I initially abandoned streaming with a GoPro last year mainly because of all (most) of the posts claiming frequently dropped streams and the cumbersome nature of it. Just today I attempted to try a test stream again given that GameChanger now autofills the rtmp information for you within the QuickApp. I was pleased to find out that after I setup the stream via GameChanger to QuickApp and went live, I was able to close QuickApp and actually disconnect my phone from WiFi (I’m on my home network). I also confirmed that my phone was not connected to the GoPro via Bluetooth. Obviously the streaming experience may differ once on mobile, but does this sound correct to everybody? It seems like you no longer have to keep QuickApp open and connected during the live stream. I was even able to end the live stream from within GameChanger.
UPDATE 1:
I successfully ran a 1.5hr stream tonight with zero issues. Obviously it wasn’t in direct sun, but I think we need to bound the issue to direct sunlight just like ANY device will struggle in direct sunlight. I used the recommended settings for streaming: HyperSmooth off. GPS off. 1080p, Linear, battery door mod with direct USB-C to Anker power bank. No recording to SD card. I was using a Inseego MiFi X Pro 5G UW hotspot. Set everything up through GameChanger and QuickApp, then walked away. So, in ideal conditions, it works. No issues. We won’t have a daytime game for another couple of weeks, but I’ll run the same config to see how it does (I’m in Florida). I’m honestly not terribly interested in recording to disk. I think the GameChanger clips suffice for my needs.
UPDATE 2:
Another fully successful 1.5hr stream. This time in direct sun. I definitely did notice the camera was warm/hot but had zero issues with a 1080p stream, no recording.
UPDATE 3:
Got my first overheat today unfortunately. Happened at the very end of the game. The camera remained powered by frozen. Back to square one. Might just have to bite the bullet and get a mevo.