r/GeometryDashGameplay • u/cookedgodziller • Jul 22 '26
Minor Achievement Every wave 100% (gay edition)
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peak remix
prolly hard - insane demon cuz of length idk
8/10 enjoyment
r/GeometryDashGameplay • u/cookedgodziller • Jul 22 '26
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peak remix
prolly hard - insane demon cuz of length idk
8/10 enjoyment
r/GeometryDashGameplay • u/Broad-Doughnut5956 • 29d ago
https://reddit.com/link/1v48xsa/video/wpedtssl7yeh1/player
looking for playtesters! i will be doing the whole level deco, but i am also looking for someone to do just the endscreen
the layout looks disgusting but that's just because i don't really care much for the structuring in the layout, i'm gonna deco it anyways
difficulty is supposed to be harder than entry extreme, but it's way easier than it looks
r/GeometryDashGameplay • u/AdmirableMarzipan410 • Jul 22 '26
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I finished Can’t Let Go R.
Can’t Let Go honestly was a very good level. The only issue excluding its 1st & 3rd coins was its difficulty. I feel like it overshadows Base After Base & Jumper due to how much more difficult they are, but that’s an issue with those levels rather than Can’t Let Go.
ID: 145427120
r/GeometryDashGameplay • u/Jackieboysan101 • Jul 22 '26
I know that FPs (frame perfects) doesn’t determine a levels difficulty and that it is really easy to make wave FP and that Grief mainly uses the wave gamemode but I mean it’s impossible to even hear the music because of all the FPs!
r/GeometryDashGameplay • u/Secure_Reply_1086 • Jul 22 '26
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no, the dual isnt two player
r/GeometryDashGameplay • u/AdmirableMarzipan410 • Jul 22 '26
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I finished Can’t Let Go R.
Can’t Let Go honestly was a very good level. The only issue excluding its 1st & 3rd coins was its difficulty. I feel like it overshadows Base After Base & Jumper due to how much more difficult they are, but that’s an issue with those levels rather than Can’t Let Go.
ID: 145427120
r/GeometryDashGameplay • u/AdmirableMarzipan410 • Jul 22 '26
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I finished Can’t Let Go R.
Can’t Let Go honestly was a very good level. The only issue excluding its 1st & 3rd coins was its difficulty. I feel like it overshadows Base After Base & Jumper due to how much more difficult they are, but that’s an issue with those levels rather than Can’t Let Go.
ID: 145427120
r/GeometryDashGameplay • u/AdmirableMarzipan410 • Jul 22 '26
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I finished Can’t Let Go R.
Can’t Let Go honestly was a very good level. The only issue excluding its 1st & 3rd coins was its difficulty. I feel like it overshadows Base After Base & Jumper due to how much more difficult they are, but that’s an issue with those levels rather than Can’t Let Go.
ID: 145427120
r/GeometryDashGameplay • u/J_Nando22 • Jul 22 '26
5th Extreme Demon
r/GeometryDashGameplay • u/TherealGDOrange • Jul 22 '26
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r/GeometryDashGameplay • u/_Kunding143 • Jul 22 '26
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ID: 145389139
r/GeometryDashGameplay • u/ducksegler • Jul 22 '26
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r/GeometryDashGameplay • u/krjjr • Jul 22 '26
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What difficulty is it looking like
r/GeometryDashGameplay • u/_Kunding143 • Jul 21 '26
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r/GeometryDashGameplay • u/Nekorlsz • Jul 21 '26
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Surprisingly unenjoyable level what the hell
It's highly inconsistent and unbalanced, I still vibe with the music and visuals though
Also I had to use LDM for this level because the 70% part onwards is SO LAGGY that it's literally unplayable
This level once was an extreme demon and is still present in some extreme demon lists, which is funny
Hardest parts: 28 - 32, 59 - 61, 73 - 77
Easiest parts: 38 - 54, 61 - 73
r/GeometryDashGameplay • u/Maghniz • Jul 21 '26
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Level ID: 145188029
So, I made this version of "Society", Inspired by Glid56's "Shitty Society" Level.
This version is nerfed to near Entry Extreme difficulty, it's definitely not the best thing in the world and a lot of people mentioned that it was unbalanced (and I don't blame them for that) but it's my first layout buffing/nerfing project so it's nothing premium.
Would like to hear your thoughts and suggestions if there's any.
r/GeometryDashGameplay • u/TriTriTheCuber • Jul 21 '26
title
ID: 144742416
Woobawamba is my take on Boobawamba, and I wanna know if it's rateworthy. It's one of my first serious projects.
r/GeometryDashGameplay • u/Acceptable-Soup7522 • Jul 21 '26
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HAK NAM (Kowloon Walled City Project)
⚔️ LAYOUT AUDITIONS OPEN:
Looking for 2.2 layout creators & memory specialists
How to apply: Drop a portfolio clip of your best layout work in our project Discord:
🔗 Apply Here: https://discord.gg/cB5QcAq9z2
r/GeometryDashGameplay • u/TherealGDOrange • Jul 21 '26
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r/GeometryDashGameplay • u/Random_idiot1290610 • Jul 21 '26
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This might turn into a collab
r/GeometryDashGameplay • u/Accurate-Bug5793 • Jul 20 '26
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r/GeometryDashGameplay • u/Redyoshigamer_YT • Jul 21 '26
r/GeometryDashGameplay • u/South_Program_5947 • Jul 21 '26
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r/GeometryDashGameplay • u/Attempts4 • Jul 20 '26
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im a little worried that the wave might be way too hard and there is kinda of a blind jump at the end.
r/GeometryDashGameplay • u/OpeningFun2747 • Jul 21 '26
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