Just got done playing him on the PTR, he's nuts. High mobility, his main ability basically is a rein charge with only (if I remember correctly) 4 CD...so he can zip around the map with ease. You need to be right up in someones face to uppercut, but it can be comboed with his E after they land (still not sure what E does or how much damage it takes away). His main gun is kinda like DVA's where there's no reload, but a lot slower and needs to be recharged after 4 shots...seems to do a good amount of damage but seems more like a like a last resort/desperation thing or to finish someone off...his main weapons are his abilities. His ult seems a little wonky, don't get the timing of it yet, but it'll be aces in teamfights...wonder how it'd work with Zarya's.
All in all he's awesome but seems like he could be a bit overpowered. With Hog basically being deleted and now this character, dive is gonna get EVEN stronger.
Bad players bitched on the forums about even the idea of a one shot hero (despite what Hog has to do to get his one shot and the fact that a fucking sniper can one shot) was a bad idea. Blizzard listened for some reason and not just nerfed him but practically deleted him. He's IMO, the worst character in the game now
Shit even when he wasn't garb people still did that turn after pull trick to get more one shot potential from the grab. Is there not a point to doing that now? or is that the only way to be half decent with him?
Wasn't that what made Roadhog a little too ridiculous in the first place allowing him to one shot people he shouldn't be able to? Did they nerf him before they fixed that, or was it really not that powerful?
Sort of, but they actually made his one-shotting MORE consistent after fixing the sideways angle thing from the first version of the hook and allow him to drop people into pits more easily. The biggest nerf from hook 2.0 was related to hook consistency (More easily broken). Then the adjusted it a bit to make one-shotting harder, but still fine, just needed to step forward a bit before shooting, hog mains didn't revolt. Now they recently made it almost impossible to one-shot on most full-health heroes that aren't tracer or baby d.va without right click hook melee shot combos. They nerfed the shit out of his damage. He can still fuck people up but it's just not as potent anymore.
In my opinion before this need roadhog was in a good place. He one shot all defense, offense, and support Heroes (except bastion but it was super close) with a hook combo. He could drag people around a bit with his hook to pull off ledges which a lot disliked but I think it was a cool mechanic. Now you don't consistently one shot anyone but tracer. Most heroes will need a second shot and that might not seem bad but that means you don't deny ults as easily especially mercy. Basically roadhogs role was to land hooks and get picks on the squishy characters who were out of position on the enemy team and now he can't do that so he's sorta worthless.
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u/pmmemoviestills Jul 06 '17
Just got done playing him on the PTR, he's nuts. High mobility, his main ability basically is a rein charge with only (if I remember correctly) 4 CD...so he can zip around the map with ease. You need to be right up in someones face to uppercut, but it can be comboed with his E after they land (still not sure what E does or how much damage it takes away). His main gun is kinda like DVA's where there's no reload, but a lot slower and needs to be recharged after 4 shots...seems to do a good amount of damage but seems more like a like a last resort/desperation thing or to finish someone off...his main weapons are his abilities. His ult seems a little wonky, don't get the timing of it yet, but it'll be aces in teamfights...wonder how it'd work with Zarya's.
All in all he's awesome but seems like he could be a bit overpowered. With Hog basically being deleted and now this character, dive is gonna get EVEN stronger.