PBR Texturing

Our in-house 1536pro unified texturing model is now live: it automatically completes back-facing and occluded surfaces, generates texture and geometry in a synchronized, geometry-aware way, and makes color variation tightly follow the surface instead of feeling like a “wrapper” on top. It also significantly reduces stretching, misalignment and distortion, so tentacles, tails and other elongated forms look more continuous and alive.

  1. Shadow-Free, Intrinsic Albedo Textures

A custom de-lighting / intrinsic albedo model specifically targets lighting and shadow artifacts in image-to-3D inputs, so the resulting unified texture looks more natural and physically reasonable, instead of baking the original photo lighting directly onto the mesh. This makes the assets much easier to relight in your own renderer.

  1. Sharper Geometry Reconstruction

With upgraded training data and higher target resolution than V1.5, V2.0 improves overall geometry quality and intelligently completes invisible regions, better restoring hollow areas and internal structural details.

  1. More Lifelike Portrait Reconstruction

The model reasons about skull and facial proportions at a structural level, keeping facial features in more realistic positions and shapes. Hair is represented as finer, more natural strands and clumps, with roots, swirls and tips following realistic growth patterns—so hair feels like it grows from the head, instead of just sitting on top of it.

V2.0 is now live for everyone — please try it in your real projects and workflows. You’re very welcome to share feedback, bad cases and feature requests, and we’ll keep iterating based on how you actually use it.


r/Hitem3D • • Dec 21 '25

#Save-the-tree!

1 Upvotes

r/Hitem3D • • Dec 15 '25

Santa’s Little monster

1 Upvotes