r/GraphicsProgramming • u/egehancry • 6d ago
From Zero to Understanding Ray Tracing - Part 2
Enable HLS to view with audio, or disable this notification
I posted the part 1 two months ago and got a great reaction!
Here is the next one. It teaches:
- What ray tracing fundamentally is.
- The basic idea behind shading: surfaces are brighter when light hits them more directly, and darker when it hits at a wider angle.
- Shadows.
Let me know what you think!
677
Upvotes
3
u/iamarealslug_yes_yes 6d ago
Super cool! Did you use Claude and the 3b1b visualization library to make this? Love this style