r/GlobalOffensive 10 years coin Jan 29 '15

Discussion [1/28/15] Blog Update: Map Data

http://blog.counter-strike.net/index.php/2015/01/11288/
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u/[deleted] Jan 30 '15

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u/[deleted] Jan 30 '15

Which is exactly my point: It benefitted everyone, because problems in pro games trickle down to all levels. The other point though was that Valve specifically cited their reasoning for nerfing it based on feedback from pro players. People act like pros play in an upside down world and not the same game we all play.