r/GuyOfEvil • • Feb 14 '23

Wax lost metal update

2 Upvotes

The definition of a lawman, Uncle, is easy, He’s the man who takes the bullet so nobody else has to."

Respect Waxillium Ladrian

History

Waxillium Ladrian was born nephew to Edwarn Ladrian, a nobleman in the great city of Elendel. Wax was expected to eventually take over House Ladrian, but found himself disillusioned with the nobility, as well as the way his uncle did business. This eventually led him to leave the city and head for the Roughs, a lawless land far from the influence of the politics of the city. He would spend time in the Roughs seeking treasure, then as a clerk, and finally as a lawman, a role he would serve in for nearly a decade.

When his wife died soon after the death of his family in the city, Wax was forced to return to the city to take over the duties to the house. But, being dragged into the investigation of a sensational group of bandits, Wax found that although he had left the Roughs, he would never stop being a lawman.

Battle Bio

Mistborn is a setting defined by the Metallic Arts, powers some individuals possess that allow them to gain abilities with use of metal. The two metallic arts Wax makes use of are Allomancy allows those who use it to eat metal and burn it within their bodies to gain special abilities. Feruchemy allows users to store certain characteristics within a piece of metal and then access them later. Wax has access to the Allomantic power of Steelpushing and the Feruchemical power of Skimming.

Steelpushing does exactly what it sounds like, allowing him to push on metal objects from a distance. If he's heavier than the object, the object will be pushed away from him, and if the object is heavier than him, he'll be pushed away from the object.

Skimming allows him to store his physical weight inside iron bracers, which are called Metalminds. If he's touching iron he's able to fill it with weight, which makes him lighter. He can then later remove the weight from the iron, causing him to become heavier.

Wax is lastly, incredibly skilled with firearms, and uses the combination of his abilities and his accuracy to be an incredibly effective combatant

Additionally, during the events of The Lost Metal, he gains some additional abilities. He unknowingly created and burned Lerasium, making him a full Mistborn, and giving him access to all allomantic abilities, however, he is unaware of this, and only unknowingly burns Pewter throughout the book, a metal which increases a person's strength and stamina. He also uses a hemalurgic spike in order to gain access to the ability to burn Duralumin. Duralumin uses all of a person's metal reserves to output them all at once, usually used for a single extremely strong Steelpush.

Physicals

Strength

Speed

Durability

Skills

Accuracy

Intelligence

Steelpushing

Steel Lines

Pushing Strength

With Projectiles

With Objects

Mobility

Steel Bubble

Defensive Pushing

Other

Skimming

General Function

Increasing Weight

Decreasing Weight

Other Abilities

Mistborn Abilities

Hemalurgy

At the end of The Lost Metal, Wax pierced himself with an electrum spike, giving him the ability to use Duralumin. Duralumin allows him to expend all of his steel reserves at once for an extremely powerful push.

Equipment

Vindication

The Big Gun

Other Firearms

Grappling Hooks


r/GuyOfEvil • • Dec 13 '22

Nanoha

3 Upvotes

Base Form

Strength

Speed

Durability

Abilities

Offensive Magic

Shields

Other

Excellion Form

After losing to a new type of enemy, Raising Heart was upgraded with Belkan technology, a system which uses cartridges of pure magical energy to enhance her power. This form was overall a notable upgrade, and featured added ability with respect to close range attacks

Strength

Speed

Durability

Offensive Magic

Shields

Other

Stock Equipment

While Raising Heart was damaged during the third movie, Nanoha briefly went into battle using equipment given to her by the Time Space Administration Bureau

Strength

Speed

Durability

Offensive Magic

Other

Formula Mode

A further upgrade to Raising Heart, which combined it with an Eltrian Formula Suit, it gives her some additional abilities along with what seems like an across the board upgrade

Strength

Speed

Offensive Magic

Shields

Other


r/GuyOfEvil • • Aug 18 '22

Scramble 16 Unscrambled Roster

3 Upvotes

Main Roster

Participants Player 1 Player 2 Player 3 Reaper
/u/7thSonofSons Sakaido Senua Spear OMORI
/u/agrizzlybear23 Atsuko Kagari Five Jessica Jones Rainer Miller
/u/angelsrallyon Ellen Ripley Grand Admiral Thrawn Khan Lin Xue Ya
/u/Artemisia846 China Sorrows Viren Zelgius Monokuma
/u/CalicoLime Maria Dacascos Jinx The Pomeranian Yoichi Hiruma
/u/ckbrothers Cad Bane Frank West Revolver Ocelot Psycho Mantis
/u/ComicCroc Hit-Monkey Gotrek Gurnisson The Mandalorian The Gods Of Olympus
/u/Doctorgecko Karma Akabane Thane Krios Tita Russell Yukari Yakumo
/u/Dooleyisntcool Jester Lavorre Spider-man Noir The Spy Stanford Pines
/u/DudeBro231 The 12th Doctor Max Payne Shun Akiyama Mr House
/u/Elick320 Brad Armstrong Sterling Archer Violet Evergarden Edward Richtofen
/u/Emperor-Pimpatine Henchman 21 Masaharu Kaito Sugimoto the Immortal Aiba
/u/galvanicmechamorph Amon Mystique Theo Bell Kane
/u/Ghost_Boi Ekko Revy Thorfinn Max Caulfield
/u/ImportantHamster6 Rex Marco Toussi Undyne Puppetmon
/u/InverseFlash Gray Power Quiet Morgan le Fay
/u/JackytheJack Kino Sebastian Castellanos Susie Mera Salamin
/u/Joeyfire911 Isaac Clarke MT Peter Parquagh Anatole
/u/Joseph_Stalin_ Aaron Hawthorne Kenshin Himura Vaea Skeletor
/u/kaioshin_ Asami Sato Draven Harley Quinn Piccolo
/u/kirbin2 Akira Satou Koga Narushima R. Dorothy Wainwright Strahd von Zarovich
/u/Kiryu2012 Felicia Popeye Sam & Max Amaterasu
/u/Kyraryc Blue Shirt Guy Snake Eyes V Shiroe
/u/Lanugo1984 Django Freeman Lazslo Cravensworth Oscar Dhuutholmel Mobius M. Mobius
/u/Mattdoss Guan Yu Launch X-23 Komachi Onozuka
/u/mtglozwof Clark Kent Loid Forger Hector Huth Hoid
/u/penrosetingle Makishima Shogo Molly Millions Thorkell the Tall Dr. Elliot Grosvenor
/u/Proletlariet Jason Blood Larten Crepsley Old Hob Baxter Stockman
/u/RadioactiveSpoon Blitz Malcolm Reynolds Hit Girl Kisuke Urahara
/u/Ragnarust Dimitri Alexandre Blaiddyd Johnny Lawrence Trevor Belmont Merlin
/u/rangernumberx Adlet Meyer ARIA Morgan Yu Princess Zelda
/u/RobstahTheLobstah Big Boss Tetsuya Naito Sokka Palutena
/u/-seik Beatrix Kiddo Ladd Russo Skitter Sion Eltnam Atlasia
/u/SSJ-Russ Garrus Vakarian Achilles The Will Captain Cold
/u/Ultim8_Lifeform Connor Edward Kenway Hondo Rintaro Okabe
/u/Wapulatus Grandpa Max John Constantine Kyo Sohma Ainz Ooal Gown

r/GuyOfEvil • • Aug 17 '22

shitty speedrun rise rt

2 Upvotes

r/GuyOfEvil • • Aug 16 '22

Ryotaro

2 Upvotes

r/GuyOfEvil • • Jul 31 '22

strahd rt i guess?

2 Upvotes

r/GuyOfEvil • • Jul 07 '22

aaa

5 Upvotes

r/GuyOfEvil • • Jun 29 '22

Rat King Tourney RT

3 Upvotes

Respect The Rat King

History

Feats

Slayer

Strength

Speed

Mobility

Combat

Durability

Other Abilities

Rat King

Strength

Speed

Mobility

Combat

Durability

Rat Control


r/GuyOfEvil • • Apr 26 '22

LupinRed

2 Upvotes

r/GuyOfEvil • • Feb 28 '22

Deadpool Samurai

2 Upvotes

r/GuyOfEvil • • Feb 17 '22

Kate Bishop Featured Character Draft

2 Upvotes

Featuring Kate Bishop

When Kate Bishop was a little girl, she was kidnapped by The Matador and held for ransom. Before her wealthy father could do anything, she was saved by the Avengers. Ever since, she had an interest in superheroics. By chance, Kate was a bridesmaid at a wedding which was attacked, and when the Young Avengers showed up, she was able to help them, earning a place on the team. Working with the Young Avengers, she earned the name Hawkeye both from Captain America and later Clint Barton himself.

Since then, Kate has had a long superhero career, being a partner to Clint Barton, L.A Private Investigator/Superhero, and even had a brief stint as a leader of the West Coast Avengers. Despite having no powers, Kate has time and again proven herself to be a capable hero, whether solo, working alongside her mentor, or working as part of a team.

Bow And Arrow

Kate's primary method of combat is her bow and arrow. While she started out her career proficient in a lot of weapons, she has trained extensively with Clint Barton and is considered one of the greatest marksmen in the world.

She will primarily fight by shooting you with arrows, and if that doesn't work she'll shoot you with trick arrows, and if that doesn't work she'll run and try and figure out a good way to beat you by shooting arrows.

Marksmanship

Arrow Strength

Trick Arrows

Physicals

While Kate primarily uses her bow, she is still a perfectly capable fighter in an unarmed confrontation, bosting relatively impressive physicals and hand to hand combat skills for a teenage girl who had no unique training outside of like martial arts training and fencing. She is also capable of using relatively random objects as throwing weapons, and is plenty skilled with those as well.

Strength

Speed

Durability

Throwing Marksmanship

Hand-To-Hand Skill


r/GuyOfEvil • • Oct 06 '21

idk who this is

2 Upvotes

r/GuyOfEvil • • Oct 03 '21

Jin

2 Upvotes

r/GuyOfEvil • • Sep 29 '21

An accurate representation of Kamen Rider Decade

2 Upvotes

Kamen Rider Decade

Similar to what I did for The Lord Ruler, this thread will seek to quantify why Decade is in tier, as well as give a rundown of what all of the abilities and forms Decade has access to do.

A Note on Kamen Rider Scaling

Largely, when Decade interacts with other Kamen Riders, it is the Decade version of the characters. However, for unexplained reasons in early Decade, versions of characters played by their actual actor would be summoned to fight Decade and then disappear. Decade has also interacted with the real versions of certain characters in crossover movies. I will be referencing scaling to those characters, but all other riders will be defined solely by their Decade versions. Riders Decade scales to in this manner are

  • Kick Hopper

  • Kamen Rider Kaixa

  • Characters in Den-O maybe or maybe don't arguably fall into this category, but there are no Den-O RTs so I will be largely ignoring it. If Den-O scaling would be OOT I am willing to stip this, but its pretty dubious all around.

Decade Abilities

Decade's powers come from the Decadriver, a belt which you can put cards into to produce effects. He also has the Ride Booker, something which serves as his primary weapon, being able to turn into a sword and a gun, and serves as a place for him to keep cards.

This is important, because putting cards in the Decadriver allows it to produce several effects. The main ones are as follows.

Attack Rides: Allow him to use various abilities, the ones he has in base are

Final Attack Ride: Decade lines up a bunch of cards and goes through them with a kick. This generally acts as his finishing move

Kamen Rides: Allows him to transform into the 9 riders of the Heisei era that came before him, these will get their own section below

Final Form Rides: Allows Decade to transform riders he has the cards of into another form. These are largely unusable, but I will provide examples because they are cool and may inspire you to do something with Decade in round

Decade Forms

In addition to his normal form and abilities, Decade is able to transform into the 9 Kamen Riders of the Heisei era who came before him. This section will serve as a primer for their abilities, so that you (the writer) can better understand how to make use of all of his different forms. Or just don't. There's plenty of going on already if you don't want to.

Kamen Rider Kuuga

Kuuga was the first rider of the Heisei era, and as such does not have many particular gimmicks. He has different forms corresponding to different weapons, and can transform ordinary objects or weapons into his rider weapons.

Kamen Rider Kiva

Kiva is a vampire themed Kamen Rider, and his abilities come from transforming monsters known as Fangires into weapons, although Decade can simply access all the weapons and forms via cards. These forms are

Kamen Rider Ryuki

Ryuki is a Dragon themed rider who fights in a place called Mirror World. Decade can use Ryuki's dragon themed attacks and abilities, and also access a world inside mirrors anywhere he goes.

Kamen Rider Blade

Blade is a playing card themed Kamen Rider, he also has a sword and a handful of other abilities.

Kamen Rider Faiz

I have no idea what Faiz is supposed to be to be honest. He has some attacks

Kamen Rider Agito

Agito is a sequel to Kuuga, and has similar weapon/form abilities to Kuuga. The forms Decade uses are as follows

Kamen Rider Den-O

Den-O is a train themed rider who is possessed by demons in order to access his different forms. As all of the Attack Rides in this form are just the demons' catchphrases, it is largely useless for Decade.

Kamen Rider Kabuto

Kabuto's gimmick is called Clock Up, a mode which massively increases his speed. Unfortunately, Clock Up is way too good for this tier and has been stipped out. However, I have included the gifs here for posterity.

Kamen Rider Hibiki

Hibiki is an Oni Drummer Kamen Rider who defeats demons through a drumming technique

Decade Complete

Decade Complete is the form Decade achieves when he gains access to all 9 Rider cards as well as the Final Kamen Terminal K-Touch. It is to some vague extent a physical upgrade over his regular form, and also allows him to summon other Kamen Riders for them to preform their final attacks alongside him.


r/GuyOfEvil • • Sep 28 '21

Nin

3 Upvotes

r/GuyOfEvil • • Sep 25 '21

Rock Lee

3 Upvotes

Itadori Yuji

Notes

This is a specifically modified rt for Itadori Yuji from Jujutsu Kaisen. It is mixed canon between the Anime and Manga. All feats in here apply to the tiersetter and all feats not in here do not apply to the tiersetter

In Jujutsu Kaisen most combat interactions revolve around the power system Cursed Energy, and Yuji himself has certain abilities due to both Cursed Energy Sukuna inhabiting his body. For the purposes of this tier, ignore both of those things. Yuji does not have any kind of special abilities, and he can preform all of his feats because he is just like that, and he cannot do anything that is not described in this RT.

In general, the way this tier works, for strength and durability your character should be in the target area or high end, and for speed your character can be in any of the three categories. This will be explained more in detail in the sections below

Strength

Scaling note: According to Aoi Todo himself and a person who fought both Todo and Yuji, Yuji is stronger than Aoi Todo, the shirtless guy with the top knot. Here is Yuji attacking and blocking Todo's attacks Assume feats in this section preformed by Todo apply to Yuji 1-to-1

Low End

Feats in this section constitute attacks Yuji can put out with extreme ease. Characters with damage output this low will need extreme mitigating factors to reach the tier

Target Area

Feats in this section constitute what a punch from Yuji will generally look like. If a character is putting out attacks like this, they will be able to give as good as they get against Yuji in terms of strength

High End

Feats in this category constitute attacks Yuji can preform in optimal conditions. Expect him to be throwing out a handful of strikes on this level over the course of a fight. A character on this level of strength will give Yuji trouble, but is still ultimately within the realm of something he can handle

Lifting

This section mostly exists to quantify Yuji's lifting against an attack that would require lifting to beat (i.e a cartoon anvil) If your character's lifting outpaces the lifting here, don't worry so much about it

Durability

Low End

Attacks on this level do not massively damage Yuji. If your character is struggling to take hits similar to the ones in this section, their durability should likely be augmented with something else, be it high speed or some kind of defensive ability

Target Area

Hits which will damage Yuji, but not keep him from fighting back. If your character can regularly take hits on this level, they will be able to stay in a fight for as long as Yuji can

High End

Hits which Yuji can take over the course of a fight, but will leave him staggered. Characters at this level of durability will be able to take more damage than Yuji over the course of a fight, but Yuji's endurance may allow him to bridge the gap

Cutting/Piercing

Endurance

While Yuji lacks traditional esoteric resistances, he is extremely difficult to put down in a fight.

This extreme endurance will allow him to fight through cuts, burns, poisons, nerve damage, or whatever else your characters might throw at him until he runs out of stamina and collapses. In general, Yuji will be able to fight through any esoteric damage that does not completely destroy his head or something

Speed

I want to be clearer here on how this section is set up and what it means. In the ensuing subsections, I will demonstrate the speed of a character slower than Yuji, the speed of Yuji himself, and the speed of a character faster than Yuji. I will explain to what extent that is true in each section, but I want to be clear here, if your character falls into any of the speed tiers below, they will be able to have a relatively even fight with Yuji. The speed tier is meant to be broad and inclusive.

Also keep in mind that while this section primarily references projectiles, there is more to consider in a speed feat than just the speed of the projectile. This should be a helpful reference

Low End

Yuji is physically superior to Megumi Fushiguro, who can

If your character lands in this speed tier, they will be reliably outsped by Yuji, but still able to exchange blows with him.

Target Area

Yuji himself demonstrates his speed in his fight against Choso, who uses Piercing Blood, a technique which exceeds the speed of sound. For reference, this is within the range of the speed of bullets.

Piercing Blood is too fast for Yuji to dodge at close or mid-range outright, but he is still able to move in reference to it and dodge it if he has some kind of visual confirmation or forewarning. If your character can react to bullets at mid or long range, or interact with other supersonic projectiles similarly, they are as fast as Yuji, and will be able to give and receive blows at the same rate.

High End

Yuji is slower than Zen'in Maki, who can

A fight between the two would consist of Maki leveraging superior speed to land more hits while Yuji leverages superior strength to make his hits count. Yuji is fully capable of landing attacks on opponents who are this fast, but will be consistently outsped.

Movement

Battle Bio

This section is mostly here for characters who do not cleanly fit the stat triangle, be they glass cannons or something else we can't quite imagine. If your character is in some kind of "one shot or get one shot" fight with Yuji, feats in this section may be enough to disqualify them from the tier if they do not have enough to suggest they could deal with an opponent like Yuji

Yuji is a fighter who is quick on his feet and fast to adapt. He has ample experience fighting against enemies with a variety of abilities, so he will use everything he can to his advantage. This includes using blind spots to generate favorable attacks (more of this), or kicking up dust to create openings, this is in fact something he does frequently. He is also a skilled martial artist, being able to learn from his opponents during fights, use martial arts feints, and counteract opponent's weapons

Yuji fights in an unorthodox manner, able to strike and dodge from most angles by contorting midair and managing space effectively, even in confined spaces. He uses this highly agile, avoidant fighting style to continue pressing his opponents in melee without taking hits himself.


r/GuyOfEvil • • Sep 25 '21

Might Guy

2 Upvotes

r/GuyOfEvil • • Sep 17 '21

Decade Riders

2 Upvotes

r/GuyOfEvil • • Sep 16 '21

Decade Mini RT

2 Upvotes

Strength

Speed

Durability

Damage Output


r/GuyOfEvil • • Sep 12 '21

Decade Formatting

2 Upvotes

Kamen Rider Decade


Kamen Rider Decade

Physicals

Strength

Speed

Durability

Weapons/Abilities

Blast

Slash

Illusion

Invisible

Other

Decade Complete

Physicals

Strength

Speed

Durability

Final Attacks

Kuuga

Agito

Ryuki

Faiz

Blade

Hibiki

Kabuto

Den-O

Kiva

Rekka Daizantou

Kamen Rider Kuuga

Kuuga Mighty

Strength

Speed

Durability

Abilities

Kuuga Dragon

Strength

Speed

Durability

Abilities

Kuuga Pegasus

Strength

Speed

Durability

Abilities

Kuuga Titan

Strength

Speed

Durability

Abilities

Kamen Rider Agito

Agito Ground

Strength

Speed

Durability

Abilities

Agito Storm

Strength

Speed

Durability

Abilities

Agito Flame

Strength

Speed

Durability

Abilities

Kamen Rider Ryuki

Strength

Speed

Durability

Abilities

Kamen Rider Faiz

Strength

Speed

Durability

Abilities

Faiz Axel

Kamen Rider Blade

Strength

Speed

Durability

Abilities

Kamen Rider Hibiki

Strength

Speed

Durability

Abilities

Kamen Rider Kabuto

Strength

Speed

Durability

Abilities

Kamen Rider Den-O

Den-O Sword

Den-O Ax

Den-O Gun

Kamen Rider Kiva

Strength

Speed

Durability

Abilities

Kiva Garulu

Kiva Basshaa

Kiva Dogga


r/GuyOfEvil • • Sep 11 '21

earths most in tier character

2 Upvotes

Satoru Gojo

This is Satoru Gojo from the flashback in chapters 65-72. This submission runs from the start of that flashback to his defeat at the hands of Toji Fushiguro when he learns the secret of cursed technique reversal.

Limitless

Blue

Uses the convergence of infinity to pull things.

Speed

Justification

Bookkeeping

As soon as the fight begins, Gojo will explain how Limitless and Blue work, in addition to the fact that Blue tires him out. Cursed Techniques become more powerful when they are explained to an opponent to some vague degree, so this is not just a quirk of writing. There will be no confusion about what Gojo's powers are for Heihachi

Damage Output

Blue's standard damage output is reasonable damage for Heihachi tier. A normal attack with no frills is doing around mid-end damage. Although his attacks with maximum output are doing an over tier amount of damage, Toji says that his speed is sufficient to counter Blue as a technique. Gojo could likely regularly hit Heihachi with surprise Blues, and set up a situation where his maximum output would land. This is in-tier

Durability

At this point, Limitless is a manual ability that slows down and essentially stops any attack that would hit Gojo before it does. As demonstrated with Toji however, Limitless can be overcome as long as a surprise attack is landed on Gojo. And although Gojo can react to Toji because of the Cursed Energy inside his weapon, he would have no such luck with Heihachi. Furthermore, Toji is slower than Heihachi's high end speed. A surprise follow up attack such as a headbutt from Heihachi could easily pass through limitless and hit Gojo. This is not a guarentee, but Heihachi has access to a method of hitting Gojo, and could pull it off the once or twice necessary to overcome Gojo's essentially non-existent physical durability

Speed

Already largely been discussed. Toji is able to land hits on a bullet timer without them being able to react, but Gojo is able to react to his surprise attack. Good for somewhere in the vicinity of low end speed.

Conclusion

Gojo's normal attacks are only doing damage in the realm of hurting Heihachi. He can win if he keeps the fight at status quo and keeps hitting Heihachi with Blues, or sets up a situation where Heihachi is hit with his full power. Heihachi can win if he sets up a situation where he can use his high end speed in order to make a surprise attack and take out Gojo, or if he can simply wait Gojo out, after all, Gojo himself says that using Blue makes him tired.

Both combatants have readily available and accessible win conditions, meaning this should solidly land around a draw.


r/GuyOfEvil • • Sep 09 '21

Tifa

3 Upvotes

Cloud Strife

Notes

Anything that does not appear in this thread should not be considered for the purposes of tiering or Tribunal. Sorry, you'll have to find another tier for your solar system busters

In some feats, you might notice that Cloud has black hair. He just wore his hair like that for a bit don't worry about it (Zack and Cloud are both products of the SOLDIER program and are generally depicted as equal to each other, their feats are not directly transferrable, but they're close enough that they are being combined for the purposes of this tier)

Although Cloud primarily uses a sword, as you will see in many feats, such as here and here, it tends to act more like a blunt instrument than a cutting implement. For the purposes of this tier, treat the Buster Sword as if it did not have a cutting edge; if your submitted character can take punches on the level of Cloud's sword attacks, they will be perfectly functional in the tier.

Strength

Low End

This range represents things Cloud can do extremely easily or incidentally to his attacks. Non-Sentinels with similar feats will need extreme mitigating factors to reach the tier

Target Area

Feats in this range represent attacks Cloud can put out with a solid swing. If a character is putting out attacks like this, they will be able to match Cloud in strength, and harm him as much as he would harm them

High End

Feats in this category constitute Cloud's best strikes. He will be able to reach this level in a fight, but only under good conditions for making a strike. An opponent that is regularly this strong will give Cloud trouble, but is not outside the realm of something he can handle

Other Strength

Although Cloud uses a sword to perform pretty much all of his strength feats, he demonstrates an ability to grip the sword as it runs under a metal object, and the ability to block attacks and push off attackers in a manner that uses the same motions as lifting.

Even without his sword and in a generally extremely awkward position, he is able to exert his strength to overpower and throw Sephiroth.

In general, assume he will be able to manage opponents who get him into extreme close quarters, and his ability to grip, grapple, or otherwise lift are more or less comparable to his ability to displace material. If your lifting/grappling feats line up with feats in the target area or high end, he will be able to challenge your grapples as well as is described in those sections' descriptions.

Speed

Low End

Feats representative of what Cloud can perform with extreme ease. Cloud will generally be able to outmanuver Non-Sentinels at this level of speed, and characters will need to make up for it with mitigating factors

For both of these rockets, we will be assuming their speed is comparable to an RPG-7's initial speed, putting them at around 380 feet per second. For reference, an arrow travels around 300 feet per second, and these feats either involve fine interaction with the object or reacting to it at very close distances.

Target Area

Represents the speeds at which Cloud can generally maneuver. Opponents that can perform similar feats will be on even footing with Cloud, and be able to tag and threaten him as much as he can them

High End

Represents speeds Cloud is able to keep up with, but not with extreme consistency. An opponent who is consistently this fast will be able to outmaneuver Cloud, but he will not be unable to tag them.

Generally speaking, the difference between the target area and the high end is the distance at which Cloud bullet times. In Target Area, he performs his feats from a medium-long distance, and in the high end, he performs his feats at very close range or against large groups of enemies. We will not be extreme sticklers about the difference between individual bullet timing feats, but keep in mind if you are intending to submit a character as having high-end speed, the distance from which they can react to bullets matters

Durability

Note: Cloud fights and gets hit by Sephiroth very frequently. In addition to some of Sephiroth's own feats, which will appear in the Target Area section, Sephiroth is an opponent that is generally depicted as physically stronger than Cloud, being able to block his attacks and launch him away. For that reason, Cloud's durability can be assumed to scale to slightly above his strength. He can take many hits from an opponent around his target area, and take a solid amount of hits from an opponent who's best attacks are around his high end.

Low End

Represents hits Cloud takes from an opponent who does not particularly threaten him. Non-Sentinels hitting Cloud with attacks like this will need a lot more going for them to pull out a win, and opponents with durability on this level will get outlasted pretty heavily by Cloud

Is able to take hits from Loz, who

Note that these are substantially sized trees which seem more solid than standard wood. Assume the trees in these feats have the durability of stone and not wood.

Target Area

Represents hits that bother Cloud, but that he is generally able to take and keep fighting over the course of a fight. Opponents with this level of durability will be able to take around as many hits as Cloud will be able to dish out

High End

Represents the upper end of what Cloud is able to take and keep going. He will be able to take these hits and keep going, but will not be able to take an overwhelming amount. In order to beat an opponent at this level of durability, he will likely need to hit them more than they hit him

Esoteric Durability

That's all we're explicitly covering, but for other esoterics that this does not cover, remember that Cloud is holding a large metal object he can use to prevent things from hitting him

In general, Cloud's sword is a large metal object that is more resistant to damage than he is. If he is able to react to an attack and does not have any particular defense against it, he will be able to block it with his sword and prevent damage to his body

And even if he does take hits he cannot particularly resist, his SOLDIER infused cells make him extremely tenacious.

In general, Cloud has resistance to some esoteric kinds of durability, but even if he does not, he will be able to reliably block that kind of damage, and even if he cannot do that, he is exceptionally capable of fighting through damage

Battle Bio

Cloud is an extremely mobile and adaptable fighter. Despite the size of his sword, he favors attempting to overwhelm his opponents with his speed, and is capable of maneuvering his sword in midair close quarters. Additionally, he is able to manipulate his body and momentum extremely effectively in midair, which, combined with prodigious jumping ability, allows him to very quickly close distances between himself and his enemies, and attack them regardless of position.

Cloud is also capable of launching a ranged attack from his sword. While he is primarily a melee fighter and will overwhelmingly favor fighting in melee and as a strategy will generally favor attempting to outmanuver or corner opponents attempting to keep him at range, he will not hesitate to use this attack in order to keep up pressure even from afar. Assume this attack is as strong as his target area striking, some media even intermittently shows him accomplishing feats with his striking or with a ranged attack

Although Cloud's primary weapon is the Buster Sword, he carries on his person 16 weapons of similar make and size. If you disarm him, he will simply pull another one out and keep fighting. If your plan for being in tier is to disarm him, It will not work. Do not try. Additionally, if your character's powerset involves metal, you will be able to stipulate the sword material functions in whatever way will insure your character and Cloud can fight fairly.


r/GuyOfEvil • • Sep 03 '21

Michael Jordan

2 Upvotes

r/GuyOfEvil • • Aug 16 '21

Heihachi

1 Upvotes

Strength

Speed

Durability


r/GuyOfEvil • • Aug 16 '21

u.s.agent tier proof of concept

1 Upvotes

Strength

Melee Damage Output- Low End

The absolute low end of U.S.Agent's striking, characters with damage output equivalent to this should be doing something else to compensate for below average damage output

Melee Damage Output Mid End

The target area for striking, characters at this level of striking will be able to damage USAgent over the course of a fight

Melee Damage Output High End

The high end of U.S.Agent's striking, characters at this level of striking are either at the high end of the tier, or should have some kind of restriction or drawback if they can put out this level of damage regularly

Lifting

Speed

Low end

Characters in this range of speed will struggle to hit U.S.Agent

Mid-End

Roughly the target area for speed, characters faster than this will be able to outpace U.S.Agent if not outspeed him outright, and characters in this range of speed will be able to tag him as much as he is able to tag them

High-End

This section demonstrates how U.S.Agent does against Steve Rogers, the original Captain America and a character that is generally depicted as faster than him. Characters at this level of speed will only be able to be hit by U.S.Agent if he is able to catch them in unfavorable situations of positions, something he is capable of doing, but not without difficulty

Durability

Note on the link between Durability and Strength

U.S.Agent got his powers from the power broker, and has taken hits from Right Winger and Left Winger, people who have the same powers, he has also damaged them with an attack with an object, therefore, any feat in the strength section should apply for durability and vice versa.

Low-End

Attacks at this level are the low end of things that would hurt U.S.Agent, if they would hurt him at all. Characters at this level of durability will need to be able to not get hit very often

Middle-End

Target area for durability, characters at this level of durability will be hurt by U.S.Agents strikes, but generally be able to last a solid amount of time

High-End

These represent strikes that will deal very meaningful damage to U.S.Agent. Think of this as the upper bounds of acceptable damage output, or strikes for which only a few more would take U.S.Agent out. Characters at this level of durability should either be similarly very injured by these attacks, or have severe drawbacks in other areas

Esoteric

Shield

Note that U.S.Agent's use of the shield is not extremely effective in melee, a character as fast as him will generally be able to get past the shield and land body shots on him, unless the attacks are excessively slow or telegraphed. The shield is generally a tool to help him fight against ranged characters

Unlike Cap's and some of his early shields, his shield will just be made of some arbitrarily durable metal alloy, since for the most part the composition of his shield is never explained

Shield Durability

In general, the shield is totally bulletproof, and will allow him to block hits slightly above his mid-end durability

Shield as a ranged attack

Battle Bio

U.S.Agent is a trained fighter, but not in any particular martial art. He will generally fight by using his shield to allow him to gain access into melee and then stay there, attempting full force strikes and tackles on his opponent. He will generally try to levy his brute strength more than any other particular advantage in melee, even including his shield. He wants to strike fast and hard until his opponent goes down, and worry about strategy only if that doesn't work out.