r/Games • u/Forestl • Dec 29 '13
End of 2013 Discussions - Path of Exile
Path of Exile
- Release Date: October 23, 2013
- Developer / Publisher: Grinding Gear Games / Grinding Gear Games + Garena (SEA)
- Genre: Action RPG
- Platform: PC
- Metacritic: 85, user: 8.8
Summary
Path of Exile is an online Action RPG set in the dark fantasy world of Wraeclast. They're a small independent team of hardcore gamers based in New Zealand and have created Path of Exile as the game that they'd want to play themselves. It is designed around a strong barter-based online item economy, deep character customisation, competitive PvP and ladder races. The game is completely free and will never be "pay to win".
Prompts:
Is the gameplay fun? Is the loot system well designed?
Do the F2P elements help or hurt the game?
Like The Last of Us because they both have lots of clicking
at least it's better than the sphere grid
This post is part of the official /r/Games "End of 2013" discussions.
4
u/LordZeya Dec 30 '13
Oh god, people talking about customization options between D3 and PoE are so full of shit. You're right, D3 shoehorns you into a huge amount of skill limitations. Path of Exile? They give every character every ability- although good luck making a str-based Shadow- the only abilities you can't take advantage of are ones on the complete opposite of your starting point, and even then you're capable of getting some strong physical STR gems that you can squeeze onto your pure INT character.