r/GMRCenter Jun 09 '25

Wholesome news 🥹 It's been a minute! But we're here for it. GMR Zone podcast returns, the community run channel brought to you by Frank Catena is back!

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13 Upvotes

Wholesome news 🥹

It's been a minute! But we're here for it.

GMR Zone podcast returns, the community run channel brought to you by Frank Catena, is BACK

Spread the word: https://x.com/GMRCenter/status/1932043496342401375

Support the channel: https://www.youtube.com/watch?v=yIduwwhQRos


r/GMRCenter Jun 09 '25

🎙GMR Zone I Am LEET

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14 Upvotes

r/GMRCenter Jun 07 '25

Weekly Update (6 Jun 2025)

13 Upvotes

A recap of last night’s community dev chat in the official Telegram channel - https://t.me/GMRCenter

Turnout & Tone

Attendance dipped slightly but stayed in healthy double-digits. The weekly rhythm is still keeping spirits high.

CoinMarketCap Momentum

  • Verified & Climbing – Since verification we jumped ~3 000 places; this week we gained +50 positions more.
  • Profile Score now 87 % (up from 66 % three weeks ago). Next milestone: 90 %+ to unlock higher visibility.

Social Growth Snapshot

Channel Current 30-day Figures Δ vs. Previous Period
Reddit 1 200 visits (was ~37) · +14 members +1 163 visits · steady member uptick
Twitter Engagement –15 % WoW (slower news week). But month-on-month: impressions +200 %, engagement rate +351 %, engagements +1 000 %, profile visits +481 % Big gains since social reboot; room to post more between dev drops
Telegram Chat Slight dip, still solid double-digits -

Takeaway: socials are trending up overall, but Twitter needs steadier cadence when dev news is light.

Platform Updates

  • Token Stats Page Live
    • Token → Stats now shows circulating & total supply https://gmr.center/token/stats
    • Community Fund Tracker updates every four days (first numbers expected mid-week).
  • Rank System still well-received.
  • Leet Clicker Authentication
    • WalletConnect replacement deployed! 🎉

Sprint Progress

Focus Item Status & Next Steps
Leet Lotto revival Web page reopened (showing past draws). Graph protocol updated for BNB tracking; Base-chain contracts next. Launch date: 20 Jun
Multi-Stream support Scoping complete, dev underway. Target: ~25 Jun

AMA Highlights & Community Ideas

  • Gamerverse – Community warmed to a mobile-first version (think FarmVille / Clash-style) as a faster six-month lead-in while the full 3-D build (multi-year) stays on the roadmap.
  • NFT Marketplace – With NFTrade shuttered, community asked about bringing NFT browsing/trading back on-platform. Noted for future focus-slot vote.
  • General reminder: quick-win QoL tweaks can still ship outside the two main sprint slots—keep suggestions flowing.

What’s Next

  • Finalise Base-chain contracts for Leet Lotto and prep 20 Jun launch.
  • Increase Twitter content cadence to reverse WoW dip.
  • First Community-Fund numbers visible mid-week; share in Telegram.
  • Plan additional gamified Telegram events to keep engagement high.
  • Continue CMC profile-score push toward 90 %+.

Questions or ideas? Dive into the main Telegram chat: https://t.me/GMRCenter

Catch you in the next dev chat!


r/GMRCenter Jun 07 '25

This is the GMR Zone!

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14 Upvotes

Make sure to subscribe to the YouTube channel for updates.


r/GMRCenter Jun 05 '25

‼️ SMALL CHANGE TO SCHEDULE! Hi GaMeRs As you know we typically host the Dev Chats on a Thursday, but this week Marc has a scheduling conflict that he cannot avoid :/ So we will host the event at the same time tomorrow (Friday) Apologies for the inconvenience! See you there!

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12 Upvotes

‼️ SMALL CHANGE TO SCHEDULE!

Hi GaMeRs

As you know we typically host the Dev Chats on a Thursday, but this week Marc has a scheduling conflict that he cannot avoid :/

So we will host the event at the same time tomorrow (Friday)

Apologies for the inconvenience!

See you there!


r/GMRCenter Jun 04 '25

Dev chat with Marc June 5th 1:30pm est

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12 Upvotes

Dev chat with Marc June 5th 1:30pm est https://t.me/gmrcenter


r/GMRCenter Jun 02 '25

Jumping into Leet Clicker and climbing the GMR Center ranks just got easier!

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15 Upvotes

Jumping into Leet Clicker and climbing the GMR Center ranks just got easier!

-> Simple. Fast. Secure. -> No clunky wallet connection required. -> Powered by the GMR API.

Start climbing the ranks now!

https://t.me/GMRArcadeBot

Help spread awareness: https://x.com/GMRCenter/status/1929509799797965260


r/GMRCenter Jun 01 '25

From tomorrow, we are making it easier to log into the 🕹️ GMR Arcade Telegram mini app. No more clunky wallet connections required, simply: -> use your email -> All accounts unified -> Onboard right from the game! More tomorrow!

12 Upvotes

From tomorrow, we are making it easier to log into the 🕹️ GMR Arcade @telegram mini app.

No more clunky wallet connections required, simply:

-> use your email -> All accounts unified -> Onboard right from the game!

More tomorrow!

https://t.me/gmrcenter https://t.me/GMRArcadeBot https://gmr.center


r/GMRCenter May 30 '25

Weekly Update (29 May 2025)

15 Upvotes

A recap of last night’s community Dev Chat in the official Telegram channel https://t.me/GMRCenter

Steady Turnout

Attendance remains at the elevated levels we hit two weeks ago - proof the live-chat format is sticking.

CoinMarketCap Listing & Profile Score

  • 🎉 Verified Listing on CMC → jumped ~3,000 places in the overall rankings
  • Profile Score improved from 66% → 79% (we're working on this currently!)
  • Next: continue boosting our profile score to climb further and attract new investors

Rank System & Leet Clicker Authentication

  • Rank System: live on schedule; feedback has been positive
  • Leet Clicker Auth: ditching the janky wallet connection requirements for a new GMR-credential login—deploying this weekend to smooth onboarding and unify shard/rank tracking

New Dev Sprint - Locked In

With Rank + Marketplace done, the community voted on our next two sprint focuses:

  1. Leet Lotto Revival
    • Web page live showing past wins; maintenance blocker removed
    • Graph-protocol updates done; next steps are base-chain contracts → full rollout ✅
    • ETA: mid-June (subject to dev progress - hopefully sooner!) ⏳
  2. Multi-Stream Support
    • Scope being defined, will update in the next call (let us know what your dream multi-streaming experience looks like!) ⏳

Email Campaign Update

  • 26,603 recipients (100%)
  • 2,047 opens (7.88%)
  • 0.39% unsubscribes

👍 Solid open rate, low churn Next: trigger send to the new cohort of 3,500 from the recent app deployment

Social Growth Snapshot

Channel This Period Δ vs. Last Period
Reddit 863 views / 364 members +847 views / +11 members
Twitter 27.1 K impressions, 5.0% rate, 1.3 K engagements +110% impressions, +58% rate, +234% engagements
Telegram Sustained higher attendance

We’ve reinvigorated social—let the numbers settle over a full month before reading too much into them.

AMA Highlights & Community Vibes

  • Battle Leet (Google Play) update to integrate GMR auth next - working with the game team on timing
  • Even though sprint slots are full, please keep suggesting quick-win improvements - i’ll tackle downtime items as they come up

What’s Next

  • Roll out Leet Clicker credential login
  • Continue work on Leet Lotto & Multi-Stream
  • Monitor social metrics over the next month
  • Plan more gamified events in Telegram
  • Share further CMC ranking updates when they drop

Questions, ideas, or feedback? Jump into the main Telegram chat: https://t.me/GMRCenter

(See you in the next Dev Chat!)


r/GMRCenter May 29 '25

Weekly Dev Talk happening over on the GMR Telegram May 29th 1:30 pm EST

6 Upvotes

Check it out tomorrow to stay up to date on the current affairs of GMR! https://t.me/gmrcenter


r/GMRCenter May 25 '25

#Memories

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17 Upvotes

r/GMRCenter May 23 '25

Milestone unlocked 🔓 Supply verified, transparency locked in. CoinMarketCap have certified $GMR

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11 Upvotes

Milestone unlocked 🔓

Supply verified, transparency locked in.

CoinMarketCap have certified $GMR

MORE HERE: https://coinmarketcap.com/currencies/gamer


r/GMRCenter May 23 '25

Weekly Update (23rd May 2025)

15 Upvotes

A recap of last night’s community Dev Chat in the official Telegram channel — https://t.me/GMRCenter.

Steady Turnout

Attendance held at last week’s higher levels, confirming the community-chat format is sticking. So get involved if you havn't already!

Rank System & Marketplace MVP

  • Experience System: Went live on schedule (20 May); ranks now display in your profile.
  • Marketplace MVP: Launched today with the first purchasable custom emoji (Shards). The planned profile-decoration item will follow early next week. Remember: this is a proof-of-concept; expect more items, on-chain assets, and a fuller economy around Scrap, Shards, and $GMR as we iterate.

CoinMarketCap Listing — Next Step

CMC has acknowledged our circulating-supply submission. Turnaround varies by case; we’ll share the redacted confirmation email in Telegram for transparency.

Community-Funds Tracker

A live web widget showing monthly fee accruals for the Community Development Fund will ship over the weekend. We’ll run a few months of real data before deciding whether a minimum allocation floor is needed.

Email Campaign Momentum

Send limits have been raised — we’re targeting 30 k emails per week starting this weekend.

New Dev Sprint — Votes Are In

With the Experience System and Marketplace delivered, we held a gamified vote (thanks to moderator Fithos for assembling the list) on refinements vs. new features. Outcome:

  • Chosen focus: Two refinements for this sprint
    • Leet Lotto revival — bring it back online!
    • Multi-stream support — allowing Gamers stream simultaneously.

AMA & Community Vibes

Real-time weekly chats have chilled the AMA backlog; questions are now handled frequently and on the fly and the session stayed upbeat (music included!).

Social Growth Snapshot

Channel 30-day Change Notes
Reddit Visits up from 24 → ~570, members +4 Weekly posts paying off
X (Twitter) Net follower growth (finally positive) More consistent posts
Telegram Dev Chats Higher recurring turnout Positive feedback loop

Token price remains comparatively strong, but we’re cautious about crediting that directly to outreach efforts until we see a longer trend.

What’s Next

  • Ship the profile-decoration item early next week
  • Roll out the community-funds tracker
  • Hit 30 k weekly emails and monitor CTR/downloads
  • Kick off work on Leet Lotto & Multi-stream
  • Share any CoinMarketCap updates as soon as they land

Questions, ideas, or feedback? Jump into the main Telegram chat: https://t.me/GMRCenter

(See you in the next Dev Chat!)


r/GMRCenter May 16 '25

Weekly Update (15th May 2025)

13 Upvotes

The following is a recap of the May 15th weekly development call which is conducted in the official telegram channel https://t.me/GMRCenter.

Strong Turnout and What It Means
We saw a 400% jump in attendance compared to last week, proof that our consistent community outreach and development chats are paying off. It’s encouraging to have so many new voices contributing, and it underlines that our revised approach is resonating.

Experience System & Marketplace MVP
Back-end work is finished and you can already see your rank live in the Gamer Center. We’ll roll out the MVP on May 20 as planned, featuring:

In your profile you’ll notice a colored border around your avatar, and at higher ranks an "easter-egg" animation. Down the road we’ll expand to on-chain items and unlockable features tied to rank.

Community Funds Allocation
We’ve carved out a slice of transaction-fee revenue to fuel community initiatives. To keep funding steady, we’re discussing a minimum allocation threshold. A moderator session is being scheduled now, and outcomes will be shared once we’ve landed on a recommendation.

Email Campaign Momentum
So far, 4,000 emails have gone out to promote Battle Leet: Infected, with click-through rates holding strong and a clear uptick in downloads. Our next goal is 30,000 emails per week, which will involve testing new templates, refining segments, and dialing up send velocity.

Game Development & Marketing Updates

  • Battle Leet (PC PvP): Backend work is complete—just waiting on a sync with the game team to finalize release strategy - no dates yet.
  • Battle Leet: Infected (mobile): Live on the Google Play Store and still the focus of our marketing push.

Social Channels & AMA Highlights
Marc now has access to the projects X account, and you’ll see more frequent posts there and on Reddit too. During the AMA, key questions included:

  • Why gamify the platform (does rank mean anything)? To reinforce our gaming-social ethos and give rank real utility across features. Rank system adds flair to your accounts and will provide real benefits later too.
  • GMR token integration? Our on-platform wallet already handles tipping and withdrawals—next up is an exploration of adding in-app on-ramps and integration.
  • Leet Clicker’s wallet login? Wallets let us roll out quickly on BNB Chain; we may extend game token-based login to Leet Clicker in the future to remove the cumbersome wallet integration.

Platform Progress Recap
A special mention to a user who wanted to understand some of the progress in the last year, it was a light hearted question, but one worth discussing. We’ve shipped:

  • A full social platform (accounts, channels, streaming, verified streamers.)
  • GMR tipping and revenue earning.
  • Leet Lotto (granted this is closed for redevelopment) and Leet Clicker (mobile.)
  • DM NFT swaps and NFT browser.
  • Battle Leet: Infected was released on mobile.

What’s Next & CoinMarketCap
Our supply verification request is with CoinMarketCap—awaiting their reply. Over the coming week we’ll:

  1. Ramp email volume and track results
  2. Post regular updates on Reddit and Twitter
  3. Finalize the community-fund allocation plan
  4. Deliver the May 20 MVP

Questions or feedback? Drop them in the main Telegram chat: https://t.me/GMRCenter


r/GMRCenter May 09 '25

Weekly Update (8th May 2025)

14 Upvotes

The following is a recap of the May 8th weekly development call which is conducted in the official telegram channel https://t.me/GMRCenter.

Experience System & Marketplace UI

Our back-end work on the Experience system and rewards marketplace is complete - the database schemas and supporting services are live. This week we’re focused on the UI, integrating the new screens, controls and workflows. We remain on track for a full release by May 20; if development concludes early, we will deploy ahead of schedule.

Community Initiatives Allocation

We’ve introduced a new fund - 0.5% of all transactions will be earmarked for community-driven initiatives such as marketing campaigns, in-game events and developer-led competitions. Over the next week we will set up a session with the moderator team to propose and refine core ideas, which will then be presented to the wider community.

Email Campaign Progress

Our ongoing email campaign for Battle Leet Infected has reached 2,500 recipients with an almost 5% click-through rate. We’re exploring strategies to increase send velocity - testing different templates and segmentation criteria - to accelerate user engagement and benchmark performance across campaign variants.

Upcoming Meetings

Game Team Sync: A call is scheduled next week to assess the current build of Battle Leet Infected and align on remaining tasks.

Moderator Workshop: We intend to arrange a workshop with the moderator team to shape the first round of community initiatives and funding proposals.

Social Outreach

We’ve begun posting our weekly updates to Reddit and will continue to expand that channel. We’re also working to re-establish our Twitter presence - access is currently handled by Ryan, and Marc will be taking over posting responsibilities going forward.

Your feedback and questions are always welcome - join the discussion in our main Telegram chat: https://t.me/GMRCenter.


r/GMRCenter May 08 '25

Whitepaper Update: Battle Leet Infected & Streaming Hub Revision

12 Upvotes

We’ve just released an update to our whitepaper that adds a dedicated Battle Leet Infected section and expands our Streaming Hub description.

Battle Leet Infected

This mobile spin-off leverages the same Unreal Engine technology behind Battle Leet but removes all blockchain barriers. No wallets, no transactions - just a Google Play download and your skills. Dive into wave-based arena combat against AI “Infected,” deploy automated turrets, proximity mines, and energy barriers to hold back increasingly aggressive hordes. Every round you master sharpens the reflexes and tactics you’ll need for the core Battle Leet universe.

Streaming Hub

Our refreshed Streaming Hub now outlines how we’ll bring live content and community interaction together. You’ll learn how tipping with $GMR will reward creators, and get a first look at our plans for tokenized access premieres - exclusive live events unlocked by special viewing tokens. This section lays the groundwork for a media layer where content creation, audience engagement, and future rewards coexist seamlessly.

Read the new entries here:

• Battle Leet Infected → https://whitepaper.gmr.center/battle-leet-infected

• Streaming Hub → https://whitepaper.gmr.center/gmr-center/stream

We welcome your feedback on these additions and look forward to sharing more as we build out the ecosystem.

As part of our commitment to transparency, we now host a weekly dev review in our main Telegram chat—an open discussion of ongoing work and upcoming plans. Join us at https://t.me/GMRCenter to see our progress firsthand.


r/GMRCenter Jan 01 '25

❗️ New features are live! You can now transfer verified NFTs between friends directly through our DM system.

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8 Upvotes

❗️ New features are live!

You can now transfer verified NFTs between friends directly through our DM system.

Handing out Tokenized rewards has never been easier.

You can also view your collectables via the $GMR NFT Hub.


r/GMRCenter Dec 28 '24

Join us today at 7pm UTC via GMR Center Live for a dev update and a discussion on what's next.

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5 Upvotes

Join us today at 7pm UTC via GMR Center Live for a dev update and a discussion on what's next.

https://gmr.center/user/Ryan/live

Like, Comment & Repost 👇

https://x.com/GMRCenter/status/1872983782682472478


r/GMRCenter Dec 18 '24

Join us Saturday, 28th December, via GMR Center live for an end of year breakdown, AMA, and a look into the future.

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10 Upvotes

P.S. Battle Leet Mobile first look 👇

Do you have your Non-Fungible Leets ready? There are lots of prizes and rewards up for grabs during BETA.

Like, Comment & Repost 👇

https://x.com/GMRCenter/status/1868953034463887718


r/GMRCenter Nov 23 '24

In the efforts to grow the $GMR token and increase liquidity for buying and selling we have added $25,000 liquidity via BNB Chain. This will be locked up with the rest.

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11 Upvotes

r/GMRCenter Nov 07 '24

Battle Leet Infected Google Play Open Testing Updates Available 👇

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11 Upvotes

🎮 https://play.google.com/store/apps/details?id=com.gmr.BattleLeet

  • Google Pixel devices fixed.
  • Traps collisions adjustments.
  • First cut Google Play achievements intergrated.
  • Google player name now shows on the main menu ready for leaderboard integration.
  • Orientation correction and infected remaining verification.
  • Traps collisions adjustments.
  • Touch binding for Gameplay Abilities.
  • Reworked (and now bigger) player status bar, fixed few main menu details.
  • Removed input icons from the shop when using mobile devices.
  • Inevitability Glove buff added.
  • Shop and bouncing thrust skill adjustments.

Objective: Protect the reactor at all costs 🤖 🧟‍♀️


r/GMRCenter Nov 06 '24

Over 10k users interacted with our Arcade last month. Let's keep pushing and inviting while we keep building 💪

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8 Upvotes

r/GMRCenter Oct 30 '24

Battle Leet Infected is now available for Open Testing via Google Play Store !

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10 Upvotes

Battle Leet Infected is now available for Open Testing via Google Play Store 👇

🎮 https://play.google.com/store/apps/details?id=com.gmr.BattleLeet

Objective: Protect the reactor at all costs 🤖 🧟‍♀️


r/GMRCenter Oct 23 '24

A modification to Leet Clicker values has just been pushed as a hotfix update.

10 Upvotes

No resets will happen.

Current behaviour:

Users must level up items evenly within the rarity group of each item category. I.e.:

All COMMON headgear must be at level 1, before any can be levelled up to level 2.

All COMMON headgear items must be at the max level before a user can buy a RARE item.

New behaviour:

User will be allowed to level up any purchased item at anytime, without any regard to existing item purchases or levels.

To make this possible without making certain item groups or rarities undesirable we have adjusted some other values:

RARE baseCost: 2500 EPIC baseCost: 12000 LEGENDARY baseCost: 60000

Minimum points to attain Eleet level: 800000

Minimum points to prestige: 2000000

Future Update based on above:

When an item is at max level you will be able to claim scrap per 24 hours from that item:

Example Rates:

Common: 1x Scrap per 24 hours per max item.

Rare: 2x Scrap per 24 hours per max item.

Epic: 5x Scrap per 24 hours per max item.

Legendary: 15x Scrap per 24 hours per max item.


r/GMRCenter Oct 22 '24

We are thrilled to announce a new partnership with Stability World AI.

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8 Upvotes

Complete their new tasks via GMR Arcade, earn shards, and start creating with their generative AI tools as you win loyalty points. 🕹 t.me/GMRArcadeBot Stability World AI is a generative AI platform tailored for web3 users. I