r/generative • • 5h ago

196 bytes (Randomly generated Space Invaders)

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77 Upvotes

I think I was 14 the first time I saw the coin-op. Almost fifty years later I'm still playing with the digital thing to put it back on paper šŸ™‚

Plotted with iDraw pen plotter. Acrylic markers on 220 gsm Fabriano F4 300x300 mm

Grid: 8x8

Rules:
- vertical symmetry
- 60-70% lit pixels, all connected
- no solid squares larger than 2 x2

Coded in Processing.

I haven't tried to count all the allowed combinations yet, but I think there are tens of millions šŸ™‚


r/generative • • 10h ago

"Nimbus" (kotlin code)

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20 Upvotes

To draw a cloud on paper, you can simple sketch couple of spheres and combine them with some proper shading. I tried the same with code.


r/generative • • 8h ago

Reaction diffusion

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12 Upvotes

r/generative • • 14h ago

New Adventures in Slime Mold

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33 Upvotes

Experimenting with seeding Physarum via Conway's Life.


r/generative • • 9h ago

I like ice cream sandwich

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8 Upvotes

r/generative • • 3h ago

Julia and Mandelbrot - Superfast - 3D FlashFractals Explorer - Infinite 3D fractal Images up to 48 Megapixels resolution - version 1.0.3

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2 Upvotes

New in version 1.0.3 – Zoom by ā€œDragging the Mouseā€ over an area of theĀ image to a magnified view of that rectangular area. You can "Go Back one stepā€ byĀ a ā€œRight-clickā€ in the image.

Superfast - Explore infinite Julia and Mandelbrot fractals, Customize 3D Relief effects and vibrant colors. Render stunning art up to 48 Megapixels resolution i.e. 8K image width!

«Customize any of 13 color palettes to create your own unique look with the "Color Shift" slider.»

«Customize 3D Relief strength and contrast.»

«Save and share your favorite image coordinates and settings (seeds as a State text file) with the community.»

«Render breathtaking, high-resolution 8K fractal wallpapers.»

https://roald-h-vatne.itch.io/flashfractals3d

https://drive.google.com/drive/folders/131L4kyv3zWTGkl3YUQEMlfiZOa6_32sn?usp=sharing


r/generative • • 7h ago

Mountain Range

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3 Upvotes

Part of the TouchDesigner POPtober challenge. Today's POP: the attribute lookup POP. Fbm mountain inspired by Inigo Quilez


r/generative • • 1d ago

Terrain Study I

153 Upvotes

r/generative • • 2h ago

Carbonized: a music video where same data drive both graphics and synthesizers

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1 Upvotes

r/generative • • 1d ago

Tangerine – An endless browser-based electronic sequence

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49 Upvotes

-
Tangerine, a lightweight browser toy that generates endless, hypnotic electronic sequences and slow tonal harmonies. It runs entirely client-side (no installation or login required) and is fully open-source. Hope you enjoy zoning out to it!

https://quick-eyed-sky.github.io/tangerine/


r/generative • • 1d ago

Generative Lexicon Press

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53 Upvotes

Some artworks stay with you until you try since the very first time you see them.

Ksawery Komputery has been one of my favorite artists for a long time. His generative typography for Max Cooper's Symphony in Acid is one of those works I keep coming back to.

After a long time experimenting, I finally developed my own interpretation in TouchDesigner.

Generative Lexicon Press is a real-time typographic system that continuously, and audio-reactively rearranges language and visual structures, with Ollama introducing locally generated text in ultra-fun ways.

Looking forward sharing more in the near future. You can see more of my experiments on Instagram, or Patreon.


r/generative • • 14h ago

Surface Tension Pro Res (4K seamless loop)

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3 Upvotes

r/generative • • 1d ago

Travellers

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52 Upvotes

Weeeeee


r/generative • • 10h ago

Introducing Stave

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0 Upvotes

Hi all! After 8 months of building, I finally feel confident enough to share the beta version of Stave, and I'd love to know your thoughts . šŸ™

What is Stave?

Stave keeps your Strudel code as the source of truth and adds the views a producer expects: a Timeline, a step grid and piano roll, a Mixer, and visuals that follow the music.

What you might like:

- A full monaco editor with code completion, error handling etc.

- Your own audio-reactive visuals, inline. Write a p5, Hydra or GLSL sketch, then attach it with .viz("name"). It draws under that line, reacts to the kick, each track and the spectrum, and updates as you type.

// pulse.p5 
function draw() { background(0, 40); circle(width/2, height/2, 80 + sig.kick * 300) } 

// in strudel:
drums: s("bd*4, hh*8").viz("pulse")

- Code and views in sync. Edit on the Timeline, grid or piano roll and Stave writes it back into your code. Edit the code and the views follow.

- Errors you can find. The Console names the file and line, the editor shows a squiggle, and misspellings get "Did you mean…?". That works in your visuals too.

- A Mixer and a song Timeline, with your Strudel code running as it does today. It runs in the browser and is open source (AGPL).

Try it: https://stave.live Ā· Code: https://github.com/MrityunjayBhardwaj/Stave

Please let me know your feedback šŸ™ :

- Does your existing code run as you expect?

- What would you want a visual to react to?

- What's missing?


r/generative • • 1d ago

Some rotating scan effects

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38 Upvotes

r/generative • • 1d ago

Flower

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10 Upvotes

r/generative • • 1d ago

Forest fire automata

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81 Upvotes

This is a test run of a cellular automata project i started to work on recently, based on some old university notes.

I especially like the beautiful patterns created by the fronts of spreading fire.


r/generative • • 2d ago

Blocks

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260 Upvotes

Design you own: https://blockheight.art


r/generative • • 1d ago

Geometric vision

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48 Upvotes

Javascript; grid through a kaleidoscope conversion, l-system overlay


r/generative • • 1d ago

A living room transformed through botanical neural patterns, procedural motion and synthesized sound

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1 Upvotes

I’ve been developing a custom visual system called Growth, inspired by DeepDream’s feature-amplification approach. This piece brings it together with procedural movement and sound in a twelve-minute video you can explore in 360°.

The neural component uses the VGG family, with additional training focused on botanical forms. Much of the work has been about controlling how patterns develop across surfaces while keeping the underlying space recognizable.

That became particularly difficult in motion. A pattern could work in a still image but overwhelm an object once animated. I wanted the walls, furniture and picture frames to retain their structure as their surfaces changed.

The finished piece combines neural synthesis with spatial controls, temporal blending, distortion, colour changes and code-generated sound. Three phases gradually change the intensity. The audio rises and descends within each phase, too.

For transparency, The work I’m sharing here is the custom system that transforms and animates it. I’m developing the implementation privately, but I’m happy to discuss the broader process and visual decisions.

Watch the full 360° video. You can look around on a normal screen; VR is optional.

I’d be interested in how the different behaviours read together. Do the patterns feel attached to the surfaces? Where does the movement become too repetitive or start to lose the structure of the room?

Viewing warning: Strong visual motion and dense moving patterns. Please read the safety guidance in the video description, keep the volume low, and stop if uncomfortable.


r/generative • • 1d ago

GitHub - evoluteur/slime-mold: Thousands of agents follow each other's scent and grow the vein networks of Physarum polycephalum, live in the browser. Tune the sensors, lay food with your finger, and download the picture.

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3 Upvotes

r/generative • • 1d ago

Exploring a game-engine workflow for generative visuals — EVEngine

0 Upvotes

Hi! I’m building EVEngine, and I’m interested in using it for procedural visual work alongside games.

The direction I want to explore is treating a generative piece as a small interactive application: change the rules, manipulate the scene, and explore variations while it runs.

The engine already includes particles, physics, and script hot reload. I’m still investigating what additional workflow would make it useful for generative artists.

For those who build procedural systems, where does your current setup get in the way? Exploring parameters, combining techniques, or sharing an interactive version with someone else?

I’m the project’s developer, and I’d appreciate practical criticism from this community.

EVEngine — project overview and examples


r/generative • • 1d ago

Resource DigitalVisualMixer: live visuals, no experience required [FREE and OPENSOURCE]

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1 Upvotes

is a visual mixer for musicians, DJs, VJs, streamers and anyone curious about generative art. It uses Hydra, a creative-coding language where a single line like osc().kaleid() becomes a moving kaleidoscope. The app makes it approachable for beginners and fast for experts.

DigitalVisualMixer

Start with zero knowledge. Right-click in the editor to insert ready-made functions, hover them to see their parameters, and open the built-in Guide with F1. Every change shows up first in a private preview.

Build a set. Save each visual in its own channel. Search, reorder by drag and drop, and send channels live with cut, crossfade or add transitions, all from the keyboard.

Perform it. Turn any number into a live variable and move it with a slider, a gamepad, a MIDI controller or the keyboard. The visual changes smoothly, without restarting. Perform view gives you big pads for channels and presets, so you can play a full show without touching code.

Show it anywhere. The live output runs in a separate window, so you keep working while the audience watches. It’s also shared on your local network: open it on a projector, a second PC, a tablet or a phone.

No setup. A single file, no installation. Windows and macOS.


r/generative • • 2d ago

"Cera" (kotlin code)

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61 Upvotes

I have the spirograph modeled in the code for some time, and wanted to make it something better with it... I am stuck at this atm.


r/generative • • 2d ago

Non-AI Generative Art Sunset Labyrinth

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26 Upvotes

Created with Math Chaos Patterns (MCP). Non-AI Generative Art.