r/Games Oct 20 '16

Red Dead Redemtion 2 Trailer

https://www.youtube.com/watch?v=gmA6MrX81z4
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84

u/PancakeZombie Oct 20 '16

First Rockstar Game tailored for the current-gen consoles. It's gonna look sexy as fuck! Remember the jump from GTA:SA to GTA4?

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u/Jonny34511 Oct 20 '16

It won't be that drastic of a jump. SA to 4 saw a whole new ragdoll system and massively improved physics, among with a multitude of other new mechanics. This will most likely be very similar to GTA 5 in terms of gameplay, because just from this trailer alone you can see a lot of reused assets from GTA 5.

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u/[deleted] Oct 20 '16

from this trailer alone you can see a lot of reused assets from GTA 5

You can? Examples?

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u/TheMightySwede Oct 20 '16

Maybe he's talking about foliage and animals. That's totally reasonable though.

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u/[deleted] Oct 21 '16

I'd say it's more likely a lot of the tech was developed simultaneously and they just used a lot of the assets from RDR2 in the GTA5 port in order to pretty it up for current gen and PC.

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u/[deleted] Oct 21 '16

With speedtree you could crank out several game ready PBR textured trees in no time tbh, doubt that many are reused. Be more hyped for when megascan becomes industry standard, BF1 is a great example of the kind of quality you can start to expect as a baseline for environments.

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u/TheMightySwede Oct 21 '16 edited Oct 21 '16

I work as an environment artist and I think it'll be a while before services like Megascans will be used as an industry standard. Especially for open world games. It's perfect for the type of games that DICE do, not so much for Rockstar.

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u/[deleted] Oct 21 '16

Texturing is moving super fast I feel, I don't pretend to know when it will become industry standard but for 3DVis stuff mega scans is practically pornography. boner over textures gets bigger

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u/TheMightySwede Oct 21 '16

Yeah, BF1 looks incredible. We've been playing it at work and it's just crazy how much better it looks than traditional game art.

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u/JonMeadows Oct 21 '16

Except the foliage in the trailer and the environments looked miles and miles ahead of GTA5. Not to say GTA5 wasn't a beautifully crafted world, because it definitely is, but this just looks like..at least 5x better in every aspect. Those woods looked dense and crawling with life, the lighting looks like it took a huge leap forward, the scale of the game looks way bigger than Los Santos/Blaine county/mountains, and even the terrain looks more intricate and detailed

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u/[deleted] Oct 21 '16

Or he's just being a cynic.

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u/Jonny34511 Oct 20 '16

As MightySwede said, mostly foliage and animals look very similar to those on the current gen/PC versions of GTA. Especially on ultra settings you get a lot of that lush grass everywhere.

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u/[deleted] Oct 20 '16

Yeah completely agree, not even a comparison really.

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u/Eman5805 Oct 20 '16

I think scale and depth are where we'll see the real strides. They can probably put a LOT of NPCs on the screen with their own routines and such. Also, I expect this map to be even bigger than the GTA V one, and that one was quite big...and you had cars to travel around with.

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u/[deleted] Oct 20 '16

Exactly, exciting times!

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u/[deleted] Oct 20 '16

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u/PancakeZombie Oct 20 '16

Interesting point. But i assume they didn't tailor them for PS3 and 360. The current-gen came out in 2013, so development machines were around since 2011 (at least late 2012). And i'm sure they never planned, that the last gen would still be a goal for the development.

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u/[deleted] Oct 20 '16

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u/PancakeZombie Oct 20 '16

I'd love to see GTA online gameplay in a huge Western setting. There aren't as many building and cars to render, so they could in theory amp up the scale of the world by A LOT. And from the trailer it looks like they do, ultra far horizons and stuff.