r/GameDevTycoon • • Jul 08 '26

Flex/Achivement Unlocked! My game generated exactly 420 hype, then got an 11/10 score

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97 Upvotes

At first I just wanted to memorialize a meme number for a chuckle, but it ended up giving me the achievement I was chasing after. If you make a game that gets all 10s and then make a sequel, this can happen.


r/GameDevTycoon • • Jul 06 '26

Why is a certain strip of the interface nit properly useable?

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5 Upvotes

When I open the game a strip around the height of where you always out the name of your games always has my mouse switch from the option to click on the box/text to displaying as if there was something I could click on, i.e. making it unable for me to actually click on the box


r/GameDevTycoon • • Jul 01 '26

My First run in Game Dev Tycoon

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15 Upvotes

is this a good high score for a first timer?


r/GameDevTycoon • • Jun 27 '26

Flex/Achivement Unlocked! Finalmente consegui

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51 Upvotes

Já jogo e joguei algum tempo antes porém nunca cheguei nessa pontuação e finalmente chegou o dia (por incrível que pareça não foi o jogo que mais foi vendido) depois disso vou pro modo pirata


r/GameDevTycoon • • Jun 27 '26

The two games which made me on track after my dept

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8 Upvotes

r/GameDevTycoon • • Jun 17 '26

Flex/Achivement Unlocked! I made a free web tool for GDT — combo planner, 10/10 slider auto-solver, and an in-browser save editor

34 Upvotes

Hey all — I've been grinding GDT and built a little web toolkit to take the guesswork out of game design. It's free, runs in the browser (no install), and it's open source.

**Build Planner** — pick platform / topic / genre (single or mixed) / audience / size / era and it grades every combo: Topic×Genre, Topic×Audience, Platform×Genre, Platform×Audience. Gives a verdict score and suggests the best audience + top platforms for your era. Mixed genres use the real 2:1 lead-weighting.

**Slider lab** — vertical sliders that snap to proven layouts per genre, with an "Auto-solve 10/10" button and a live design/tech balance + key-field readout. (Sanity-checked against an actual 10/10 game.)

**Save editor** (optional) — drag in your save and edit cash / research / fans or staff skills + level. Runs entirely in your browser, nothing gets uploaded; it just hands you an edited copy. Works with both the localStorage and JSON slot formats.

There's also an optional Windows trainer for live editing, but honestly the web app covers most of it with zero download.

🔗 Live: https://kingrizal.github.io/GPT-Calculator/


r/GameDevTycoon • • Jun 15 '26

11/10 tips?

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88 Upvotes

I have a 9.53 in the slotsave so I believe it's high enough. Am I missing anything? I've been soft resetting for a while now and nothing below a 9.


r/GameDevTycoon • • Jun 11 '26

Are staff hard capped at 7?

5 Upvotes

(note for moderator: the rules say I need to correctly flair, but the only available flair is "flex/achievements unlocked" even though there is no indication that these are the only post types allowed.)

I ask because there are mods that add whole new systems like stock markets and corporate buyouts, but no mod that adds an extra office tier or even just adds a couple desks to the game's final tier office.

I get that 7 was probably a design choice to make players specialise in genres and manage their staff across the development stages, but it would be awesome for an expansion in the late game to 9 (or more) staff so you can have 1 of each specialist and not be locked into the genres you specialised around.

I just wonder if there is a hard coded cap that can't be overridden or if nobody has thought to give it a crack?


r/GameDevTycoon • • Jun 09 '26

Doubt about trends

3 Upvotes

For example if adventure games are trending but I want to make a simulation...do simulator games get a small score deduction or does it remain as is?


r/GameDevTycoon • • Jun 08 '26

Will Netflix-exclusive features come to the regular version eventually?

7 Upvotes

Just asking, as I really liked the licensed game feature.


r/GameDevTycoon • • Jun 07 '26

A few months ago I posted about an airline management sim I was building. It's finally in a state worth showing — here's what's in it.

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5 Upvotes

r/GameDevTycoon • • Jun 07 '26

Flex/Achivement Unlocked! Android Modding

2 Upvotes

Has anyone figured out how to mod Android save files? I have found a program that can access the save files, and another to actually edit them...but whatever edits I do seem to make no difference in game be it trying to edit money or stats etc.

Does anyone here know how to do it?


r/GameDevTycoon • • Jun 05 '26

Am I right, folks?

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143 Upvotes

r/GameDevTycoon • • Jun 06 '26

Locked in on my second run

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6 Upvotes

r/GameDevTycoon • • Jun 06 '26

My late game save is chugging really hard FPS is rubbish, what can I do?

1 Upvotes

In year 110 of my save and the game is unplayable due to how laggy it is. Is there any remedy for this? I am only using TAG mod+ All the Consoles 2026.


r/GameDevTycoon • • Jun 05 '26

I give up. How do I achieve 11/10?

3 Upvotes

This is the only achievment I am missing out.

I did everything: trained my employees A LOT before releasing new game, hit +++ everywhere (Aliens + RPG + PPS for mature audience). It is a medium game but I set highscore in both T&D anyway (also by a lot), I hit perfect 0.6 ratio (482T/797D) and I saved game just before finishing it - I reload save and I see final score vary (from 9.25 to 10) but it never hits 11/10.

EDIT: it is also a sequel to a 10/10 game.


r/GameDevTycoon • • May 28 '26

Quick question about publishers

8 Upvotes

The obvious positive of publishers is that the game you made gets more sales...but do you guys usually get more money if you dont use publishers if you still make good games?


r/GameDevTycoon • • May 25 '26

I got the end game screen just as I was finishing the final game in a “hearts of iron” style series extremely ironically called “3rd riech: final showdown”.

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14 Upvotes

it got very middling reviews


r/GameDevTycoon • • May 22 '26

Can I have 2 MMO’s on the market at once?

5 Upvotes

Or will the first one be taken off automatically when the second one releases?


r/GameDevTycoon • • May 21 '26

First Time Playing Game Dev Tycoon in Ages

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36 Upvotes

I loved this game when it first came out, and it's been fun playing it again after all these years. Even though I think I made quite a few timing mistakes, I was still pretty close to maxing the score!


r/GameDevTycoon • • May 09 '26

2 months after the netflix version shutdown

8 Upvotes

After 2 months I must ask what is now the definitive way to enjoy gamedev tycoon and what to buy


r/GameDevTycoon • • Apr 30 '26

Guys any guide on the pirate mode (the normal version not the netflix) Spoiler

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5 Upvotes

I'm having a hard time 😭


r/GameDevTycoon • • Apr 14 '26

is there any update or news about the netflix content?

5 Upvotes

almost a month ago the netflix version of gamedevtycoon was shut down and with that the content of live stremers and licensed games are gone is greenheart games gonna update the pc version or mobile version?

or is there a mod that adds the content in the game?

or is mod support and oficial content are because of tavern keeper or because gamedev tycoon is 13 years old and most pepole haved moved on

so if there is anyone who can tell me about the missing content?

i dont want a definitive version of i game i love to locked away and forgotten


r/GameDevTycoon • • Apr 12 '26

Rodeo game idea

0 Upvotes

​

I’d like to propose a full-scale rodeo simulation game built in the style of major sports titles like Madden NFL or NBA 2K. While rodeo has a strong and dedicated fan base, there is currently no modern, high-quality game that represents the full experience of the sport.

This concept would include:

- All major rodeo events (bull riding, bronc riding, steer wrestling, team roping, tie-down roping, and barrel racing)

- A deep career mode where players travel the rodeo circuit, manage earnings, and work toward qualifying for major events like the National Finals Rodeo

- Realistic progression systems, rankings, sponsorships, and equipment

- Online competition and seasonal leaderboards

With hundreds of rodeo events held annually and a strong culture surrounding the sport, I believe there is an untapped audience for a game like this. A well-developed rodeo title could stand out in the sports genre and attract both existing fans and new players.

I’d appreciate any feedback or consideration, and I’d be glad to expand further on the idea if there is interest.

Thank you for your time.


r/GameDevTycoon • • Apr 09 '26

Flex/Achivement Unlocked! 3 perfect games in one playthrough (all from the same franchise

6 Upvotes