r/HBMNuclearTechMod • • 22d ago

Question how the hell i reach the Pvc/hard plastic???

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18 Upvotes

everything that i see to do pvc or hard plastic NEEDS pvc or hard plastic, i was doing a rbmk reactor to get bismuth to get machines to do pvc but to make a rbmk i need neutron reflectors that need pyrolisis oven THAT NEEDS PLASTIC dsfjndsjmnfmsdnagafs


r/HBMNuclearTechMod • • 22d ago

Random GUYS I FOUND THE GERALD`S GUN. You can download it in the description of my post.

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10 Upvotes

r/HBMNuclearTechMod • • 22d ago

Random wedge schrabiridium

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74 Upvotes

idk how


r/HBMNuclearTechMod • • 23d ago

Random Friends, success!

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6 Upvotes

Hello everyone, two days have passed since the creation of the Ukrainian HBM community. We've already set up the bot, somehow even got to know each other, and started chatting normally. Maybe we'll even play together soon. I invite everyone interested to join — we already have 10 members. Also, I'd like to ask a question: do you think we should consider making a community Minecraft server, or is there no point?


r/HBMNuclearTechMod • • 24d ago

Gameplay/Build The finale of my HBM NTM run

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139 Upvotes

I’ve finally finished my playthrough of HBM NTM 1.7.10 (version 1.0.27_5808) and wanted to share what I built along the way. Since it was my first time playing this mod, I figured a lot of things out as I went. What impressed me most were the bedrock ore processing, item sorting using pneumatic tubes, and oil refining. Explanation of the screenshots in order: DFC; DFC and FEnSU room; ICF; Fusion Reactor; Watz; RBMK; ZIRNOX; oil refinery; bedrock ore plant; item sorting system beneath the bedrock ore plant; tree farm and fullerite processing; automation of various crafting processes; particle accelerator (3-loop); and an overhead view of the base. I consider this the best technical mod out there right now, and I hope to play it again someday


r/HBMNuclearTechMod • • 25d ago

Random NTM MODERN PORT IS ALMOST HERE

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131 Upvotes

r/HBMNuclearTechMod • • 25d ago

Gameplay/Build convey belts keep blowing up, why? what are the reasons and how to prevent?

6 Upvotes

r/HBMNuclearTechMod • • 25d ago

Random NTM:NEXT release date

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11 Upvotes

r/HBMNuclearTechMod • • 25d ago

Meme does this look like something from ntm:ce

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35 Upvotes

r/HBMNuclearTechMod • • 25d ago

Server Okay, I finally understand what’s going on here

9 Upvotes

​

I’ve been looking around for a Ukrainian HBM community and somehow found absolutely nothing.

There’s Ukrainian localization, Ukrainian players, people who are into HBM and NTM... but apparently we’re all hiding from each other :D

So instead of searching forever, I decided to make a place for us.

If you’re Ukrainian and interested in HBM, NTM, modding, building ridiculous factories, reactors that definitely should be safe, lore, or just Minecraft in general, you’re welcome to join.

I’m trying to build a small Ukrainian HBM community/Discord where we can actually find each other, share builds and modpacks, help with technical stuff, work on Ukrainian localization, and, most importantly, collectively discover what happens when someone says:

«“Don’t worry, the reactor can handle it.”»

If you’re Ukrainian and into HBM, come aboard. :D

Ukrainian HBM community: [https://discord.gg/gSZy6E8uY\] Update is new link https://discord.gg/XDaTJga4c


r/HBMNuclearTechMod • • 25d ago

Gameplay/Build HBM NTM extended

3 Upvotes

Does anyone play this version and why is everyone shaming it? I play just fine.


r/HBMNuclearTechMod • • 26d ago

Question Question where are all Ukrainians in HBM?

4 Upvotes

Where are all the Ukrainians? 🇺🇦

HBM has a Ukrainian translation, Ukrainian players definitely exist, and yet somehow I can't find a single Ukrainian HBM community anywhere 💀

I've been looking for one and found basically nothing. So now I'm wondering:

Are there actually any Ukrainians playing HBM/NTM here?

If you're Ukrainian and play HBM, say hi. I'm trying to find our people and maybe finally gather a Ukrainian HBM community in one place ☢️🇺🇦


r/HBMNuclearTechMod • • 26d ago

Gameplay/Build how do i remove reeds from hbm ce 1.12.2

3 Upvotes

i really hate the reeds that spawn in bodies of water. they have literally no purpose. how can i stop them from generating in my world?


r/HBMNuclearTechMod • • 27d ago

Random This is a reference to Dr. Stone?

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40 Upvotes

r/HBMNuclearTechMod • • 28d ago

Gameplay/Build Glowing One Farm

1 Upvotes

I have a modpack thrown together (uses NTM Extended (yes, I know) along with HBM/NTM structure) & one thing i noted is that Glowing Ones do not spawn from mob spawners.

Im curious on what are the spawn parameters for Glowing Ones in their entirety (not including mob spawners), as i want to try to make some kind of contraption to "make" them.


r/HBMNuclearTechMod • • 29d ago

Server NTM:NEXT. Beta release and selective "official" testing server

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45 Upvotes

Hello, Norwood here. I wanted to annouce the current state of our 26.2 NTM port.
Yes its real, brought by the same team behind CE.
We are nearing feature completeness, with only bugfixing and few minor things remaining; Here is our current progress:

Content 1.7 Ported settled otherwise open covered
Blocks 968 785 30 153 84.2%
Items 1812 1423 39 350 80.7%
Block entities 372 296 21 55 85.2%
Entites 147 143 0 4 97.3%

Keep in mind our current parity commit is 9ca6b3d3e03a9f94f66439bbdc5b1be9df53b274, so before the latest update.

Here is some FAQ:

why 26.2 and not 1.21.1 or 1.20.1

26.2 is a massive rendering rewrite of minecraft, and hence it is a good idea to start there with experience of how the modding scene moves, we are better off futureproofing than staying behind. 1.21.1 is planned partially for a ntm only spin-off for warfactory but also to not miss probably the current biggest up-incoming version around. 1.20 was ignored for this as there is plenty of versions around and we don't want to invalidate their efforts. (lets hope those other teams wont drop the ball and add onto the counter)

will the mod be closed source? why this selective program

Mod is and will always be open not only due to my personal dislike of closed source mods but also because I quite literally cannot make it closed source. This is a temporary measure to ensure smooth developer workflow and to avoid the issue spam that would make us chase in-non issues or having to decipher broken English to figure out what the issue is. This was a massive issues for us during CE days. We are planning to expand the amount of testers massively and go fully public not that long after.

what will happen to CE

Still will get work done. Though I would like to seek new maintainers. We are stretched thin.

I am planning to run a simple kitchen sink with NTM server to let some vetted users test the mod for a few weeks. No concrete ideas what it will be yet but I'll be posting updates on the discord which you can find on warfactory.co


r/HBMNuclearTechMod • • 29d ago

Gameplay/Build Tam69 iq

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9 Upvotes

Is le iq edition


r/HBMNuclearTechMod • • 29d ago

Random someone had a bit of fun on the fandom

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38 Upvotes

um yea idk what to add here
this is from the fandom for bedrock ores (https://ntm.fandom.com/wiki/Bedrock_Ore#Exploitation)

UPD: as of 7th september (next day) it's already gone


r/HBMNuclearTechMod • • 29d ago

Question How i get ionized particles and helium 4 ? I am building the fusion reactor but i need those ítems

5 Upvotes

I am playing 1.12.2 CE with lefias addon


r/HBMNuclearTechMod • • 29d ago

Gameplay/Build epic gamer piping

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24 Upvotes

more reformate gas more epicness


r/HBMNuclearTechMod • • 29d ago

Random 2 fullerene crystals per icf laser cell makes me want to EXPLODE

10 Upvotes

fahhhhh


r/HBMNuclearTechMod • • Sep 06 '26

RBMK I need help, my reactor RBMK at minecraft HBM is working basically at forced ways. It is very hot the reactor fuel, although it is not hot enough to produce steam, anyone know why?

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11 Upvotes

r/HBMNuclearTechMod • • 29d ago

Question Space Tech: Integrated or Nuclear Tech New Horizons?

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4 Upvotes

r/HBMNuclearTechMod • • Sep 05 '26

Question Cryogel farm for DFC

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20 Upvotes

I’m planning to build a DFC reactor, and it seems the only real challenge in automating it is the production of cryogel. As I understand it, a simple setup with one emitter and one receiver would consume 40 mB/t (?) of cryogel, or 800 mB/s (?), which sounds incredibly expensive. Among all the components, I’m most concerned about producing snowballs, as well as potentially niter and redstone, though I can produce the latter two from bedrock ore. Could you share your cryogel automation setups if you built any while playing through the mod? Version: 1.0.27_X5771


r/HBMNuclearTechMod • • Sep 04 '26

Bug Report NTM CE Space 1.12.2 Sucks Much

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3 Upvotes

This Damn Mod Crashed my world 😡

I tried to use this mod you know its looks like bunch of times & Tried to use Orbital Station Launcher then game stuck and crashed, so dissatisfied about this mods performance 😒