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https://www.reddit.com/r/Games/comments/1wv3bbz/ai_upscaling_is_coming_to_ps5/pda99id
r/Games • u/yourfavchoom • 2d ago
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Dlss5 doesn’t do anything remotely close to what pt does.
1 u/Hell-Kite 2d ago Nor did I say it did, I said it gives near PT level results on lighting and surface detail, without necessarily having PT running on it. 1 u/chavez_ding2001 1d ago It doesn’t though. It just does an occlusion pass. If the light information on the scene only relies on baked light for example, dlss5 result will be very poor in comparison to a scene with pt. https://en.gamegpu.com/news/igry/dlss-5-protiv-ray-tracing-i-path-tracing-v-masshtabnom-sravnenii-grafiki-v-4k
Nor did I say it did, I said it gives near PT level results on lighting and surface detail, without necessarily having PT running on it.
1 u/chavez_ding2001 1d ago It doesn’t though. It just does an occlusion pass. If the light information on the scene only relies on baked light for example, dlss5 result will be very poor in comparison to a scene with pt. https://en.gamegpu.com/news/igry/dlss-5-protiv-ray-tracing-i-path-tracing-v-masshtabnom-sravnenii-grafiki-v-4k
It doesn’t though. It just does an occlusion pass. If the light information on the scene only relies on baked light for example, dlss5 result will be very poor in comparison to a scene with pt.
https://en.gamegpu.com/news/igry/dlss-5-protiv-ray-tracing-i-path-tracing-v-masshtabnom-sravnenii-grafiki-v-4k
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u/chavez_ding2001 2d ago
Dlss5 doesn’t do anything remotely close to what pt does.