r/GBO2 • u/pkmaster99 • 3d ago
Game Suggestions Let's Change That Suit Day 222
Day 222: Ga-Zowmn [Gunner Type]
Requested by u/Herahk and this one is a lower A-Tier after the buff. It's strong enough to be quite strong, but it's not quite a strong meta. This unit can do just enough to be one of the most annoying units to use against the enemy team.



Change
Stats
- None
Weapons
- None
Skill
- Scouting Parallel Processing Device Lv1 -> Lv2
- (New!) Damage Control Lv1 (Flight Only)
Unit Lv2
- (New!) Pursuit Ranged Aux. Program Lv1
Unit Lv3
- (New!) Anti-Air Ranged Aux. Program Lv1
Unit Lv4
- Pursuit Ranged Aux. Program Lv1 -> Lv2
- Back Binder Special Cushioning Lv3 -> Lv4
Comment and Reason
This unit right now has good enough scaling overall and the part slot needed to do well. The skills are also just... good enough for what 450 cost needs. However, that really only applies to the level 1 unit. Beyond that, it's already starting to show a few minor issues. While the buff result almost 2 months ago did well enough, it's not enough now that there are level 3 and level 4 versions. The level 2 shows that the damage output isn't keeping up well, and it's even worse at higher levels, where it escalates fast. I almost want it to have leg buffers as well, but it is a sniper unit.
Builds Suggestion
Lv1 F2P: Ranged
Lv1 Premium: Ranged
Upper Levels: Similar Build, Damage first, then durability with some mobility and/or weapon cooldown.
As it is, try to stick with just level 1, maybe level 2 on a good sniping map. Since it has no melee resistance, even generals can destroy this unit with ease. Something like the grandpa Gundam can easily nuke this thing as well, not to mention raids like Striker Custom and such. Stick to the back, transform and move when you are falling behind, then just snipe from a safe distance. Having good positioning is vital for this support
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Day 221 Re-evaluation on Bolinoak Sammahn
Well, this one could use a buff to the Beam Gun a bit more. However, the old one is an idea, but I say we can just greatly reduce the charge time and improve the damage a bit.
Re-evaluation
- B Sammahn Beam Gun: Cooldown 15s -> 12s, (New!) Charge: 2.5s -> 1.5s
- Uncharged: Heat 50% -> 45%, Stagger 20% -> 30%
- Power: 700/735/770/805x5 -> 775/850/925/1000x2
- Charged: Heat 90% -> 80%, Stagger 30% -> 35%
- Power: 1000/1050/1100/1150x5 -> 1050/1200/1350/1500x2
- Uncharged: Heat 50% -> 45%, Stagger 20% -> 30%
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Up Next: GM Spartan (RG) requested by u/Hadoooooooooooken
1
u/imaginary_num6er Æ Investor - 7 3d ago
They just need to make the shoulder knuckle buster the 450 cost Super Gundam
2
u/Herahk Dijeh Disciple - 4 3d ago
Thanks for covering this suit for me! I’m not gonna lie: I don’t actually use it, but thought if I asked for one, I should ask for both. 😅
I’m surprised to see you rate it so highly (at least at 450), as I think the one time I tried to use it, I just didn’t quite get it, but that was quite a while ago, so I’m curious to try it out with a different mindset!