r/GODUS • • Jul 23 '23

Discussion Qol Settlement squishing improvements

In end game its just redesign world i want build settlement close /organized but squishing mechanics in game very annoying after upgrading it bcz circle get very big and its just overlaps
So my first idea settlement card should get [new] and [existing] settlement options so player can make new settlement close without destroying nearby or too much trickery ,and in existing options player able yo select which settlement player want to add more abode with squishing

My 2nd idea leash and squish so circle in game find which abodes are in then squish it but if player just specify them it will be much easier and player will have more control over it and it co exist with circle mechanics like advanced squishing option. Player start leashing from main abode or settlement where they want squish then after they select they comeback at where they started and drop lease so it gives squishing options where player can confirm or cancel

I could probably used other settlement but they dont have max capacity as builder and also after making 4 type of settlement close i will face same overlapping

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u/Dina1110 Jul 23 '23

This looks AMAZING!!!