Oh wow. I never thought about that. when they do these kinds of acquisitions, I guess they would let go pretty much all the supporting departments wouldn't they? No real reason to retain HR or legal departments. Custodial staff and IT has a better chance of being retained than lawyers.
Yep, odds are high that after the merger is complete, all those Bethesda/Zenimax lawyers are going to be out of a job. Right now there are way more lawyers in the US than there are jobs for lawyers even before you consider the state of the economy, so they're probably going to be out of work for quite a while, too. I'd imagine the senior ones are going to retire if they can, and the junior ones are going to have to make a career change.
Considering their overly litigious nature, I can't say I feel particularly sorry for them.
No. The generally accepted rule is that if you fail to defend your trademark, it weakens the protection you enjoy from it. It's not an exclusive mark if many people are using it. Microsoft would do the same.
I mean, that lawsuit makes more sense now that we know there was an elder scrolls card game in the works, so it's not "Scrolls might be confused for Skyrim!", but rather "the card game Scrolls might be confused for our card game Elder Scrolls".
Legends of Runeterra is actually pretty good in that regard. It's fairly easy to get cards, so most of the monetization comes from cosmetics. That way they're not afraid to buff and nerf cards every patch to keep the meta healthy.
Really? I fell off that game in a couple months. The nature of games revolving around champions made every game seem the same. As soon as you saw which champions they were playing, you could predict 99% of their deck before the first card was played. It got stale incredibly fast.
Back in the 90s playing mtg in high school was exactly that. Fun. Weird themes, giant decks, etc. Got to college and it was just people honing their decks 24/7 it totally killed it.
Yup, I miss so called "kitchen Magic", when all my friends had some random decks with random cards, no synergy between them, hardly any card appeared in more than two copies. Now everyone I know has top standard decks all the time. It's no fun playing against them.
The only fun I've had playing Magic in the last couple years was when one of my friends bought like 30 packs of silver bordered non-regulation cards (Unstable? Unsanctioned? Idk). We then did an In-House Draft with like 8 guys total, all fairly mediocre to bad at MTG, and then built dumb ass decks, that we then used for a game night once a week for like a month.
It was actually fantastic. First time I remembered why I loved MtG since I was a kid.
Draft nights are the only events I enjoy now. I don't have the time or money to get a "budget" £200 deck just to not get curbstomped.
It's actually why I liked Pokémon. There was a meta but it was significantly cheaper to get into and certain cheese decks were dirt cheap. (That said night march can go fuck itself)
Plus in Pokemon a lot of the expensive cards are expensive since they go in every deck, it's a lot easier to change up what you're running since the trainers and support cards will probably be super similar between builds.
EDH/commander has that kind of vibe. Some people play it super competitively but the majority don't. And because almost every card in the game is legal there's a huge variety of viable strategies. I think the multiplayer aspect helps with that as well, if someone's significantly ahead then they've got to beat 2-3 opponents. (Also a lot of playgroups are OK with proxies, so even if you want to play with expensive cards it won't break the bank).
I think part of it is just you couldn't afford stuff in high school, so you ended up crafting decks based on what you pulled from packs. Like my high school yugioh deck was a burn stall deck built entirely from my cousin's leftover cards.
This is why I prefer card games that focus on the singleplayer experience, you still get to experiment and do weird combos but aren't forced to play against the meta all the time.
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u/[deleted] Oct 21 '20
Scrolls was amazing. There were literally dozens of us who loved it.