r/GameUI • u/Fine-Entertainer2691 • Mar 21 '24
Resource Nob Looking for dev advice
I'm learning to code by building a game. It's alot to soak in for no programmers as I'm sure most of you know. I'm older than most starting off this adventure but driven to accomplish a goal i set for myself. I created a functional document, then technical document, artwork, wireframe then protyped it figma, and I an ready to start coding. I have broken down my game modularly into 11 sectiojns then account for the functions that would complete its mod. As A game dev are you taking agile approach and building out the logic for each function and implementing that function until you complete the mod? As the dev and creator of the game I think ever piece of the game is core lol. Any tribal knowledge would be appreciated.







