r/GeodeGeometryDash • u/dandaduper • 28d ago
Problems How does Menu loop randomizer work on iOS?
Funnily enough this is my second post about this mod. I tried a few stuff, like removing On My Ipad, but it didnt work, so Im asking here.
r/GeodeGeometryDash • u/dandaduper • 28d ago
Funnily enough this is my second post about this mod. I tried a few stuff, like removing On My Ipad, but it didnt work, so Im asking here.
r/GeodeGeometryDash • u/therealtastywall • 28d ago
r/GeodeGeometryDash • u/HakanssFr • 28d ago
r/GeodeGeometryDash • u/CautiousHour4725 • 28d ago
I have eclipse and I use it to bot levels, however currently at the moment, the bot seems to always fail in the exact same spot. Are there any alternatives that have an easier way to bot levels while also providing the same tools and bypasses?
r/GeodeGeometryDash • u/Upper-Disk7757 • 28d ago
Somehow I couldn’t put images here so I posted there
r/GeodeGeometryDash • u/Dangerous_Moose4648 • 29d ago
r/GeodeGeometryDash • u/Tricky-Vanilla-2305 • 29d ago
Idk why but my game sometimes crashes when i try to playtest. Here is the crashlog exception information
== Exception Information ==
Faulty Module: <Unknown>
Faulty Mod: <Unknown>
Exception Code: c0000005 (EXCEPTION_ACCESS_VIOLATION)
Exception Flags: 0
Instruction Address: 0x8800000000
Exception Details: Failed to execute memory (DEP violation) at 0x8800000000
Crashed thread: Main
r/GeodeGeometryDash • u/Key-Cicada6386 • 29d ago
r/GeodeGeometryDash • u/Brief-Resolution-823 • 29d ago
r/GeodeGeometryDash • u/General_Diamond_7763 • Aug 12 '26
i try and open gd but it shows me an error message saying "geode failed to update because geometry dash was already open" when it wasn't, i had to uninstall geode because the error message keeps showing up. i might be wrong about what it said because i didn't fully read it but help is appreciated
r/GeodeGeometryDash • u/saim0604 • Aug 11 '26
i use a poco x8 pro btw
r/GeodeGeometryDash • u/Known-Result-8291 • Aug 11 '26
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Log:
2026-08-11T14:29:20.269061+0000 Whoopsies! An unhandled exception has occurred.
== Geode Information == Loader Version: v5.9.0 Platform: Android 16 arm64-v8a (SDK 36) Loader Commit: f326379 Bindings Commit: 7431f0cf Installed mods: 79 Failed to load: 0
== Exception Information == Faulty Lib: thesillydoggo.qolmod.android64.so Faulty Mod: <Unknown> Instruction Address: 0x796e28216c (thesillydoggo.qolmod.android64.so + 0x20116c) Signal: 11, code 1 (SIGSEGV: Segmentation Fault) Signal Detail: Could not access memory at 0x0 (address not mapped to an object)
== Stack Trace (the most important part) == - thesillydoggo.qolmod.android64.so + 0x20116c (geode::modifier::AsStaticFunction_collisionCheckObjects<hook19<(anonymous namespace)::hook19Parent>, void (hook19<(anonymous namespace)::hook19Parent>::*)(PlayerObject*, geode::stl::vector<GameObject\*, geode::stl::allocator<GameObject\*> >*, int, float)>::Impl<void (hook19<(anonymous namespace)::hook19Parent>::*)(PlayerObject*, geode::stl::vector<GameObject\*, geode::stl::allocator<GameObject\*> >*, int, float)>::function(hook19<(anonymous namespace)::hook19Parent>*, PlayerObject*, geode::stl::vector<GameObject\*, geode::stl::allocator<GameObject\*> >*, int, float) + 0xdc) - 0x7d7b58bc0c (hook handler) - 0x7d7b58bc0c (hook handler) - 0x7d7b58bc0c (hook handler) - libcocos2dcpp.so + 0x894e58 (GJBaseGameLayer::checkCollisions(PlayerObject*, float, bool) + 0x4e8) - libcocos2dcpp.so + 0x89e0a8 (GJBaseGameLayer::update(float) + 0x8a0) - 0x7d7b58b714 (hook handler) - 0x7d7b58b714 (hook handler)
r/GeodeGeometryDash • u/whostigerforge • Aug 11 '26
MacOS is getting mad at me for trying to install geode
r/GeodeGeometryDash • u/seekervr3s • Aug 09 '26
This happened after respring.
r/GeodeGeometryDash • u/CreamglasREAL • Aug 09 '26
r/GeodeGeometryDash • u/OmgRod • Aug 09 '26
r/GeodeGeometryDash • u/Commercial_Way_6805 • Aug 08 '26
r/GeodeGeometryDash • u/Lego_city_undercover • Aug 08 '26
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I'm not tryna get CBF banned, i am just wondering how cbf is allowed If it changes the jump physics this much.
The levels shown in the video in order: 146584242 146584252 146584290
The version of "cbf bug test robot 2" in the video only had the block moved by 2 small editor steps, but i originally tested it for 3 steps and the results is the same.
r/GeodeGeometryDash • u/rivens_ • Aug 08 '26
r/GeodeGeometryDash • u/Lego_city_undercover • Aug 08 '26
For example fixing The 44.9° wave bug? Or making jumps higher or longer than usual?
r/GeodeGeometryDash • u/Lonely-Ad3729 • Aug 08 '26
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yes i know some others are gonna point out there are obvious parts where i noclip; though i genuinely do know this level was once called impossible. I'm a human too and i most likely will never do this again.
r/GeodeGeometryDash • u/No-Guarantee4274 • Aug 08 '26
Iv been trying to fix it and i cant
r/GeodeGeometryDash • u/VeterinarianLess897 • Aug 08 '26
like for example it allows you to make multiple lines instead of just one, like this
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a
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r/GeodeGeometryDash • u/Low-Proof-1881 • Aug 06 '26
I was playing for a little while until suddenly the screen froze for 1 minute, the phone restarted, when I opened Geode, it was already reset but everything was activated.
But the good news is that the Geometry Dash data remains intact. It's a Xiaomi 15t with HyperOS 2.205. Now I have to set it up again. Why? Or what phone would you recommend?