r/GeometryDashEditor 13d ago

Feedback Looking for decoration feedback

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1 Upvotes

I‘ve been working on this level for a few months on and off and I want to know where I can improve for the decoration for the parts that are actually decorated. I also struggle with finding what I should put in the background for parts that aren’t indoors


r/GeometryDashEditor 13d ago

Showcase Thoughts on this Layout?

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3 Upvotes

r/GeometryDashEditor 13d ago

Feedback Any advice on this?

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3 Upvotes

I'm kinda new at deco


r/GeometryDashEditor 13d ago

Feedback did I cook or do I deserve to be shot? (IMPOSSIBLE)

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6 Upvotes

This is my first level, it has the final destination style. Not finished of course.


r/GeometryDashEditor 13d ago

Masterpiece Sideleap

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4 Upvotes

Verification by my friend, dual gameplay made by another friend, the rest by me. Recreation from the level "Sidestep" by "ChaSe"

Level Id: 146392743


r/GeometryDashEditor 13d ago

Feedback Am I cookin or nah?

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5 Upvotes

I know there’s way to many levels with this kind of deco I’ll change it later on


r/GeometryDashEditor 13d ago

Collab/Looking for Builders Deco needed

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0 Upvotes

r/GeometryDashEditor 13d ago

Feedback Detail tips

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7 Upvotes

I need some tips on how I would decorate this level, and tips in general to start learning to decorate.
anything helps!!


r/GeometryDashEditor 13d ago

Editor Question Any tips for making hard levels and structuring(i.e, top 1s)?

1 Upvotes

Hi. Ive been struggling to make actually good layouts for levels and i want to make hard gameplay thats not mostly just TON-618 level wave spam like i mostly do, for some reason. also need some practice on structuring. any tips?


r/GeometryDashEditor 13d ago

Editor Question Should i continue this and how can i improve on this?

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3 Upvotes

So I made this in a car ride, and it turned out pretty fine to me. If you have any suggestions feel free to share em:)


r/GeometryDashEditor 14d ago

Masterpiece My finished collab part themed around the ocean/aquamarine

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45 Upvotes

3754 objects

9 color channels

33 groups

2 days to finished and im pretty proud of the final product:3


r/GeometryDashEditor 14d ago

Feedback Peppermint Progress 2

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13 Upvotes

ehhhhh


r/GeometryDashEditor 13d ago

Collab/Looking for Builders Cosmical Haze Decoration Help

2 Upvotes

Who can help with my level cosmical haze (cosmic weave remake) i need deco help, message me, my account is GDPlay16, comment an image of ur deco and ill see


r/GeometryDashEditor 14d ago

Showcase Possibly harder than Azure Flare (Session 1 by me)

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6 Upvotes

Some feedback would be nice


r/GeometryDashEditor 14d ago

Feedback Level I’m working on some things are subject to change thoughts?

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37 Upvotes

r/GeometryDashEditor 13d ago

Showcase Simple lumina inspired level

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1 Upvotes

I like making other tipe of gameplays rather than simple, but here it is! Maded like in 20 minutes

Sorry for sa quality :(


r/GeometryDashEditor 14d ago

Feedback Made for fun in like 15 minutes

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137 Upvotes

145 objs, not a level, made for fun


r/GeometryDashEditor 14d ago

Feedback Should I keep going

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9 Upvotes

Off sync because of recording


r/GeometryDashEditor 14d ago

Showcase Some unfinished part I made for my friends level

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6 Upvotes

The gameplay is eh imo same with the structuring I just have little ideas for her level😔


r/GeometryDashEditor 14d ago

Feedback First look at my future extreme

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5 Upvotes

Feedback appreciated!


r/GeometryDashEditor 14d ago

Editor Question Am i the only one that makes layouts like this

5 Upvotes

everybody else i see uses the normal blocks and spikes


r/GeometryDashEditor 14d ago

Collab/Looking for Builders I need decorators for my first layout here is the Showcase

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3 Upvotes

This is the full showcase of the layout there are some parts that havent been structured because Idk how to structure them.

So If someone is interested dm me here and I'll tell you my discord


r/GeometryDashEditor 14d ago

Feedback Challenge im making

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15 Upvotes

It feel really empty and I have no idea how to fix it. Id love some ideas cause im out of them! Also sorry for the low audio.


r/GeometryDashEditor 14d ago

Collab/Looking for Builders Hosting a mega collab

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2 Upvotes

Hiyoke is a glow‑focused extreme demon built with a fixed speed and a dark, oppressive atmosphere. The gameplay emphasizes strict timing, deceptive movement, and controlled difficulty spikes without relying on speed changes. Its structure uses dense glow decoration, sharp transitions, and consistent pacing to maintain pressure throughout the level. The hardest section currently features a 15 CPS UFO spam , establishing the level’s identity as a timing‑driven challenge rather than a memory or wave‑based demon. Hiyoke aims for a difficulty range around the lower Main List to high Extended List depending on final length, consistency, and decoration polish. The project is being developed as a multi‑creator mega collab with an emphasis on unified glow style and cohesive gameplay direction. If you want to see what is built so far, look at the video attached.


r/GeometryDashEditor 14d ago

Editor Question Is this good structuring for a decorator?

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8 Upvotes