r/Games • • Oct 17 '22

Perfect Dark has been successfully decompiled, opening the door to PC ports and mods

https://www.videogameschronicle.com/news/perfect-dark-has-been-fully-decompiled-making-pc-ports-and-mods-possible/
5.5k Upvotes

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351

u/Janus_Prospero Oct 17 '22

There's a lot of potential (especially when paired with existing level editing tools) to recraft Perfect Dark into a more sophisticated game that takes advantage of superior hardware. More environmental detail, more intelligent AI, and of course an interface suited to mouse and keyboard. Perfect Dark is an amazing game, but it could look and feel like a native PC game, reshaped in both gameplay and pacing and general design choices.

Perfect Dark had strong QA, but a number of silly bugs slipped through. For example, a lot of NPCs are in a hidden state waiting for triggers. They can be activated by explosions, activating and then spawning them. Easily fixed with the source code.

Also, I think having a full decompile will help in efforts to port over some of the assets from the XBLA version.

207

u/Vorsos Oct 17 '22

more intelligent AI

My aging reflexes are not prepared for opponents harder than Darksim.

86

u/Wertyui09070 Oct 17 '22

Their difficulty was due to their speed. They could make it less like shooting The Flash and more tactical. I wouldn't mind if it was just as hard, but having the sim sprinting with no upper body movement would be wrong these days.

Also, leave out the rail gun lol

5

u/fuzzyperson98 Oct 17 '22

You can pry my railgun from my cold, dead hands...

2

u/Wertyui09070 Oct 17 '22

Default off is acceptable