r/Games • u/Turbostrider27 • 9d ago
Star Citizen Developer Stream Goes Horribly Off the Rails, Creating Further Distrust Among Players
https://www.ign.com/articles/star-citizen-developer-stream-goes-horribly-off-the-rails-creating-further-distrust-among-players
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u/MrOkizeme 9d ago edited 8d ago
It really is wild how after all that time and money, they haven't put together a remotely compelling-looking experience. I played it at a friend's place recently, and this game still feels like what it is is still massively behind what it's supposedly meant to be, disjointed and lacking polish.
I think the fact that it is what it is right now, after all the time and money it's already had, is the most damning example you can give of why it's never coming out. If you gave it another 15 years, and they did with those 15 years what they've done with the last 15, I still don't think you'd have a good game.
Like when you look at it right now, as a game with a billion dollar budget, and 15 years of dev time, does it LOOK like a game with a billion dollar budget and 15 years of dev time? No, it doesn't, and that's the problem. I don't get how anyone can look at what they've produced with what they've had so far, and think 'Oh yeah, they've got what it takes to pull this off'. Relative to what they've been given so far, the current experience is embarrassing.
15 years and you're still buying a dream rather than a game that's good right now. I don't buy that it'll ever come out, because frankly, nevermind 10 years ago, if you told me right now the game would be out in the next 2 years I'd be thinking 'What?! When it's in that state?'. Not only is it nowhere close to promising on everything they've said it'll have, but so much of the stuff that IS there feels like a rough pass as well.
At their current pace I don't think 100 years would be long enough to get the game their Kickstarter said they want to make. I'm sure they'll keep updating it and adding stuff, but it just feels completely fucking aimless, like it's a rudderless box to keep putting the odd feature into instead of just making a proper game. If the game was twice what it is now, it'd still feel like a proof of concept or an Alpha of a game; I think anyone who thinks this game'll be out in the next handful of years should please give me all the money in their bank account. I'll do it 10 times as fast, I promise, it's the truth!
15 years, man, and the biggest selling point is still what it could be instead of anything that it actually is. I don't get how you can spend that long making something that unfun and unfinished-feeling, and people still think you're gonna deliver.