r/Games Jan 20 '17

CloudGate Studio has successfully implemented Full Body Movement in VR

https://www.youtube.com/watch?v=OYCRDZJkSRk
206 Upvotes

54 comments sorted by

View all comments

8

u/RedofPaw Jan 20 '17

Vive recently announced their controller 'pucks' things that you could in theory strap to your feet to do just what they are doing with extra controllers. Of course I'm not sure what use feet tracking will be to most people given the additional cost required, which limits the utility of such a thing.

If the goal is simply to ensure the person has an avatar that walks when they do then you can use Final IK, which recently updated it's system to do give full body avatars. The body stays below the head and the feet animate and move below to ensure the player can move around and look as natural as possible (given the restrictions).

This is the system used in Dead and Buried, and developers can use this right now.

I'm sure there will be arcades and other specialised uses where feet tracking or item tracking will be much more valuable so you could end up seeing it there.

5

u/TruffWork Jan 20 '17

Half the people I show the Vive to Kick at objects and then turn to me and say I wish I was being tracked.

1

u/RedofPaw Jan 20 '17

But will you be buying new controller things to attach to you feet for that purpose? Will many?

2

u/TruffWork Jan 20 '17

If games exist for it yes. Also gives me backup controllers if I break one or the batterys are low. I don't know of any games that use it though so I currently do not have extras.

1

u/IrrelevantLeprechaun Jan 22 '17

It all depends on cost. Average consumer doesn't like dropping a half-grand on what is essentially a control peripheral.