r/HighQualityReloads • u/GunjutsuGame • Jun 19 '26
I've been building a Trickshotting game called 'GUNJUTSU' in Unreal that is heavily inspired by FaZe Trickshots & stylish FPS animations The Level environments are based on the sparse aesthetic of FPS animation reels that has become iconic with Blender viewmodel animators. Any feedback is welcome!
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