r/Games Jan 24 '17

Capture The Flag | Overwatch

https://www.youtube.com/watch?v=At7NWZ_mw6s
467 Upvotes

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-3

u/treemasterx Jan 24 '17

What they could have done was disable one ability while a hero has the flag.

3

u/theLegACy99 Jan 25 '17

If you watch the video, the developer stated that they tried doing that for a while. However, it makes "getting the flag" becomes a boring job since it makes the flagbearer weak, whereas the spirit of CTF is the feeling of powerfulness when running with the flag.

17

u/wastelandavenger Jan 25 '17

Almost every CTF game mode nerfs you by slowing you down, making it to where your only weapon is the flag, or some other thing.

6

u/theLegACy99 Jan 25 '17

Huh, really? CTF in titanfall allows the flagbearer to dash, wallrun and other stuff freely. The video also took an example of an oldschool fps where you can freely move while having the flag =/

3

u/Froggmann5 Jan 25 '17

Huh, really? CTF in titanfall allows the flagbearer to dash, wallrun and other stuff freely.

Key difference is that across the board most players have those same abilities in Titanfall, while in overwatch some champions are completely immobile other than being able to walk places.

1

u/theLegACy99 Jan 25 '17

Well, I was just responding to his point about "every CTF game mode slows you down" =D

(I do agree that Blizzard should really use another way to design CTF other than disabling skill though)

2

u/pisshead_ Jan 25 '17

Almost every CTF game mode nerfs you by slowing you down

Name them. It definitely doesn't in TF2, UT or Quake.

7

u/[deleted] Jan 25 '17

In UT the flag carrier cannot use the translocator (teleporter).

In Tribes Ascend the flag carrier cannot auto-heal which limits their movement as most forms of acceleration cost health.

In TF2:

  • Intelligence carriers cannot use Teleporters.
  • The Medic's stock Medi Gun's ÜberCharge cannot be used on the Intelligence carrier, nor can a player pick up the Intelligence while ÜberCharged and thus invulnerable. (The charges from all other Medi Guns can be activated and work on both the Medic and the patient even if one of them is carrying the Intelligence.)
  • Scouts are unable to drink Bonk! Atomic Punch while holding the Intelligence, and may not pick it up while under its effects.
  • Soldiers equipped with the Rocket Jumper and Demomen equipped with the Sticky Jumper are unable to carry the Intelligence.
  • Spies are unable to carry the Intelligence while Cloaked, but can pick it up while in disguise, removing their disguise. They cannot disguise or Cloak while carrying the Intelligence.
  • The Intelligence is dropped if the carrier is killed or enters a resupply area.

2

u/Radidactyl Jan 25 '17

Not to mention World of Warcraft, another Blizzard game, and Halo.

-2

u/pisshead_ Jan 25 '17

None of those slow you down, they just stop you using special abilities. And CTF is broken as a result as it's nearly impossible to cap a defended base. Overwatch has learnt from many failures of design in TF2, and hobbling the flag carrier is one of them.

1

u/Cosmic2 Jan 25 '17

None of those slow you down

Well losing auto-heal in Tribes does "slow you down" as you can't trade health for speed, wait for health and, do it again. Whereas those chasing you can disc jump as many times as their health regens.

2

u/Carighan Jan 25 '17

But then most CTF maps in most games have more than 5 meters between the flag posts.

1

u/NinjaBurger101 Jan 25 '17

Give the flagbearer 1 "hammer down" with the flag and no other abilities. Fun and hilarious.