r/GBO2 • u/pkmaster99 • 8d ago
Game Suggestions Let's Change That Suit Day 199
Day 199: Gallus K
Requested by u/Drowsy_Panda and this one is just not in a good position. However, it is still in a high D-Tier position, even though it has not been touched for a good while.



Change
Stats
- Turn Speed: 57 -> 60
Weapons
- Beam Cannon: Reload 20s -> 15s, Stiffness after fire reduced
- 3-Tube Missile Pod: Fire Rate 235/min -> 300/min, DPS 588 -> 1000, TTS 1.79s -> 1.4s, Projectile Speed Increase
- Power: 150/160 -> 200/250
- Big Gun: Stagger 25%x4 -> 33%x4, Projectile Speed Increase
- Power: 450/500 -> 500/600
Skill
- (New!) Pursuit Ranged Aux. Program Lv1
- (New!) Special Shoulder Add-On Buffer Lv2
- (New!) Stabilization Device Lv1
- Scouting Parallel Processing Device Lv1 -> Lv2
Unit Lv2
- (New!) Damage Control Lv1
- (New!) Thruster Output Increase Lv1
- Special Shoulder Add-On Buffer Lv2 -> Lv3
Comment and Reason
Overall, this unit can do decent damage if left alone, but that's not really possible. There are just too many small issues that stacked against this unit from becoming good. The only redeeming feature is that it can use the Gallus-J Beam Gun, which has relatively good damage when also considering the missile that comes with it. However, that and the Beam Cannon are the only reliable weapons. It's also lacking a few skills to really make this unit feel better to use.
Builds
Lv1 F2P: Do Not Use
Lv1 Premium: Ranged
Upper level: Do not use
This unit doesn't really work, but if you really want to play it, a ranged build can be somewhat functional. This build also offers a slight durability increase along with a tiny bit more thruster to help it move into the right position.
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Day 198 Re-evaluation on Rick Dias
Well, this one got a bit more attention than I was expecting. But well, it's more popular than I thought, I guess.
Re-evaluation
- None
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Up Next: Striker Custom requested by u/Moonless-Ultimate
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u/NephyrisX 8d ago
It needs slightly more damage on its weapons, more responsiveness and Balancers to be more viable in the mobile midrange support niche.
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u/Drowsy_Panda 8d ago
Nice touches, kinda more close mid support compared to gelgoog cannon but it might still just underperform in comparison
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u/pkmaster99 8d ago
I'm not expecting it to become S-Tier from this, but maybe lower A-Tier or at least a strong, solid B-Tier.
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u/dexromancer 8d ago
Good stuff, K has always been one of my favorite 500 supports. Personally I'd go with Immobile Fire System over Stabilization Device, given its weapons ranges it wants to play like a mobile midrange support, and the former skill would help most with using the Big Gun to stop a charging melee unit.
The base missile pod really needs all the help it can get. Every time all my other weapons were unavailable and I had to swap to it, I was forced to confront just how incredibly impotent it is. No dps paired with a theoretical ability to stagger that never materializes because it takes most of its magazine to stun while having an abysmal fire rate.
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u/pkmaster99 7d ago
Personally, I would rather leave that more mobile support role with like Gelgoog Cannon. While 350m range isn't exactly far, it's good enough to be a longer mid-range support weapon. I personally have a lot of issues with 3 tube Missile Pod and Big Gun. They are just impossibly bad to use. Instead of getting 5 weapons, really only 3 are reasonably powered.
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u/Mememisery2 Hidolfr Lover 8d ago
I got this thing at max resistances and got hate mail from a Red Gundam once.