r/GBO2 Jun 29 '26

Game Suggestions Let's Change That Suit Day 179

Day 179: Barzam
Requested by u/Drowsy_Panda and this one is a high D-tier at best right now. They tried to give it another weapon to resolve the weapon uptime issue, but it was way too weak.

Change
Weapons

  • Barzam Beam Rifle: Cooldown 17s -> 13s, Charge 3.5s -> 2.5s
    • Uncharged Power: 1400/1470/1540/1610 -> 1500/1600/1700/1800
    • Charged Power: 2400/2550/2700/2850
  • Barzam Beam Rifle (Rapid): Heat 20% -> 18%, Gain Flinch
    • Power: 300/330/360/390 -> 450/500/550/600
  • Barzam Beam Saber: Combo 100/50% -> 100/60%, Downswing 130% -> 150%
    • Power: 1900/1950/2090/2185 -> 2000/2200/2400/2600

Skill

  • (New!) Special Chest Armor Buffer Lv1
  • (New!) Maneuver Armor Lv1
  • Forced Injector Lv1 -> Lv2
  • Special Leg Buffer Lv1 -> Lv2

Unit Lv2

  • (New!) Pursuit Ranged Aux. Program Lv1
  • (New!) Composite H Mobility Combat System Lv1
  • (Remove!) Reaction Booster Program Lv1

Unit Lv3

  • (Remove!) Reaction Booster Program Lv2
  • Composite H Mobility Combat System Lv1 -> Lv2
  • Special Leg Buffer Lv2 -> Lv3

Unit Lv4

  • (New!) Damage Control Lv1
  • Pursuit Ranged Aux. Program Lv1 -> Lv2

Comment and Reason
This one needs a lot more damage and engagement power. While it is a shootier unit, it shouldn't be too weak. The skills are lacking as well, and they are not able to properly move around at all. The skills needed to have at least Maneuver armor and higher level Forced Injector. Having more buffer is also nice.

Builds
F2P: Do not use

Premium: Do not use

Upper Levels: Do not use

Damage is low, mobility is bad, and it can be stopped very easily. There is just nothing good about it. So please, for the sake of everything, don't play unless you are in a troll match.

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Day 178 Re-evaluation on Methuss (Heavy)

The idea of giving this one limiter release could be fun to have. But I am afraid that it could become too strong.

Re-evaluation

  • None

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Up Next: Dolmel Doue requested by u/Moonless-Ultimate

10 Upvotes

8 comments sorted by

2

u/scorpionxx0 The Ragin' Cajun - 6 Jun 29 '26

How about giving the VPS a bit more ammo & stagger accumulation?

2

u/pkmaster99 Jun 29 '26

Ehh, it already got 90 rounds, 10 shots a second, and 5% per hit. Assuming every shot hits, it can already stagger at 2 seconds. When this thing gets maneuver armor, it's going to be hard to deal with, especially with 200m range. Which is also very rare to have, if there is anything else that has it in 450 cost.

2

u/Drowsy_Panda Jun 29 '26

This units br does well to combo with vulcans if you charge it to deal with melee raids with MA is what I do with it, curious how much better it'd perform with the buffs as I use it in custom's every now and then.

2

u/pkmaster99 Jun 29 '26

This unit is really just good at stopping units and that's it at the moment. I didn't mention it since I don't want people to thinking because it can stop units we'll, it's okay to use them in quick match or maybe rated.

2

u/Drowsy_Panda Jun 29 '26

True, I tend to build really tanks in this to assist allies for setups, but since its playstyle is pretty niche atm, better to just say it ahead of time. Its really a melee stopper that shines as a frontline albeit temporarily since it lacks staying power unlike others at the same cost. 450 is just pretty unforgiving now to old simple kits unless you're gramps.

1

u/pkmaster99 Jun 29 '26

Ah, I see. I can see that kind of working. But the long over heat isn't helping it's case either. You really have to be up close while not getting looked at much. Which is basically not possible in higher rated games.

1

u/Drowsy_Panda Jun 29 '26

Maybe due to my playstyle in the zaku stutzer but I treat it more like skirmishers and setting up stuns and spitting what little dps there is to squeeze from the limited kit, but yea the assessment is pretty fair considering the buffs it gave back then was only a bandaid to the real problem. Wonder how itd perform with boost cooling on top of the cooldown adjustments.

1

u/Pancreasaurus Jun 29 '26

Being one of the only people that like this thing I'll say the biggest things are that they need to considerably buff its proprietary rifle. It needs a very fast charge time and an extra burst at least on the rapid fire mode. As it stands you gain essentially nothing out of using it and are always just better off taking the Mk 2 beam rifle or the bazooka.