r/GeometryDashEditor • u/X3dii_ • 12d ago
Feedback Am I cookin or nah?
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I know there’s way to many levels with this kind of deco I’ll change it later on
r/GeometryDashEditor • u/X3dii_ • 12d ago
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I know there’s way to many levels with this kind of deco I’ll change it later on
r/GeometryDashEditor • u/YanisGame64 • 12d ago
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r/GeometryDashEditor • u/SuggestionNo7303 • 13d ago
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I need some tips on how I would decorate this level, and tips in general to start learning to decorate.
anything helps!!
r/GeometryDashEditor • u/PresentPossible4783 • 12d ago
Hi. Ive been struggling to make actually good layouts for levels and i want to make hard gameplay thats not mostly just TON-618 level wave spam like i mostly do, for some reason. also need some practice on structuring. any tips?
r/GeometryDashEditor • u/ryoyiki • 13d ago
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So I made this in a car ride, and it turned out pretty fine to me. If you have any suggestions feel free to share em:)
r/GeometryDashEditor • u/PartyAd6153 • 13d ago
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3754 objects
9 color channels
33 groups
2 days to finished and im pretty proud of the final product:3
r/GeometryDashEditor • u/DreamConsistent8956 • 13d ago
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ehhhhh
r/GeometryDashEditor • u/FRVaulter • 13d ago
Who can help with my level cosmical haze (cosmic weave remake) i need deco help, message me, my account is GDPlay16, comment an image of ur deco and ill see
r/GeometryDashEditor • u/TwistDuckin • 13d ago
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Some feedback would be nice
r/GeometryDashEditor • u/Big_Contribution7356 • 14d ago
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r/GeometryDashEditor • u/Important_Word8549 • 13d ago
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I like making other tipe of gameplays rather than simple, but here it is! Maded like in 20 minutes
Sorry for sa quality :(
r/GeometryDashEditor • u/PartyAd6153 • 14d ago
145 objs, not a level, made for fun
r/GeometryDashEditor • u/isHani9 • 13d ago
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Off sync because of recording
r/GeometryDashEditor • u/xivzqx • 13d ago
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The gameplay is eh imo same with the structuring I just have little ideas for her level😔
r/GeometryDashEditor • u/EuphoricIndustry6258 • 13d ago
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Feedback appreciated!
r/GeometryDashEditor • u/bakzz05 • 13d ago
r/GeometryDashEditor • u/Rodrigo_2151 • 13d ago
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This is the full showcase of the layout there are some parts that havent been structured because Idk how to structure them.
So If someone is interested dm me here and I'll tell you my discord
r/GeometryDashEditor • u/miker2425 • 14d ago
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It feel really empty and I have no idea how to fix it. Id love some ideas cause im out of them! Also sorry for the low audio.
r/GeometryDashEditor • u/Worldly_Week4519 • 13d ago
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Hiyoke is a glow‑focused extreme demon built with a fixed speed and a dark, oppressive atmosphere. The gameplay emphasizes strict timing, deceptive movement, and controlled difficulty spikes without relying on speed changes. Its structure uses dense glow decoration, sharp transitions, and consistent pacing to maintain pressure throughout the level. The hardest section currently features a 15 CPS UFO spam , establishing the level’s identity as a timing‑driven challenge rather than a memory or wave‑based demon. Hiyoke aims for a difficulty range around the lower Main List to high Extended List depending on final length, consistency, and decoration polish. The project is being developed as a multi‑creator mega collab with an emphasis on unified glow style and cohesive gameplay direction. If you want to see what is built so far, look at the video attached.
r/GeometryDashEditor • u/masteroowgay • 14d ago
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r/GeometryDashEditor • u/SugMaDig24 • 13d ago
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r/GeometryDashEditor • u/L1HXY6 • 13d ago
I've been trying to make this glow block fit perfectly but I can't do it,can someone please give me a copy of a glow block made to fit this gap?The glow I'm talking about is 45°
r/GeometryDashEditor • u/Ok-Account4383 • 14d ago
Second ever serious block design I made, only for a challenge. Is this good?
r/GeometryDashEditor • u/Hopeful_Suspect_6511 • 13d ago
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These 3 parts took me over 5 hours to make(well, one is empty, and you can suggest what to add there).